dioxus-icons-game 0.2.2

Game icons for dioxus framework
Documentation
// Auto Generated! DO NOT EDIT!

use dioxus::prelude::*;

use crate::IconShape;

#[derive(Default, Copy, Clone, PartialEq, Eq)]
pub struct PistolGun;

impl IconShape for PistolGun {
    fn child_elements(&self) -> Element {
        rsx!(path {
        d: "M0 0h512v512H0z",
            }
path {
        d: "M79.238 115.768l-28.51 67.863h406.15l-.273-67.862h-263.83v55.605h-15v-55.605h-16.68v55.605H146.1v-55.605h-17.434v55.605h-15v-55.605H79.238zm387.834 15.96v40.66h18.688v-40.66h-18.688zM56.768 198.63l20.566 32.015L28.894 406.5l101.68 7.174 21.54-97.996h115.74l14.664-80.252 174.55-3.873-.13-32.922H56.767zM263.44 235.85l-11.17 61.142h-96.05l12.98-59.05 12.53-.278-2.224 35.5 14.262 13.576 1.003-33.65 24.69-16.264 43.98-.976z",
        fill: "#fff",
            })
    }

    const VIEW_BOX: Option<&'static str> = Some("0 0 512 512");

}