use mlua::{FromLua, Function, ToLua};
pub mod command;
pub mod dirs;
pub mod fs;
pub mod log;
pub mod network;
pub mod os;
pub mod path;
#[derive(Debug, Clone)]
pub struct PluginInfo<'lua> {
pub name: String,
pub repository: String,
pub author: String,
pub version: String,
pub inner: PluginInner,
pub on_init: Option<Function<'lua>>,
pub build: PluginBuildInfo<'lua>,
pub serve: PluginServeInfo<'lua>,
}
impl<'lua> FromLua<'lua> for PluginInfo<'lua> {
fn from_lua(lua_value: mlua::Value<'lua>, _lua: &'lua mlua::Lua) -> mlua::Result<Self> {
let mut res = Self {
name: String::default(),
repository: String::default(),
author: String::default(),
version: String::from("0.1.0"),
inner: Default::default(),
on_init: None,
build: Default::default(),
serve: Default::default(),
};
if let mlua::Value::Table(tab) = lua_value {
if let Ok(v) = tab.get::<_, String>("name") {
res.name = v;
}
if let Ok(v) = tab.get::<_, String>("repository") {
res.repository = v;
}
if let Ok(v) = tab.get::<_, String>("author") {
res.author = v;
}
if let Ok(v) = tab.get::<_, String>("version") {
res.version = v;
}
if let Ok(v) = tab.get::<_, PluginInner>("inner") {
res.inner = v;
}
if let Ok(v) = tab.get::<_, Function>("on_init") {
res.on_init = Some(v);
}
if let Ok(v) = tab.get::<_, PluginBuildInfo>("build") {
res.build = v;
}
if let Ok(v) = tab.get::<_, PluginServeInfo>("serve") {
res.serve = v;
}
}
Ok(res)
}
}
impl<'lua> ToLua<'lua> for PluginInfo<'lua> {
fn to_lua(self, lua: &'lua mlua::Lua) -> mlua::Result<mlua::Value<'lua>> {
let res = lua.create_table()?;
res.set("name", self.name.to_string())?;
res.set("repository", self.repository.to_string())?;
res.set("author", self.author.to_string())?;
res.set("version", self.version.to_string())?;
res.set("inner", self.inner)?;
if let Some(e) = self.on_init {
res.set("on_init", e)?;
}
res.set("build", self.build)?;
res.set("serve", self.serve)?;
Ok(mlua::Value::Table(res))
}
}
#[derive(Debug, Clone, Default)]
pub struct PluginInner {
pub plugin_dir: String,
pub from_loader: bool,
}
impl<'lua> FromLua<'lua> for PluginInner {
fn from_lua(lua_value: mlua::Value<'lua>, _lua: &'lua mlua::Lua) -> mlua::Result<Self> {
let mut res = Self {
plugin_dir: String::new(),
from_loader: false,
};
if let mlua::Value::Table(t) = lua_value {
if let Ok(v) = t.get::<_, String>("plugin_dir") {
res.plugin_dir = v;
}
if let Ok(v) = t.get::<_, bool>("from_loader") {
res.from_loader = v;
}
}
Ok(res)
}
}
impl<'lua> ToLua<'lua> for PluginInner {
fn to_lua(self, lua: &'lua mlua::Lua) -> mlua::Result<mlua::Value<'lua>> {
let res = lua.create_table()?;
res.set("plugin_dir", self.plugin_dir)?;
res.set("from_loader", self.from_loader)?;
Ok(mlua::Value::Table(res))
}
}
#[derive(Debug, Clone, Default)]
pub struct PluginBuildInfo<'lua> {
pub on_start: Option<Function<'lua>>,
pub on_finish: Option<Function<'lua>>,
}
impl<'lua> FromLua<'lua> for PluginBuildInfo<'lua> {
fn from_lua(lua_value: mlua::Value<'lua>, _lua: &'lua mlua::Lua) -> mlua::Result<Self> {
let mut res = Self {
on_start: None,
on_finish: None,
};
if let mlua::Value::Table(t) = lua_value {
if let Ok(v) = t.get::<_, Function>("on_start") {
res.on_start = Some(v);
}
if let Ok(v) = t.get::<_, Function>("on_finish") {
res.on_finish = Some(v);
}
}
Ok(res)
}
}
impl<'lua> ToLua<'lua> for PluginBuildInfo<'lua> {
fn to_lua(self, lua: &'lua mlua::Lua) -> mlua::Result<mlua::Value<'lua>> {
let res = lua.create_table()?;
if let Some(v) = self.on_start {
res.set("on_start", v)?;
}
if let Some(v) = self.on_finish {
res.set("on_finish", v)?;
}
Ok(mlua::Value::Table(res))
}
}
#[derive(Debug, Clone, Default)]
pub struct PluginServeInfo<'lua> {
pub interval: i32,
pub on_start: Option<Function<'lua>>,
pub on_interval: Option<Function<'lua>>,
pub on_rebuild: Option<Function<'lua>>,
pub on_shutdown: Option<Function<'lua>>,
}
impl<'lua> FromLua<'lua> for PluginServeInfo<'lua> {
fn from_lua(lua_value: mlua::Value<'lua>, _lua: &'lua mlua::Lua) -> mlua::Result<Self> {
let mut res = Self::default();
if let mlua::Value::Table(tab) = lua_value {
if let Ok(v) = tab.get::<_, i32>("interval") {
res.interval = v;
}
if let Ok(v) = tab.get::<_, Function>("on_start") {
res.on_start = Some(v);
}
if let Ok(v) = tab.get::<_, Function>("on_interval") {
res.on_interval = Some(v);
}
if let Ok(v) = tab.get::<_, Function>("on_rebuild") {
res.on_rebuild = Some(v);
}
if let Ok(v) = tab.get::<_, Function>("on_shutdown") {
res.on_shutdown = Some(v);
}
}
Ok(res)
}
}
impl<'lua> ToLua<'lua> for PluginServeInfo<'lua> {
fn to_lua(self, lua: &'lua mlua::Lua) -> mlua::Result<mlua::Value<'lua>> {
let res = lua.create_table()?;
res.set("interval", self.interval)?;
if let Some(v) = self.on_start {
res.set("on_start", v)?;
}
if let Some(v) = self.on_interval {
res.set("on_interval", v)?;
}
if let Some(v) = self.on_rebuild {
res.set("on_rebuild", v)?;
}
if let Some(v) = self.on_shutdown {
res.set("on_shutdown", v)?;
}
Ok(mlua::Value::Table(res))
}
}