use error::D2DResult;
use std::ptr;
use winapi::ctypes::c_void;
use winapi::shared::winerror::SUCCEEDED;
use winapi::um::d2d1::{D2D1CreateFactory, D2D1_DEBUG_LEVEL_WARNING, D2D1_FACTORY_OPTIONS,
D2D1_FACTORY_TYPE_MULTI_THREADED};
use winapi::um::d2d1_1::ID2D1Factory1;
use winapi::Interface;
use wio::com::ComPtr;
#[derive(Clone, PartialEq)]
pub struct Factory {
ptr: ComPtr<ID2D1Factory1>,
}
impl Factory {
#[inline]
pub fn new() -> D2DResult<Factory> {
unsafe {
let mut ptr: *mut ID2D1Factory1 = ptr::null_mut();
let hr = D2D1CreateFactory(
D2D1_FACTORY_TYPE_MULTI_THREADED,
&ID2D1Factory1::uuidof(),
&D2D1_FACTORY_OPTIONS {
debugLevel: D2D1_DEBUG_LEVEL_WARNING,
},
&mut ptr as *mut _ as *mut *mut c_void,
);
if SUCCEEDED(hr) {
Ok(Factory::from_raw(ptr))
} else {
Err(hr.into())
}
}
}
#[inline]
pub fn get_desktop_dpi(&self) -> (f32, f32) {
unsafe {
let (mut x, mut y) = (0.0, 0.0);
self.ptr.GetDesktopDpi(&mut x, &mut y);
(x, y)
}
}
#[inline]
pub unsafe fn from_ptr(ptr: ComPtr<ID2D1Factory1>) -> Self {
Self { ptr }
}
#[inline]
pub unsafe fn get_raw(&self) -> *mut ID2D1Factory1 {
self.ptr.as_raw()
}
#[inline]
pub unsafe fn from_raw(raw: *mut ID2D1Factory1) -> Self {
Factory {
ptr: ComPtr::from_raw(raw),
}
}
}
unsafe impl Send for Factory {}
unsafe impl Sync for Factory {}