dioxus-virtual-window 0.1.0

Dioxus hook and bindings for virtualized scrolling with window-core.
Documentation
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use dioxus::document;
use dioxus::prelude::*;
use std::rc::Rc;
#[cfg(test)]
use window_core::WindowUpdate;
use window_core::{VirtualWindow, VirtualWindowConfig, VisibleRange, WindowEvent};

const MIN_VALID_VIEWPORT_HEIGHT: f64 = 8.0;

#[derive(Clone, Debug, PartialEq)]
pub struct UseVirtualWindowConfig {
    pub engine: VirtualWindowConfig,
    pub scroll_sample_ms: u64,
    pub scroll_idle_ms: u64,
    pub viewport_id: &'static str,
}

#[derive(Clone, Copy)]
pub struct UseVirtualWindowHandle {
    pub range: ReadOnlySignal<VisibleRange>,
    pub total_height: ReadOnlySignal<f64>,
    pub scroll_top: ReadOnlySignal<f64>,
    pub viewport_height: ReadOnlySignal<f64>,
    pub bind_viewport: ViewportBindings,
    pub on_item_measured: Callback<(usize, f64)>,
    pub set_item_count: Callback<usize>,
    pub prepend_items: Callback<usize>,
    pub append_items: Callback<usize>,
    pub set_stick_to_bottom: Callback<bool>,
    pub offset_of: Callback<usize, f64>,
}

#[derive(Clone, Copy)]
pub struct ViewportBindings {
    pub onmounted: EventHandler<MountedEvent>,
    pub onresize: EventHandler<ResizeEvent>,
    pub onscroll: EventHandler<Event<ScrollData>>,
}

#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
struct ScrollSequencer {
    seq: u64,
    inflight_sample: bool,
}

impl ScrollSequencer {
    fn begin_event(&mut self) -> Option<u64> {
        self.seq = self.seq.wrapping_add(1);
        if self.inflight_sample {
            None
        } else {
            self.inflight_sample = true;
            Some(self.seq)
        }
    }

    fn current_seq(&self) -> u64 {
        self.seq
    }

    fn is_stale(&self, ticket: u64) -> bool {
        self.seq != ticket
    }

    fn finish_sample(&mut self) {
        self.inflight_sample = false;
    }

    fn should_settle(&self, ticket: u64) -> bool {
        self.seq == ticket && !self.inflight_sample
    }
}

#[cfg(test)]
#[derive(Clone, Copy, Debug)]
struct AdapterSnapshot {
    pending_scroll_to: Option<f64>,
    range: VisibleRange,
    total_height: f64,
    scroll_top: f64,
    viewport_height: f64,
}

#[cfg(test)]
impl Default for AdapterSnapshot {
    fn default() -> Self {
        Self {
            pending_scroll_to: None,
            range: VisibleRange {
                start: 0,
                end: 0,
                pad_top: 0.0,
                pad_bottom: 0.0,
                total_height: 0.0,
            },
            total_height: 0.0,
            scroll_top: 0.0,
            viewport_height: 0.0,
        }
    }
}

#[cfg(test)]
fn apply_update_to_snapshot(snapshot: &mut AdapterSnapshot, update: WindowUpdate) {
    snapshot.pending_scroll_to = update.scroll_to;
    snapshot.range = update.range;
    snapshot.total_height = update.total_height;
    snapshot.scroll_top = update.scroll_top;
    snapshot.viewport_height = update.viewport_height;
}

fn apply_event(
    mut engine: Signal<VirtualWindow>,
    mut range: Signal<VisibleRange>,
    mut total_height: Signal<f64>,
    mut scroll_top: Signal<f64>,
    mut viewport_height: Signal<f64>,
    viewport_id: &'static str,
    event: WindowEvent,
) {
    let update = { engine.write().update(event) };
    range.set(update.range);
    total_height.set(update.total_height);
    scroll_top.set(update.scroll_top);
    viewport_height.set(update.viewport_height);

