use draco_core::decoder_buffer::DecoderBuffer;
use draco_core::draco_types::DataType;
use draco_core::encoder_buffer::EncoderBuffer;
use draco_core::encoder_options::EncoderOptions;
use draco_core::geometry_attribute::{GeometryAttributeType, PointAttribute};
use draco_core::point_cloud::PointCloud;
use draco_core::point_cloud_decoder::PointCloudDecoder;
use draco_core::point_cloud_encoder::PointCloudEncoder;
#[test]
fn test_point_cloud_encode_decode() {
let mut pc = PointCloud::new();
let mut pos_att = PointAttribute::new();
let num_points = 3;
pos_att.init(
GeometryAttributeType::Position,
3,
DataType::Float32,
false,
num_points,
);
let positions: [f32; 9] = [0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0];
let buffer = pos_att.buffer_mut();
for (i, &position) in positions.iter().enumerate() {
let bytes = position.to_le_bytes();
buffer.write(i * 4, &bytes);
}
pc.add_attribute(pos_att);
let mut encoder = PointCloudEncoder::new();
encoder.set_point_cloud(pc);
let mut options = EncoderOptions::new();
options.set_attribute_int(0, "quantization_bits", 14);
let mut enc_buffer = EncoderBuffer::new();
let status = encoder.encode(&options, &mut enc_buffer);
assert!(status.is_ok());
let mut dec_buffer = DecoderBuffer::new(enc_buffer.data());
let mut decoded_pc = PointCloud::new();
let mut decoder = PointCloudDecoder::new();
let status = decoder.decode(&mut dec_buffer, &mut decoded_pc);
assert!(status.is_ok(), "Decoding failed: {:?}", status.err());
assert_eq!(decoded_pc.num_points(), 3);
assert_eq!(decoded_pc.num_attributes(), 1);
let decoded_att = decoded_pc.attribute(0);
assert_eq!(
decoded_att.attribute_type(),
GeometryAttributeType::Position
);
assert_eq!(decoded_att.num_components(), 3);
let decoded_buffer = decoded_att.buffer();
for (i, &expected) in positions.iter().enumerate() {
let mut bytes = [0u8; 4];
decoded_buffer.read(i * 4, &mut bytes);
let val = f32::from_le_bytes(bytes);
let diff = (val - expected).abs();
eprintln!(
"i {}: decoded={} expected={} diff={}",
i, val, expected, diff
);
assert!(
diff < 0.001,
"Value mismatch at {}: {} vs {}",
i,
val,
positions[i]
);
}
}
#[test]
fn test_point_cloud_encode_decode_kd_tree() {
let mut pc = PointCloud::new();
let mut pos_att = PointAttribute::new();
let num_points = 100;
pos_att.init(
GeometryAttributeType::Position,
3,
DataType::Float32,
false,
num_points,
);
let buffer = pos_att.buffer_mut();
for i in 0..num_points {
let x = i as f32;
let y = (i * 2) as f32;
let z = (i * 3) as f32;
buffer.write(i * 12, &x.to_le_bytes());
buffer.write(i * 12 + 4, &y.to_le_bytes());
buffer.write(i * 12 + 8, &z.to_le_bytes());
}
pc.add_attribute(pos_att);
let mut encoder = PointCloudEncoder::new();
encoder.set_point_cloud(pc);
let mut options = EncoderOptions::new();
options.set_encoding_method(1); options.set_attribute_int(0, "quantization_bits", 10);
options.set_global_int("encoding_speed", 5);
let mut enc_buffer = EncoderBuffer::new();
let status = encoder.encode(&options, &mut enc_buffer);
assert!(status.is_ok(), "Encoding failed: {:?}", status.err());
let mut dec_buffer = DecoderBuffer::new(enc_buffer.data());
let mut decoded_pc = PointCloud::new();
let mut decoder = PointCloudDecoder::new();
let status = decoder.decode(&mut dec_buffer, &mut decoded_pc);
assert!(status.is_ok(), "Decoding failed: {:?}", status.err());
assert_eq!(decoded_pc.num_points(), num_points);
assert_eq!(decoded_pc.num_attributes(), 1);
let mut decoded_points = Vec::new();
let att = decoded_pc.attribute(0);
let buffer = att.buffer();
for i in 0..num_points {
let mut bytes = [0u8; 4];
buffer.read(i * 12, &mut bytes);
let x = f32::from_le_bytes(bytes);
buffer.read(i * 12 + 4, &mut bytes);
let y = f32::from_le_bytes(bytes);
buffer.read(i * 12 + 8, &mut bytes);
let z = f32::from_le_bytes(bytes);
decoded_points.push((x, y, z));
}
decoded_points.sort_by(|a, b| {
a.0.partial_cmp(&b.0)
.unwrap()
.then(a.1.partial_cmp(&b.1).unwrap())
.then(a.2.partial_cmp(&b.2).unwrap())
});
for (i, &(x, y, z)) in decoded_points.iter().enumerate().take(num_points) {
let expected_x = i as f32;
let expected_y = (i * 2) as f32;
let expected_z = (i * 3) as f32;
if (x - expected_x).abs() >= 0.5
|| (y - expected_y).abs() >= 0.5
|| (z - expected_z).abs() >= 0.5
{
eprintln!(
"Mismatch at {}: got ({}, {}, {}), expected ({}, {}, {})",
i, x, y, z, expected_x, expected_y, expected_z
);
}
assert!((x - expected_x).abs() < 0.5);
assert!((y - expected_y).abs() < 0.5);
assert!((z - expected_z).abs() < 0.5);
}
}
#[test]
fn test_point_cloud_forced_mesh_prediction_scheme_falls_back_like_cpp() {
let mut pc = PointCloud::new();
let mut pos_att = PointAttribute::new();
let num_points = 3;
pos_att.init(
GeometryAttributeType::Position,
3,
DataType::Float32,
false,
num_points,
);
let positions: [f32; 9] = [0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0];
let buffer = pos_att.buffer_mut();
for (i, &position) in positions.iter().enumerate() {
buffer.write(i * 4, &position.to_le_bytes());
}
pc.add_attribute(pos_att);
let mut encoder = PointCloudEncoder::new();
encoder.set_point_cloud(pc);
let mut options = EncoderOptions::new();
options.set_prediction_scheme(1); options.set_attribute_int(0, "quantization_bits", 14);
let mut enc_buffer = EncoderBuffer::new();
let status = encoder.encode(&options, &mut enc_buffer);
assert!(status.is_ok(), "Encoding failed: {:?}", status.err());
let mut dec_buffer = DecoderBuffer::new(enc_buffer.data());
let mut decoded_pc = PointCloud::new();
let mut decoder = PointCloudDecoder::new();
let status = decoder.decode(&mut dec_buffer, &mut decoded_pc);
assert!(status.is_ok(), "Decoding failed: {:?}", status.err());
assert_eq!(decoded_pc.num_points(), num_points);
assert_eq!(decoded_pc.num_attributes(), 1);
}