pub struct DioxusDocument {
pub inner: BaseDocument,
pub vdom: VirtualDom,
pub vdom_state: DioxusState,
/* private fields */
}Expand description
Integrates BaseDocument from blitz-dom with VirtualDom from dioxus-core
§Example
use blitz_traits::shell::{Viewport, ColorScheme};
use dioxus_native_dom::{DioxusDocument, DocumentConfig};
use dioxus::prelude::*;
// Example Dioxus app
fn app() -> Element {
rsx! {
div { "Hello, world!" }
}
}
fn main() {
let vdom = VirtualDom::new(app);
let mut doc = DioxusDocument::new(vdom, DocumentConfig {
viewport: Some(Viewport::new(800, 600, 1.0, ColorScheme::Light)),
..Default::default()
});
doc.initial_build();
}You can just push events into the DioxusDocument with doc.handle_ui_event(..)
and then flush the changes with doc.poll(..)
Fields§
§inner: BaseDocument§vdom: VirtualDom§vdom_state: DioxusStateImplementations§
Source§impl DioxusDocument
impl DioxusDocument
Sourcepub fn new(vdom: VirtualDom, config: DocumentConfig) -> DioxusDocument
pub fn new(vdom: VirtualDom, config: DocumentConfig) -> DioxusDocument
Create a new DioxusDocument from a VirtualDom.
Sourcepub fn initial_build(&mut self)
pub fn initial_build(&mut self)
Run an initial build of the Dioxus vdom
Methods from Deref<Target = BaseDocument>§
Sourcepub fn set_net_provider(&mut self, net_provider: Arc<dyn NetProvider<Resource>>)
pub fn set_net_provider(&mut self, net_provider: Arc<dyn NetProvider<Resource>>)
Set the Document’s networking provider
Set the Document’s navigation provider
Sourcepub fn set_shell_provider(&mut self, shell_provider: Arc<dyn ShellProvider>)
pub fn set_shell_provider(&mut self, shell_provider: Arc<dyn ShellProvider>)
Set the Document’s shell provider
Sourcepub fn set_html_parser_provider(
&mut self,
html_parser_provider: Arc<dyn HtmlParserProvider>,
)
pub fn set_html_parser_provider( &mut self, html_parser_provider: Arc<dyn HtmlParserProvider>, )
Set the Document’s html parser provider
Sourcepub fn set_base_url(&mut self, url: &str)
pub fn set_base_url(&mut self, url: &str)
Set base url for resolving linked resources (stylesheets, images, fonts, etc)
pub fn guard(&self) -> &SharedRwLock
pub fn tree(&self) -> &Slab<Node>
pub fn id(&self) -> usize
pub fn get_node(&self, node_id: usize) -> Option<&Node>
pub fn get_node_mut(&mut self, node_id: usize) -> Option<&mut Node>
pub fn get_focussed_node_id(&self) -> Option<usize>
pub fn mutate<'doc>(&'doc mut self) -> DocumentMutator<'doc>
pub fn handle_dom_event<F>(&mut self, event: &mut DomEvent, dispatch_event: F)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Sourcepub fn label_bound_input_element(&self, label_node_id: usize) -> Option<&Node>
pub fn label_bound_input_element(&self, label_node_id: usize) -> Option<&Node>
Find the label’s bound input elements: the element id referenced by the “for” attribute of a given label element or the first input element which is nested in the label Note that although there should only be one bound element, we return all possibilities instead of just the first in order to allow the caller to decide which one is correct
pub fn toggle_radio(&mut self, radio_set_name: String, target_radio_id: usize)
pub fn set_style_property(&mut self, node_id: usize, name: &str, value: &str)
pub fn remove_style_property(&mut self, node_id: usize, name: &str)
pub fn root_node(&self) -> &Node
pub fn root_node_mut(&mut self) -> &mut Node
pub fn try_root_element(&self) -> Option<&Node>
pub fn root_element(&self) -> &Node
pub fn create_node(&mut self, node_data: NodeData) -> usize
Sourcepub fn has_changes(&self) -> bool
pub fn has_changes(&self) -> bool
Whether the document has been mutated
pub fn create_text_node(&mut self, text: &str) -> usize
pub fn deep_clone_node(&mut self, node_id: usize) -> usize
pub fn print_tree(&self)
pub fn print_subtree(&self, node_id: usize)
pub fn reload_resource_by_href(&mut self, href_to_reload: &str)
pub fn process_style_element(&mut self, target_id: usize)
pub fn remove_user_agent_stylesheet(&mut self, contents: &str)
pub fn add_user_agent_stylesheet(&mut self, css: &str)
