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//! Dense Solout Implementation, for outputting a dense set of points.
//!
//! This module provides an output strategy that generates additional interpolated
//! points between each solver step, creating a denser output representation.
use *;
/// An output handler that provides a dense set of interpolated points between solver steps.
///
/// # Overview
///
/// `DenseSolout` enhances the solution output by interpolating additional points
/// between the naturally computed solver steps. This creates a smoother, more
/// detailed trajectory that can better represent the continuous solution,
/// especially when the solver takes large steps.
///
/// # Example
///
/// ```
/// use differential_equations::prelude::*;
/// use differential_equations::solout::DenseSolout;
/// use nalgebra::{Vector2, vector};
///
/// // Simple harmonic oscillator
/// struct HarmonicOscillator;
///
/// impl ODE<f64, Vector2<f64>> for HarmonicOscillator {
/// fn diff(&self, _t: f64, y: &Vector2<f64>, dydt: &mut Vector2<f64>) {
/// // y[0] = position, y[1] = velocity
/// dydt[0] = y[1];
/// dydt[1] = -y[0];
/// }
/// }
///
/// // Create the system and solver
/// let system = HarmonicOscillator;
/// let t0 = 0.0;
/// let tf = 10.0;
/// let y0 = vector![1.0, 0.0];
/// let mut solver = ExplicitRungeKutta::dop853().rtol(1e-6).atol(1e-8);
///
/// // Generate 9 additional points between each solver step (10 total per interval)
/// let mut dense_output = DenseSolout::new(10);
///
/// // Solve with dense output
/// let problem = ODEProblem::new(&system, t0, tf, y0);
/// let solution = problem.solout(&mut dense_output).solve(&mut solver).unwrap();
///
/// // Note: This is equivalent to using the convenience method:
/// let solution = problem.dense(10).solve(&mut solver).unwrap();
/// ```
///
/// # Output Characteristics
///
/// The output will contain both the original solver steps and additional interpolated
/// points between them. The interpolated points are evenly spaced within each step.
///
/// For example, with n=5:
/// - Original solver steps: t₀, t₁, t₂, ...
/// - Dense output: t₀, t₀+h/5, t₀+2h/5, t₀+3h/5, t₀+4h/5, t₁, t₁+h/5, ...
///
/// # Performance Considerations
///
/// Increasing the number of interpolation points increases computational cost and
/// memory usage. Choose a value that balances the need for smooth output with
/// performance requirements.
///