pub struct GameAnalytics;Trait Implementations§
Source§impl Clone for GameAnalytics
impl Clone for GameAnalytics
Source§fn clone(&self) -> GameAnalytics
fn clone(&self) -> GameAnalytics
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GameAnalytics
Source§impl Default for GameAnalytics
impl Default for GameAnalytics
Source§fn default() -> GameAnalytics
fn default() -> GameAnalytics
Returns the “default value” for a type. Read more
impl Eq for GameAnalytics
Source§impl IconShape for GameAnalytics
impl IconShape for GameAnalytics
Source§fn child_elements(&self) -> Element
fn child_elements(&self) -> Element
Returns the SVG child elements (paths, circles, etc.) that define the icon shape. Read more
Source§const STROKE_WIDTH: Option<&'static str> = None
const STROKE_WIDTH: Option<&'static str> = None
Default stroke width of the SVG element (e.g., “2”).
Source§const STROKE_LINE_CAP: Option<&'static str> = None
const STROKE_LINE_CAP: Option<&'static str> = None
Default stroke line cap style (e.g., “round”, “butt”, “square”).
Source§const STROKE_LINE_JOIN: Option<&'static str> = None
const STROKE_LINE_JOIN: Option<&'static str> = None
Default stroke line join style (e.g., “round”, “miter”, “bevel”).
Source§impl PartialEq for GameAnalytics
impl PartialEq for GameAnalytics
Source§fn eq(&self, other: &GameAnalytics) -> bool
fn eq(&self, other: &GameAnalytics) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for GameAnalytics
Auto Trait Implementations§
impl Freeze for GameAnalytics
impl RefUnwindSafe for GameAnalytics
impl Send for GameAnalytics
impl Sync for GameAnalytics
impl Unpin for GameAnalytics
impl UnsafeUnpin for GameAnalytics
impl UnwindSafe for GameAnalytics
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.