    if let Some(target) = update.scroll_to {
        spawn(async move {
            set_scroll_top(viewport_id, target).await;
        });
    }
}

pub fn use_virtual_window(config: UseVirtualWindowConfig) -> UseVirtualWindowHandle {
    let viewport_id = config.viewport_id;
    let scroll_sample_ms = config.scroll_sample_ms.max(1);
    let scroll_idle_ms = config.scroll_idle_ms.max(1);

    let engine = use_signal(|| VirtualWindow::new(config.engine.clone()));
    let range = use_signal(|| engine().visible_range());
    let total_height = use_signal(|| engine().total_height());
    let scroll_top = use_signal(|| 0.0);
    let viewport_height = use_signal(|| {
        config
            .engine
            .estimated_item_height
            .max(MIN_VALID_VIEWPORT_HEIGHT)
    });
    let mut mounted = use_signal(|| None::<Rc<MountedData>>);
    let mut sequencer = use_signal(ScrollSequencer::default);

    let onmounted = Callback::new(move |event: MountedEvent| async move {
        mounted.set(Some(event.data()));

        if let Ok(rect) = event.get_client_rect().await {
            let h = rect.height();
            if h.is_finite() && h >= MIN_VALID_VIEWPORT_HEIGHT {
                apply_event(
                    engine,
                    range,
                    total_height,
                    scroll_top,
                    viewport_height,
                    viewport_id,
                    WindowEvent::ResizeViewport { height: h },
                );
            }
        }

        let top = if let Ok(offset) = event.get_scroll_offset().await {
            offset.y
        } else {
            get_scroll_top(viewport_id).await
        };

        apply_event(
            engine,
            range,
            total_height,
            scroll_top,
            viewport_height,
            viewport_id,
            WindowEvent::Scroll { top },
        );
    });

    let onresize = Callback::new(move |event: ResizeEvent| {
        if let Ok(size) = event.get_content_box_size() {
            let height = size.height;
            if height.is_finite() && height >= MIN_VALID_VIEWPORT_HEIGHT {
                apply_event(
                    engine,
                    range,
                    total_height,
                    scroll_top,
                    viewport_height,
                    viewport_id,
                    WindowEvent::ResizeViewport { height },
                );
            }
        }
    });

    let onscroll = Callback::new(move |_event: Event<ScrollData>| async move {
        let ticket = {
            let mut state = sequencer.write();
            state.begin_event()
        };
        let Some(ticket) = ticket else {
            return;
        };

        sleep_ms(scroll_sample_ms).await;

        let top = if let Some(viewport) = mounted() {
            if let Ok(offset) = viewport.get_scroll_offset().await {
                offset.y
            } else {
                get_scroll_top(viewport_id).await
            }
        } else {
            get_scroll_top(viewport_id).await
        };

        if sequencer().is_stale(ticket) {
            sequencer.write().finish_sample();
            return;
        }

        apply_event(
            engine,
            range,
            total_height,
            scroll_top,
            viewport_height,
            viewport_id,
            WindowEvent::Scroll { top },
        );

        sequencer.write().finish_sample();

        let settle_seq = sequencer().current_seq();
        sleep_ms(scroll_idle_ms).await;
        if sequencer().should_settle(settle_seq) {
            apply_event(
                engine,
                range,
                total_height,
                scroll_top,
                viewport_height,
                viewport_id,
                WindowEvent::Scroll { top: scroll_top() },
            );
        }
    });

    let on_item_measured = Callback::new(move |(index, height): (usize, f64)| {
        apply_event(
            engine,
            range,
            total_height,
            scroll_top,
            viewport_height,
            viewport_id,
            WindowEvent::MeasureItem { index, height },
        );
    });

    let set_item_count = Callback::new(move |count: usize| {
        apply_event(
            engine,
            range,
            total_height,
            scroll_top,
            viewport_height,
            viewport_id,
            WindowEvent::SetItemCount { count },
        );
    });

