dotperms 0.1.0

A simple library for LuckPerms-like authorization using permission nodes.
Documentation
# dotperms

An opinionated, but simple library for LuckPerms-like authorization using permission nodes.

## Rules of the algorithm.

  - This function MUST NOT return a [`Result`].
    All of it's behaviour in response to invalid permissions nodes MUST be deny-first.
    Any invalid permissions MUST be ignored and any invalid requirements MUST be impossible to satisfy.
  - Any given permission MUST allow any other requirements under the same jurisdiction.
  - Any given permission with any amount of context should only allow requirements with the same context values.
  - The "" permission node MUST NOT allow ANY requirements.
    This is a conscious choice by the developer of the library in order
    to prevent an accidentally placed empty string into the permissions of a user,
    which will result in him getting access to everything in a given system.
  - The "*" permission part MUST allow all requirements below itself, BUT the rules of context apply.
  - The "" or "*" permission parts and anything that follows it MUST be cut off.
  - Any permission part that contains "*", but is not exactly "*" MUST be considered empty. 

From the LuckPerms Github Wiki:

> A permission is just a string, and is separated into parts using periods. For example, “minecraft.command.ban” is the permission for the /ban command. Obviously we don’t want all users to have access to this, so we only give it to users we trust.
>
> The string that represents a certain permission is also sometimes called a “permission node” or just “node” for short.

> Context in the most basic sense simply means the circumstances where something will apply.
>
> A single "context" consists of a key and a value, and are represented in the form key=value.