doke 0.2.3

The parsing library of `Dokedex`, a game content authoring tool that uses natural-looking language to define a game's objects. This rust crate defines an API to make `doke` parsers by using a simple pipeline syntax, and provides helpers for things like templating, debugging, and common syntax elements.
Documentation
[[bin]]
name = "doke"
path = "src/main.rs"

[build-dependencies.lalrpop]
features = ["lexer"]
version = "0.22.2"

[dependencies.glob]
version = "0.3.3"

[dependencies.hashlink]
version = "0.10.0"

[dependencies.lalrpop-util]
features = ["lexer"]
version = "0.22.2"

[dependencies.markdown]
features = ["serde"]
version = "1.0.0"

[dependencies.polib]
version = "0.2.0"

[dependencies.regex]
version = "1.11.2"

[dependencies.serde]
version = "1.0.219"

[dependencies.thiserror]
version = "2.0.16"

[dependencies.yaml-rust2]
version = "0.10.3"

[lib]
name = "doke"
path = "src/lib.rs"

[package]
authors = ["Eliott Veyrier"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = "build.rs"
description = "The parsing library of `Dokedex`, a game content authoring tool that uses natural-looking language to define a game's objects. This rust crate defines an API to make `doke` parsers by using a simple pipeline syntax, and provides helpers for things like templating, debugging, and common syntax elements."
documentation = "https://docs.rs/doke"
edition = "2024"
homepage = "https://github.com/Hasenn/Doke-parser.git"
keywords = ["parsing", "doke", "dokedex"]
license = "MIT OR Apache-2.0"
name = "doke"
readme = "README.md"
repository = "https://github.com/Hasenn/Doke-parser.git"
version = "0.2.3"