dotzuki-engine 0.8.2

A general-purpose JRPG game engine built from Game Boy tile rendering principles
Documentation
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[package]
edition = "2021"
name = "dotzuki-engine"
version = "0.8.2"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A general-purpose JRPG game engine built from Game Boy tile rendering principles"
documentation = "https://docs.rs/dotzuki-engine"
readme = false
license = "MIT OR Apache-2.0"
repository = "https://github.com/liuyanghejerry/dotzuki"

[features]
default = []
image = ["dep:image"]

[lib]
name = "dotzuki_engine"
path = "src/lib.rs"

[[example]]
name = "hello_dotzuki"
path = "examples/hello_dotzuki.rs"

[dependencies.hashbrown]
version = "0.15"
features = ["serde"]
default-features = false

[dependencies.image]
version = "0.25"
features = ["png"]
optional = true
default-features = false

[dependencies.libm]
version = "0.2"

[dependencies.serde]
version = "1"
features = [
    "derive",
    "alloc",
]
default-features = false

[dependencies.serde_json]
version = "1"
features = ["alloc"]
default-features = false

[dependencies.thiserror]
version = "2"
default-features = false