    let prepend_items = Callback::new(move |count: usize| {
        apply_event(
            engine,
            range,
            total_height,
            scroll_top,
            viewport_height,
            viewport_id,
            WindowEvent::PrependItems { count },
        );
    });

    let append_items = Callback::new(move |count: usize| {
        apply_event(
            engine,
            range,
            total_height,
            scroll_top,
            viewport_height,
            viewport_id,
            WindowEvent::AppendItems { count },
        );
    });

    let set_stick_to_bottom = Callback::new(move |enabled: bool| {
        apply_event(
            engine,
            range,
            total_height,
            scroll_top,
            viewport_height,
            viewport_id,
            WindowEvent::SetStickToBottom { enabled },
        );
    });

    let offset_of = Callback::new(move |index: usize| engine().offset_of(index));

    UseVirtualWindowHandle {
        range: range.into(),
        total_height: total_height.into(),
        scroll_top: scroll_top.into(),
        viewport_height: viewport_height.into(),
        bind_viewport: ViewportBindings {
            onmounted,
            onresize,
            onscroll,
        },
        on_item_measured,
        set_item_count,
        prepend_items,
        append_items,
        set_stick_to_bottom,
        offset_of,
    }
}

async fn get_scroll_top(element_id: &str) -> f64 {
    let script = format!(
        "const el = document.getElementById({element_id:?}); return el ? el.scrollTop : 0;"
    );
    document::eval(&script).join::<f64>().await.unwrap_or(0.0)
}

async fn set_scroll_top(element_id: &str, target: f64) {
    let safe_target = target.max(0.0);
    let script = format!(
        "const el = document.getElementById({element_id:?}); if (el) el.scrollTop = {safe_target}; return true;"
    );
    let _ = document::eval(&script).join::<bool>().await;
}

async fn sleep_ms(ms: u64) {
    let script = format!(
        "return new Promise((resolve) => setTimeout(() => resolve(true), {}));",
        ms
    );
    let _ = document::eval(&script).join::<bool>().await;
}

#[cfg(test)]
mod tests {
    use super::{AdapterSnapshot, ScrollSequencer, apply_update_to_snapshot};
    use window_core::VisibleRange;
    use window_core::WindowUpdate;

    #[test]
    fn event_sequencing_prevents_parallel_samples() {
        let mut sequencer = ScrollSequencer::default();
        let ticket_1 = sequencer.begin_event().expect("first event should start");
        assert!(sequencer.begin_event().is_none());
        sequencer.finish_sample();

        let ticket_2 = sequencer.begin_event().expect("second event should start");
        assert_ne!(ticket_1, ticket_2);
    }

    #[test]
    fn scroll_to_effect_application_is_tracked() {
        let mut snapshot = AdapterSnapshot::default();
        let update = WindowUpdate {
            range: VisibleRange {
                start: 10,
                end: 20,
                pad_top: 50.0,
                pad_bottom: 100.0,
                total_height: 400.0,
            },
            total_height: 400.0,
            scroll_top: 120.0,
            viewport_height: 200.0,
            distance_to_bottom: 80.0,
            should_stick_to_bottom: false,
            scroll_to: Some(120.0),
            changed: true,
        };

        apply_update_to_snapshot(&mut snapshot, update);
        assert_eq!(snapshot.pending_scroll_to, Some(120.0));
        assert_eq!(snapshot.range.start, 10);
        assert_eq!(snapshot.total_height, 400.0);
    }

    #[test]
    fn idle_settle_only_after_sample_finishes() {
        let mut sequencer = ScrollSequencer::default();
        let ticket = sequencer.begin_event().expect("event should start");
        assert!(!sequencer.should_settle(ticket));

        sequencer.finish_sample();
        assert!(sequencer.should_settle(ticket));

        let next_ticket = sequencer.begin_event().expect("new event should start");
        assert!(!sequencer.should_settle(ticket));
        sequencer.finish_sample();
        assert!(sequencer.should_settle(next_ticket));
    }
}