dotzuki-engine 0.1.0

A general-purpose JRPG game engine built from Game Boy tile rendering principles
Documentation
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[package]
edition = "2021"
name = "dotzuki-engine"
version = "0.1.0"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A general-purpose JRPG game engine built from Game Boy tile rendering principles"
documentation = "https://docs.rs/dotzuki-engine"
readme = false
license = "MIT OR Apache-2.0"
repository = "https://github.com/liuyanghejerry/dotzuki"

[features]
default = []

[lib]
name = "dotzuki_engine"
path = "src/lib.rs"

[[example]]
name = "hello_dotzuki"
path = "examples/hello_dotzuki.rs"

[dependencies.image]
version = "0.25"
features = ["png"]
default-features = false

[dependencies.serde]
version = "1"
features = ["derive"]

[dependencies.thiserror]
version = "2"