Dora SSR
Dora SSR is a game engine for rapid development of 2D games on various devices. It has a built-in easy-to-use development tool chain that supports direct game development on mobile phones, open source handhelds and other devices.
Key Features
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Manages game scenes based on tree node structure.
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Basic 2D platform game functions, including game logic and AI development framework.
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Easy-to-use ECS module for game entity management.
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Asynchronous processing of file read and write, resource loading and other operations.
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Upgraded Lua binding with support for inheriting and extending low-level C++ objects.
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Supports Yuescript language, strong expressive and concise Lua dialect.
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Supports for the Teal language, a statically typed dialect for Lua.
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Supports TypeScript, a statically typed superset of JavaScript that adds powerful type checking.
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Supports TSX, allows embedding XML/HTML-like text within scripts, used with TypeScript.
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Supports the Rust language, running on the built-in WASM runtime with Rust bindings.
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2D skeletal animation and physics engine support.
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Built-in out-of-the-box Web IDE, providing file management, code inspection, completion, highlighting and definition jump.
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Supports asynchronous operation of SQLite for real-time query and managing large game configuration data.
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Supports reading Excel spreadsheet data and synchronizing it to SQLite tables.
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Supports the Yarn Spinner language, making it easy to write complex game story systems.
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Built-in machine learning algorithm framework for innovative gameplay.
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Provides vector graphics rendering API, which can directly render SVG format files without CSS.
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Built-in ImGui, easy to create debugging tools and UI interface.
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Supports FLAC, OGG, MP3 and WAV multi-format audio playback.
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Supports True Type font rendering and basic typesetting.
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Provides open art resources and game IPs that can be used to create your own games - "Luv Sense Digital".
Installation
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Quick start
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Android
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- Download and install the APK package on the running terminal for game dev.
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- Run the software, and access the server address displayed by the software through the browser of a PC (tablet or other development device) on the LAN.
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- Start game development.
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Windows, macOS
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- Download and run the software.
- Get software on macOS with Homebrew using
- Download and run the software.
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- Run the software and access the server address displayed by the software through a browser.
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- Start game development.
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Linux
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- Installation.
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Ubuntu Jammy
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Debian Bookworm
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- Run the software and access the server address displayed by the software through a browser.
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- Start game development.
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Engine project development
For the installation and configuration of Dora SSR project development, see Official Documents for details.
Quick Start
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Step 1: Create a new project
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In the browser, open the right-click menu of the game resource tree on the left side of the Dora Dora editor.
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Click on the menu item
Newand choose to create a new folder namedHello.
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Step 2: Write game code
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Create a new project in command line.
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Write code in
src/main.rs.use *; -
Build it into WASM file.
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Upload it to engine to run. From Dora SSR Web IDE, Open the right-click menu of the game resource tree on the created folder
Hello. Click on the menu itemUploadand choose the compiled WASM file namedinit.wasmto upload. -
Or use a helper script upload.py with commad
python3 upload.py "192.168.3.1" "Hello"inside your Rust project folder to upload WASM file. The IP address is the Dora SSR Web IDE address.
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Step 3: Run the game
Click the
🎮icon in the lower right corner of the editor, then click the menu itemRun. Or press the key combinationCtrl + r. -
Step 4: Publish the game
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Open the right-click menu of the project folder just created through the game resource tree on the left side of the editor and click the
Downloadoption. -
Wait for the browser to pop up a download prompt for the packaged project file.
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For more detailed tutorials, please check official documents.
Community
License
Dora SSR uses the MIT License.