use std::{
fmt::{Display, Formatter},
io::Write,
};
use anyhow::Result;
use html_parser::{Dom, Element, Node};
pub fn convert_html_to_component(html: &str) -> Result<ComponentRenderer> {
Ok(ComponentRenderer {
dom: Dom::parse(html)?,
icon_index: 0,
})
}
pub struct ComponentRenderer {
dom: Dom,
icon_index: usize,
}
impl Display for ComponentRenderer {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
writeln!(
f,
r##"
fn component(cx: Scope) -> Element {{
cx.render(rsx!("##
)?;
let mut svg_nodes = vec![];
let mut svg_idx = 0;
for child in &self.dom.children {
render_child(f, child, 2, &mut svg_nodes, true, &mut svg_idx)?;
}
write!(
f,
r##" ))
}}"##
)?;
if svg_idx == 0 {
return Ok(());
}
writeln!(f, "\n\nmod icons {{")?;
let mut id = 0;
while let Some(svg) = svg_nodes.pop() {
writeln!(
f,
r##" pub(super) fn icon_{}(cx: Scope) -> Element {{
cx.render(rsx!("##,
id
)?;
write_tabs(f, 3)?;
render_element(f, svg, 3, &mut svg_nodes, false, &mut 0)?;
writeln!(f, "\t\t))\n\t}}\n")?;
id += 1;
}
writeln!(f, "}}")?;
Ok(())
}
}
fn render_child<'a>(
f: &mut Formatter<'_>,
child: &'a Node,
il: u32,
svg_buffer: &mut Vec<&'a Element>,
skip_svg: bool,
svg_idx: &mut usize,
) -> std::fmt::Result {
write_tabs(f, il)?;
match child {
Node::Text(t) => writeln!(f, "\"{}\"", t)?,
Node::Comment(e) => writeln!(f, "/* {} */", e)?,
Node::Element(el) => render_element(f, el, il, svg_buffer, skip_svg, svg_idx)?,
};
Ok(())
}
fn render_element<'a>(
f: &mut Formatter<'_>,
el: &'a Element,
il: u32,
svg_buffer: &mut Vec<&'a Element>,
skip_svg: bool,
svg_idx: &mut usize,
) -> std::fmt::Result {
if el.name == "svg" && skip_svg {
svg_buffer.push(el);
writeln!(f, "icons::icon_{} {{}}", svg_idx)?;
*svg_idx += 1;
return Ok(());
}
write!(f, "{} {{ ", &el.name)?;
let class_iter = &mut el.classes.iter();
if let Some(first_class) = class_iter.next() {
write!(f, "class: \"{}", first_class)?;
for next_class in class_iter {
write!(f, " {}", next_class)?;
}
write!(f, "\",")?;
}
write!(f, "\n")?;
if let Some(id) = &el.id {
write_tabs(f, il + 1)?;
writeln!(f, "id: \"{}\",", id)?;
}
for (name, value) in &el.attributes {
write_tabs(f, il + 1)?;
use convert_case::{Case, Casing};
if name.chars().any(|ch| ch.is_ascii_uppercase() || ch == '-') {
let new_name = name.to_case(Case::Snake);
match value {
Some(val) => writeln!(f, "{}: \"{}\",", new_name, val)?,
None => writeln!(f, "{}: \"\",", new_name)?,
}
} else {
match name.as_str() {
"for" | "async" | "type" | "as" => write!(f, "r#")?,
_ => {}
}
match value {
Some(val) => writeln!(f, "{}: \"{}\",", name, val)?,
None => writeln!(f, "{}: \"\",", name)?,
}
}
}
for child in &el.children {
render_child(f, child, il + 1, svg_buffer, skip_svg, svg_idx)?;
}
write_tabs(f, il)?;
writeln!(f, "}}")?;
Ok(())
}
fn write_tabs(f: &mut Formatter, num: u32) -> std::fmt::Result {
for _ in 0..num {
write!(f, " ")?
}
Ok(())
}
#[test]
fn generates_svgs() {
let st = include_str!("../../../tests/svg.html");
let out = format!("{:}", convert_html_to_component(st).unwrap());
dbg!(&out);
std::fs::File::create("svg_rsx.rs")
.unwrap()
.write_all(out.as_bytes())
.unwrap();
}