pub struct Literal { /* private fields */ }Implementations§
Trait Implementations§
Source§impl Element for Literal
impl Element for Literal
fn ids_mut(&mut self) -> &mut Vec<ID>
Source§fn names(&self) -> &Vec<NameToken>
fn names(&self) -> &Vec<NameToken>
a list containing the names of an element, typically originating from the element’s title or content.
Each name in names must be unique; if there are name conflicts (two or more elements want to the same name),
the contents will be transferred to the dupnames attribute on the duplicate elements.
An element may have at most one of the names or dupnames attributes, but not both.
fn names_mut(&mut self) -> &mut Vec<NameToken>
fn source(&self) -> &Option<PathBuf>
fn source_mut(&mut self) -> &mut Option<PathBuf>
fn classes(&self) -> &Vec<String>
fn classes_mut(&mut self) -> &mut Vec<String>
Source§impl HasChildren<String> for Literal
impl HasChildren<String> for Literal
Source§impl Into<TextOrInlineElement> for Literal
impl Into<TextOrInlineElement> for Literal
Source§fn into(self) -> TextOrInlineElement
fn into(self) -> TextOrInlineElement
Converts this type into the (usually inferred) input type.
impl StructuralPartialEq for Literal
Auto Trait Implementations§
impl Freeze for Literal
impl RefUnwindSafe for Literal
impl Send for Literal
impl Sync for Literal
impl Unpin for Literal
impl UnwindSafe for Literal
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)