pub fn make_stylesheet( &self, css: impl AsRef<str>, origin: Origin, ) -> DocumentStyleSheet
pub fn upsert_stylesheet_for_node(&mut self, node_id: usize)
pub fn add_stylesheet_for_node( &mut self, stylesheet: DocumentStyleSheet, node_id: usize, )
pub fn load_resource(&mut self, resource: Resource)
pub fn snapshot_node(&mut self, node_id: usize)
pub fn snapshot_node_and(&mut self, node_id: usize, cb: impl FnOnce(&mut Node))
Sourcepub fn resolve(&mut self, current_time_for_animations: f64)
pub fn resolve(&mut self, current_time_for_animations: f64)
Restyle the tree and then relayout it
pub fn hit(&self, x: f32, y: f32) -> Option<HitResult>
pub fn focus_next_node(&mut self) -> Option<usize>
Sourcepub fn clear_focus(&mut self)
pub fn clear_focus(&mut self)
Clear the focussed node
pub fn set_mousedown_node_id(&mut self, node_id: Option<usize>)
pub fn set_focus_to(&mut self, focus_node_id: usize) -> bool
pub fn active_node(&mut self) -> bool
pub fn unactive_node(&mut self) -> bool
pub fn set_hover_to(&mut self, x: f32, y: f32) -> bool
pub fn get_hover_node_id(&self) -> Option<usize>
pub fn set_viewport(&mut self, viewport: Viewport)
pub fn viewport(&self) -> &Viewport
pub fn viewport_mut(&mut self) -> ViewportMut<'_>
pub fn zoom_by(&mut self, increment: f32)
pub fn zoom_to(&mut self, zoom: f32)
pub fn get_viewport(&self) -> Viewport
pub fn devtools(&self) -> &DevtoolSettings
pub fn devtools_mut(&mut self) -> &mut DevtoolSettings
pub fn is_animating(&self) -> bool
Sourcepub fn set_stylist_device(&mut self, device: Device)
pub fn set_stylist_device(&mut self, device: Device)
Update the device and reset the stylist to process the new size
pub fn stylist_device(&mut self) -> &Device
Sourcepub fn resolve_layout_children(&mut self)
pub fn resolve_layout_children(&mut self)
Ensure that the layout_children field is populated for all nodes
pub fn resolve_deferred_tasks(&mut self)
Sourcepub fn resolve_layout(&mut self)
pub fn resolve_layout(&mut self)
Walk the nodes now that they’re properly styled and transfer their styles to the taffy style system
TODO: update taffy to use an associated type instead of slab key TODO: update taffy to support traited styles so we don’t even need to rely on taffy for storage
pub fn get_cursor(&self) -> Option<CursorIcon>
pub fn scroll_node_by(&mut self, node_id: usize, x: f64, y: f64)
Sourcepub fn scroll_node_by_has_changed(
&mut self,
node_id: usize,
x: f64,
y: f64,
) -> bool
pub fn scroll_node_by_has_changed( &mut self, node_id: usize, x: f64, y: f64, ) -> bool
Scroll a node by given x and y Will bubble scrolling up to parent node once it can no longer scroll further If we’re already at the root node, bubbles scrolling up to the viewport
pub fn scroll_viewport_by(&mut self, x: f64, y: f64)
Sourcepub fn scroll_viewport_by_has_changed(&mut self, x: f64, y: f64) -> bool
pub fn scroll_viewport_by_has_changed(&mut self, x: f64, y: f64) -> bool
Scroll the viewport by the given values
pub fn viewport_scroll(&self) -> Point<f64>
pub fn set_viewport_scroll(&mut self, scroll: Point<f64>)
pub fn find_title_node(&self) -> Option<&Node>
pub fn print_taffy_tree(&self)
pub fn debug_log_node(&self, node_id: usize)
Sourcepub fn reset_form_owner(&mut self, node_id: usize)
pub fn reset_form_owner(&mut self, node_id: usize)
Resets the form owner for a given node by either using an explicit form attribute or finding the nearest ancestor form element
§Arguments
node_id- The ID of the node whose form owner needs to be reset
https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#reset-the-form-owner
Sourcepub fn submit_form(&self, node_id: usize, submitter_id: usize)
pub fn submit_form(&self, node_id: usize, submitter_id: usize)
Submits a form with the given form node ID and submitter node ID
§Arguments
node_id- The ID of the form node to submitsubmitter_id- The ID of the node that triggered the submission
https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#form-submission-algorithm
Sourcepub fn flush_styles_to_layout(&mut self, node_id: usize)
