use dioxus::prelude::*;
use crate::theme::{BulmaColor, BulmaSize};
use crate::utils::build_class;
#[derive(Props, Clone, PartialEq)]
pub struct HeroProps {
#[props(default)]
pub color: Option<BulmaColor>,
#[props(default)]
pub size: Option<BulmaSize>,
#[props(default)]
pub bold: Option<bool>,
#[props(default)]
pub class: Option<String>,
#[props(default)]
pub style: Option<String>,
pub children: Element,
}
#[component]
pub fn Hero(props: HeroProps) -> Element {
let bold = props.bold.unwrap_or(false);
let size = props.size.unwrap_or_default();
let base_classes = vec!["hero"];
let optional_classes = vec![
props.color.map(|c| format!("is-{}", c.as_str())),
if size != BulmaSize::Normal { Some(size.as_class().to_string()) } else { None },
if bold { Some("is-bold".to_string()) } else { None },
props.class.clone(),
];
let final_class = build_class(&base_classes, &optional_classes);
let hero_style = props.style.as_deref().unwrap_or("");
rsx! {
section {
class: "{final_class}",
style: "{hero_style}",
{props.children}
}
}
}
#[derive(Props, Clone, PartialEq)]
pub struct HeroBodyProps {
#[props(default)]
pub class: Option<String>,
#[props(default)]
pub style: Option<String>,
pub children: Element,
}
#[component]
pub fn HeroBody(props: HeroBodyProps) -> Element {
let base_classes = vec!["hero-body"];
let optional_classes = vec![props.class.clone()];
let final_class = build_class(&base_classes, &optional_classes);
let style = props.style.as_deref().unwrap_or("");
rsx! {
div {
class: "{final_class}",
style: "{style}",
{props.children}
}
}
}
#[derive(Props, Clone, PartialEq)]
pub struct HeroHeadProps {
#[props(default)]
pub class: Option<String>,
#[props(default)]
pub style: Option<String>,
pub children: Element,
}
#[component]
pub fn HeroHead(props: HeroHeadProps) -> Element {
let base_classes = vec!["hero-head"];
let optional_classes = vec![props.class.clone()];
let final_class = build_class(&base_classes, &optional_classes);
let style = props.style.as_deref().unwrap_or("");
rsx! {
div {
class: "{final_class}",
style: "{style}",
{props.children}
}
}
}
#[derive(Props, Clone, PartialEq)]
pub struct HeroFootProps {
#[props(default)]
pub class: Option<String>,
#[props(default)]
pub style: Option<String>,
pub children: Element,
}
#[component]
pub fn HeroFoot(props: HeroFootProps) -> Element {
let base_classes = vec!["hero-foot"];
let optional_classes = vec![props.class.clone()];
let final_class = build_class(&base_classes, &optional_classes);
let style = props.style.as_deref().unwrap_or("");
rsx! {
div {
class: "{final_class}",
style: "{style}",
{props.children}
}
}
}