use dioxus::core::{Element, Template, TemplateNode};
use crate::IconProps;
use crate::vdom::{attr, icon_element, icon_template, path, svg};
#[cfg_attr(any(doc, rust_analyzer), doc = include_str!("docs/theater.md"))]
#[cfg_attr(any(doc, rust_analyzer), doc = include_str!("../../../rustdoc-header.html"))]
#[allow(non_snake_case)]
pub fn Theater(props: IconProps) -> Element {
static TEMPLATE_ROOTS: &[TemplateNode] = &[svg(&[
path(&[attr("d", "M2 10s3-3 3-8")]),
path(&[attr("d", "M22 10s-3-3-3-8")]),
path(&[attr("d", "M10 2c0 4.4-3.6 8-8 8")]),
path(&[attr("d", "M14 2c0 4.4 3.6 8 8 8")]),
path(&[attr("d", "M2 10s2 2 2 5")]),
path(&[attr("d", "M22 10s-2 2-2 5")]),
path(&[attr("d", "M8 15h8")]),
path(&[attr("d", "M2 22v-1a2 2 0 0 1 2-2h4a2 2 0 0 1 2 2v1")]),
path(&[attr("d", "M14 22v-1a2 2 0 0 1 2-2h4a2 2 0 0 1 2 2v1")]),
])];
static TEMPLATE: Template = icon_template(TEMPLATE_ROOTS);
icon_element(TEMPLATE, props)
}