pub fn flush_styles_to_layout(&mut self, node_id: usize)
Walk the whole tree, converting styles to layout
Sourcepub fn get_element_by_id(&self, id: &str) -> Option<usize>
pub fn get_element_by_id(&self, id: &str) -> Option<usize>
Find the node with the specified id attribute (if one exists)
Sourcepub fn query_selector<'input>(
&self,
selector: &'input str,
) -> Result<Option<usize>, ParseError<'input, StyleParseErrorKind<'input>>>
pub fn query_selector<'input>( &self, selector: &'input str, ) -> Result<Option<usize>, ParseError<'input, StyleParseErrorKind<'input>>>
Find the first node that matches the selector specified as a string Returns:
- Err(_) if parsing the selector fails
- Ok(None) if nothing matches
- Ok(Some(node_id)) with the first node ID that matches if one is found
Sourcepub fn query_selector_raw(
&self,
selector_list: &SelectorList<SelectorImpl>,
) -> Option<usize>
pub fn query_selector_raw( &self, selector_list: &SelectorList<SelectorImpl>, ) -> Option<usize>
Find the first node that matches the selector(s) specified in selector_list
Sourcepub fn query_selector_all<'input>(
&self,
selector: &'input str,
) -> Result<SmallVec<[usize; 32]>, ParseError<'input, StyleParseErrorKind<'input>>>
pub fn query_selector_all<'input>( &self, selector: &'input str, ) -> Result<SmallVec<[usize; 32]>, ParseError<'input, StyleParseErrorKind<'input>>>
Find all nodes that match the selector specified as a string Returns:
Err(_)if parsing the selector failsOk(SmallVec<usize>)with all matching nodes otherwise
Sourcepub fn query_selector_all_raw(
&self,
selector_list: &SelectorList<SelectorImpl>,
) -> SmallVec<[usize; 32]>
pub fn query_selector_all_raw( &self, selector_list: &SelectorList<SelectorImpl>, ) -> SmallVec<[usize; 32]>
Find all nodes that match the selector(s) specified in selector_list
pub fn try_parse_selector_list<'input>( &self, input: &'input str, ) -> Result<SelectorList<SelectorImpl>, ParseError<'input, StyleParseErrorKind<'input>>>
pub fn resolve_stylist(&mut self, now: f64)
Sourcepub fn node_chain(&self, node_id: usize) -> Vec<usize>
pub fn node_chain(&self, node_id: usize) -> Vec<usize>
Collect the nodes into a chain by traversing upwards
pub fn visit<F>(&self, visit: F)
Sourcepub fn non_anon_ancestor_if_anon(&self, node_id: usize) -> usize
pub fn non_anon_ancestor_if_anon(&self, node_id: usize) -> usize
If the node is non-anonymous then returns the node’s id Else find’s the first non-anonymous ancester of the node
pub fn iter_children_mut( &mut self, node_id: usize, cb: impl FnMut(usize, &mut BaseDocument), )
pub fn iter_subtree_mut( &mut self, node_id: usize, cb: impl FnMut(usize, &mut BaseDocument), )
pub fn iter_children_and_pseudos_mut( &mut self, node_id: usize, cb: impl FnMut(usize, &mut BaseDocument), )
pub fn next_node( &self, start: &Node, filter: impl FnMut(&Node) -> bool, ) -> Option<usize>
pub fn node_layout_ancestors(&self, node_id: usize) -> Vec<usize>
pub fn maybe_node_layout_ancestors(&self, node_id: Option<usize>) -> Vec<usize>
pub fn build_accessibility_tree(&self) -> TreeUpdate
Trait Implementations§
Source§impl Deref for DioxusDocument
impl Deref for DioxusDocument
Source§type Target = BaseDocument
type Target = BaseDocument
Source§fn deref(&self) -> &BaseDocument
fn deref(&self) -> &BaseDocument
Source§impl DerefMut for DioxusDocument
impl DerefMut for DioxusDocument
Source§impl Document for DioxusDocument
impl Document for DioxusDocument
Source§impl From<DioxusDocument> for BaseDocument
impl From<DioxusDocument> for BaseDocument
Source§fn from(doc: DioxusDocument) -> BaseDocument
fn from(doc: DioxusDocument) -> BaseDocument
Auto Trait Implementations§
impl !Freeze for DioxusDocument
impl !RefUnwindSafe for DioxusDocument
impl !Send for DioxusDocument
impl !Sync for DioxusDocument
impl Unpin for DioxusDocument
impl !UnwindSafe for DioxusDocument
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Source§impl<T> Instrument for T
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Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more