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use crate::;
use ;
use Duration;
/// The interface for calling a debounce.
///
/// See [`use_debounce`] for more information.
/// A hook for allowing a function to be called only after a provided [`Duration`] has passed.
///
/// Once the [`UseDebounce::action`] method is called, a timer will start counting down until
/// the callback is ran. If the [`UseDebounce::action`] method is called again, the timer will restart.
///
/// # Examples
///
/// Example of using a debounce:
/// ```rust
/// use dioxus::prelude::*;
/// use dioxus_sdk_time::use_debounce;
/// use std::time::Duration;
///
/// #[component]
/// fn App() -> Element {
/// // Create a two second debounce.
/// // This will print "ran" after two seconds since the last action call.
/// let mut debounce = use_debounce(Duration::from_secs(2), |_| println!("ran"));
///
/// rsx! {
/// button {
/// onclick: move |_| {
/// // Call the debounce.
/// debounce.action(());
/// },
/// "Click!"
/// }
/// }
/// }
/// ```
///
/// #### Cancelling A Debounce
/// If you need to cancel the currently active debounce, you can call [`UseDebounce::cancel`]:
/// ```rust
/// use dioxus::prelude::*;
/// use dioxus_sdk_time::use_debounce;
/// use std::time::Duration;
///
/// #[component]
/// fn App() -> Element {
/// let mut debounce = use_debounce(Duration::from_secs(5), |_| println!("ran"));
///
/// rsx! {
/// button {
/// // Start the debounce on click.
/// onclick: move |_| debounce.action(()),
/// "Action!"
/// }
/// button {
/// // Cancel the debounce on click.
/// onclick: move |_| debounce.cancel(),
/// "Cancel!"
/// }
/// }
/// }
/// ```
///
/// ### Async Debounce
/// Debounces can accept an async callback:
/// ```rust
/// use dioxus::prelude::*;
/// use dioxus_sdk_time::use_debounce;
/// use std::time::Duration;
///
/// #[component]
/// fn App() -> Element {
/// // Create a two second debounce that uses some async/await.
/// let mut debounce = use_debounce(Duration::from_secs(2), |_| async {
/// println!("debounce called!");
/// tokio::time::sleep(Duration::from_secs(2)).await;
/// println!("after async");
/// });
///
/// rsx! {
/// button {
/// onclick: move |_| {
/// // Call the debounce.
/// debounce.action(());
/// },
/// "Click!"
/// }
/// }
/// }
/// ```