1use crate::abilities::Abilities;
2use serde::{Deserialize, Serialize};
3use std::collections::HashMap;
4use std::hash::Hash;
5
6#[derive(Debug, Clone)]
7#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
8#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
9#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
10pub enum ClassSpellCasting {
11 KnowledgePrepared {
17 spells_index: Vec<Vec<String>>,
19 spells_prepared_index: Vec<Vec<String>>,
21 pending_preparation: bool,
23 },
24 AlreadyKnowPrepared {
32 spells_prepared_index: Vec<Vec<String>>,
34 pending_preparation: bool,
36 },
37 KnowledgeAlreadyPrepared {
40 spells_index: Vec<Vec<String>>,
42 usable_slots: UsableSlots,
43 },
44}
45
46#[derive(Debug, Default, Clone)]
47#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
48#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
49#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
50pub struct UsableSlots {
51 pub cantrip_slots: u8,
52 pub level_1: u8,
53 pub level_2: u8,
54 pub level_3: u8,
55 pub level_4: u8,
56 pub level_5: u8,
57 pub level_6: u8,
58 pub level_7: u8,
59 pub level_8: u8,
60 pub level_9: u8,
61}
62
63#[derive(Debug, Default, Clone)]
64#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
65#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
66#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
67pub struct ClassProperties {
68 pub level: u8,
70 pub subclass: Option<String>,
72 pub spell_casting: Option<ClassSpellCasting>,
74 pub fighting_style: Option<String>,
75 pub hunters_prey: Option<String>,
76 pub defensive_tactics: Option<String>,
77 pub additional_fighting_style: Option<String>,
78 pub multiattack: Option<String>,
79 pub superior_hunters_defense: Option<String>,
80 pub natural_explorer_terrain_type: Option<Vec<String>>,
81 pub ranger_favored_enemy_type: Option<Vec<String>>,
82 pub sorcerer_metamagic: Option<Vec<String>>,
83 pub sorcerer_dragon_ancestor: Option<String>,
84 pub abilities_modifiers: Abilities,
85}
86
87#[derive(Debug)]
89#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
90#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
91#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
92pub struct Class(String, pub ClassProperties);
93
94impl Hash for Class {
95 fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
96 self.0.hash(state);
97 }
98}
99
100impl PartialEq for Class {
101 fn eq(&self, other: &Self) -> bool {
102 self.0 == other.0
103 }
104}
105
106impl Eq for Class {}
107
108impl Class {
109 pub fn index(&self) -> &str {
110 &self.0
111 }
112
113 pub fn hit_dice(&self) -> u8 {
114 match self.index() {
115 "barbarian" => 12,
116 "bard" => 8,
117 "cleric" => 8,
118 "druid" => 8,
119 "fighter" => 10,
120 "monk" => 8,
121 "paladin" => 10,
122 "ranger" => 10,
123 "rogue" => 8,
124 "sorcerer" => 6,
125 "warlock" => 8,
126 "wizard" => 6,
127 _ => 6,
129 }
130 }
131}
132
133#[derive(Default, Debug)]
134#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
135#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
136#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
137pub struct Classes(pub HashMap<String, Class>);
138
139impl Classes {
140 pub fn new(class_index: String) -> Self {
141 let mut classes = Self::default();
142
143 let spell_casting = match class_index.as_str() {
144 "cleric" | "paladin" | "druid" | "wizard" => {
145 Some(ClassSpellCasting::AlreadyKnowPrepared {
146 spells_prepared_index: Vec::new(),
147 pending_preparation: true,
148 })
149 }
150 "ranger" | "bard" | "warlock" | "sorcerer" => {
151 Some(ClassSpellCasting::KnowledgeAlreadyPrepared {
152 spells_index: Vec::new(),
153 usable_slots: UsableSlots::default(),
154 })
155 }
156 _ => None,
157 };
158
159 let class_properties = ClassProperties {
160 spell_casting,
161 ..ClassProperties::default()
162 };
163
164 classes
165 .0
166 .insert(class_index.clone(), Class(class_index, class_properties));
167 classes
168 }
169}