pub struct NodeViewCtx<T: Clone + PartialEq + 'static> {
pub node: Node<T>,
pub dragging: bool,
}Expand description
Context available to custom node views.
Fields§
§node: Node<T>§dragging: boolWhether this node is currently being dragged.
Trait Implementations§
impl<T: PartialEq + Clone + PartialEq + 'static> StructuralPartialEq for NodeViewCtx<T>
Auto Trait Implementations§
impl<T> Freeze for NodeViewCtx<T>
impl<T> RefUnwindSafe for NodeViewCtx<T>where
Node<T>: RefUnwindSafe,
impl<T> Send for NodeViewCtx<T>
impl<T> Sync for NodeViewCtx<T>
impl<T> Unpin for NodeViewCtx<T>
impl<T> UnsafeUnpin for NodeViewCtx<T>where
Node<T>: UnsafeUnpin,
impl<T> UnwindSafe for NodeViewCtx<T>where
Node<T>: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
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fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
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impl<Ret> SpawnIfAsync<(), Ret> for Ret
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Convert from a type to another type.
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Convert from a type to another type.