dotzuki-engine-script 0.8.2

Boa-based async JavaScript scripting runtime for the dotzuki JRPG engine
Documentation
[package]
name = "dotzuki-engine-script"
version.workspace = true
edition.workspace = true
description = "Boa-based async JavaScript scripting runtime for the dotzuki JRPG engine"
license.workspace = true
repository.workspace = true

[features]
default = ["script-boa"]
## Embed JS/JSON scripts into the binary via `include_str!`.
## When disabled, scripts MUST be loaded from disk at runtime.
embedded-scripts = []
## The Boa JavaScript engine. Optional so bare-metal targets (GBA /
## thumbv4t) can use the boa-free protocol types (`ScriptCommand`,
## `CommandResult`), config, and cutscene modules without pulling the
## std-only Boa runtime. Hosted consumers opt in.
script-boa = ["dep:boa_engine"]

[dependencies]
boa_engine = { version = "0.20", default-features = false, optional = true }
serde = { workspace = true }
serde_json = { workspace = true }
thiserror = { workspace = true }
log = { workspace = true }

[dev-dependencies]