Struct dotrix_core::renderer::PipelineLayout [−][src]
pub struct PipelineLayout<'a> {
pub label: String,
pub mesh: &'a Mesh,
pub shader: &'a Shader,
pub bindings: &'a [BindGroup<'a>],
pub options: PipelineOptions,
}
Expand description
Pipeline layout
Fields
label: String
Name of the Pipeline
mesh: &'a Mesh
Mesh object to construct the pipeline
shader: &'a Shader
Shader module
bindings: &'a [BindGroup<'a>]
Pipeline bindings
options: PipelineOptions
Pipeline options
Auto Trait Implementations
impl<'a> !RefUnwindSafe for PipelineLayout<'a>
impl<'a> Send for PipelineLayout<'a>
impl<'a> Sync for PipelineLayout<'a>
impl<'a> Unpin for PipelineLayout<'a>
impl<'a> !UnwindSafe for PipelineLayout<'a>
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