use super::StringRef;
use super::WriteItem;
use std::rc::Rc;
pub struct WriterState<TString> where TString : StringRef {
pub current_line_column: u32,
pub current_line_number: u32,
pub last_line_indent_level: u16,
pub indent_level: u16,
pub expect_newline_next: bool,
pub items: Vec<WriteItem<TString>>,
pub ignore_indent_count: u8,
}
impl<TString> Clone for WriterState<TString> where TString : StringRef {
fn clone(&self) -> WriterState<TString> {
WriterState {
current_line_column: self.current_line_column,
current_line_number: self.current_line_number,
last_line_indent_level: self.last_line_indent_level,
indent_level: self.indent_level,
expect_newline_next: self.expect_newline_next,
items: self.items.iter().map(|i| i.clone()).collect(),
ignore_indent_count: self.ignore_indent_count,
}
}
}
pub struct WriterOptions {
pub indent_width: u8,
}
pub struct Writer<T> where T : StringRef {
state: WriterState<T>,
indent_width: u8,
}
impl<T> Writer<T> where T : StringRef {
pub fn new(options: WriterOptions) -> Writer<T> {
Writer {
indent_width: options.indent_width,
state: WriterState {
current_line_column: 0,
current_line_number: 0,
last_line_indent_level: 0,
indent_level: 0,
expect_newline_next: false,
items: Vec::new(),
ignore_indent_count: 0,
},
}
}
pub fn get_state(&self) -> WriterState<T> {
self.state.clone()
}
pub fn set_state(&mut self, state: WriterState<T>) {
self.state = state;
}
pub fn start_indent(&mut self) {
self.set_indent_level(self.state.indent_level + 1);
}
pub fn finish_indent(&mut self) {
if self.state.indent_level == 0 {
panic!("For some reason finish_indent was called without a corresponding start_indent.");
}
self.set_indent_level(self.state.indent_level - 1);
}
fn set_indent_level(&mut self, new_level: u16) {
self.state.indent_level = new_level;
if self.state.current_line_column == 0 {
self.state.last_line_indent_level = new_level;
}
}
pub fn start_ignoring_indent(&mut self) {
self.state.ignore_indent_count += 1;
}
pub fn finish_ignoring_indent(&mut self) {
self.state.ignore_indent_count -= 1;
}
pub fn mark_expect_new_line(&mut self) {
self.state.expect_newline_next = true;
}
pub fn get_line_start_indent_level(&self) -> u16 {
self.state.last_line_indent_level
}
pub fn get_indentation_level(&self) -> u16 {
self.state.indent_level
}
pub fn get_line_start_column_number(&self) -> u32 {
(self.indent_width as u32) * (self.state.last_line_indent_level as u32)
}
pub fn get_line_column(&self) -> u32 {
if self.state.current_line_column == 0 {
(self.indent_width as u32) * (self.state.indent_level as u32)
} else {
self.state.current_line_column
}
}
pub fn get_line_number(&self) -> u32 {
self.state.current_line_number
}
pub fn new_line(&mut self) {
self.state.current_line_column = 0;
self.state.current_line_number += 1;
self.state.last_line_indent_level = self.state.indent_level;
self.state.expect_newline_next = false;
self.state.items.push(WriteItem::NewLine);
}
pub fn single_indent(&mut self) {
self.handle_first_column();
self.state.current_line_column += self.indent_width as u32;
self.state.items.push(WriteItem::Indent);
}
pub fn tab(&mut self) {
self.handle_first_column();
self.state.current_line_column += self.indent_width as u32;
self.state.items.push(WriteItem::Tab);
}
pub fn space(&mut self) {
self.handle_first_column();
self.state.current_line_column += 1;
self.state.items.push(WriteItem::Space);
}
pub fn write(&mut self, text: &Rc<T>) {
self.handle_first_column();
self.state.current_line_column += text.get_length() as u32;
self.state.items.push(WriteItem::String(text.clone()));
}
fn handle_first_column(&mut self) {
if self.state.expect_newline_next {
self.new_line();
}
if self.state.current_line_column == 0 && self.state.indent_level > 0 && self.state.ignore_indent_count == 0 {
self.state.last_line_indent_level = self.state.indent_level;
for _ in 0..self.state.indent_level {
self.state.items.push(WriteItem::Indent);
}
self.state.current_line_column += self.state.indent_level as u32 * self.indent_width as u32;
}
}
pub fn get_items(self) -> Vec<WriteItem<T>> {
self.state.items
}
#[allow(dead_code)]
pub fn get_items_clone(&self) -> Vec<WriteItem<T>> {
self.state.items.clone()
}
}