use std::rc::Rc;
use std::sync::Arc;
use std::{any::Any, cell::RefCell};
use anyrender::{RenderContext, WindowRenderer};
cfg_if::cfg_if! {
if #[cfg(feature = "vello")] {
pub use anyrender_vello::{
VelloRendererOptions as InnerRendererOptions, VelloWindowRenderer as InnerRenderer,
wgpu::{Features, Limits},
};
} else if #[cfg(feature = "vello-cpu-base")] {
use anyrender_vello_cpu::VelloCpuWindowRenderer as InnerRenderer;
} else if #[cfg(feature = "skia")] {
use anyrender_skia::SkiaWindowRenderer as InnerRenderer;
} else if #[cfg(feature = "vello-hybrid")] {
pub use anyrender_vello_hybrid::{
VelloHybridRendererOptions as InnerRendererOptions, VelloHybridWindowRenderer as InnerRenderer,
wgpu::{Features, Limits},
};
} else {
compile_error!("At least one renderer feature must be enabled");
}
}
#[derive(Clone)]
pub struct DioxusNativeWindowRenderer {
inner: Rc<RefCell<InnerRenderer>>,
}
impl Default for DioxusNativeWindowRenderer {
fn default() -> Self {
Self::new()
}
}
impl DioxusNativeWindowRenderer {
pub fn new() -> Self {
let vello_renderer = InnerRenderer::new();
Self::with_inner_renderer(vello_renderer)
}
#[cfg(any(feature = "vello-hybrid", feature = "vello"))]
pub fn with_features_and_limits(features: Option<Features>, limits: Option<Limits>) -> Self {
let vello_renderer = InnerRenderer::with_options(InnerRendererOptions {
features,
limits,
..Default::default()
});
Self::with_inner_renderer(vello_renderer)
}
fn with_inner_renderer(vello_renderer: InnerRenderer) -> Self {
Self {
inner: Rc::new(RefCell::new(vello_renderer)),
}
}
}
impl RenderContext for DioxusNativeWindowRenderer {
fn try_register_custom_resource(
&mut self,
resource: Box<dyn Any>,
) -> Result<anyrender::ResourceId, anyrender::RegisterResourceError> {
self.inner
.borrow_mut()
.try_register_custom_resource(resource)
}
fn unregister_resource(&mut self, resource_id: anyrender::ResourceId) {
self.inner.borrow_mut().unregister_resource(resource_id)
}
fn renderer_specific_context(&self) -> Option<Box<dyn Any>> {
self.inner.borrow_mut().renderer_specific_context()
}
}
impl WindowRenderer for DioxusNativeWindowRenderer {
type ScenePainter<'a>
= <InnerRenderer as WindowRenderer>::ScenePainter<'a>
where
Self: 'a;
fn resume<F: FnOnce() + 'static>(
&mut self,
window: Arc<dyn anyrender::WindowHandle>,
width: u32,
height: u32,
on_ready: F,
) {
self.inner
.borrow_mut()
.resume(window, width, height, on_ready)
}
fn complete_resume(&mut self) -> bool {
self.inner.borrow_mut().complete_resume()
}
fn suspend(&mut self) {
self.inner.borrow_mut().suspend()
}
fn is_active(&self) -> bool {
self.inner.borrow().is_active()
}
fn is_pending(&self) -> bool {
self.inner.borrow().is_pending()
}
fn set_size(&mut self, width: u32, height: u32) {
self.inner.borrow_mut().set_size(width, height)
}
fn render<F: FnOnce(&mut Self::ScenePainter<'_>)>(&mut self, draw_fn: F) {
self.inner.borrow_mut().render(draw_fn)
}
}