dice_expression 0.1.6

A library to help you parse and execute some dice expressions.
Documentation
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//! Evaluate an abstract syntax tree to a value.

use crate::EvaluateError;
use crate::ast::{DiceExpr, Expr};
use rand::Rng;
use rand::distr::{Uniform, uniform};
use rand::prelude::ThreadRng;
use std::ops::Range;
use thiserror::Error;
use tracing::{debug, trace};

#[derive(Error, Debug)]
pub enum RandomSourceErrors {
    #[error(transparent)]
    UniformError(#[from] uniform::Error),
}

/// Represent a source of randomness that can be used to get a random value.
pub trait RandomSource<Bound> {
    /// Generate a random value in the given range.
    fn random_range(&mut self, range: Range<Bound>) -> Result<Bound, RandomSourceErrors>;
}

/// Represents an expression that can be evaluated, but that may also include elements with randomness.
pub trait StochasticEvaluable<Bound, Out> {
    /// Evaluate the expression, where every random elements should use the given random source.
    fn evaluate<R: RandomSource<Bound>>(&self, rand_src: &mut R) -> Result<Out, EvaluateError>;
}

/// A randomness source, using the [rand] crate.
pub struct RandCrateSource {
    source: ThreadRng,
}

impl RandCrateSource {
    pub fn new() -> RandCrateSource {
        RandCrateSource {
            source: rand::rng(),
        }
    }
}

impl RandomSource<u32> for RandCrateSource {
    #[mutants::skip] // Code that generate randomness should not be tested
    fn random_range(&mut self, range: Range<u32>) -> Result<u32, RandomSourceErrors> {
        Ok(self.source.sample(Uniform::try_from(range)?))
    }
}

/// Used with [FixedSource], to select the behavior that FixedSource will use.
pub enum FixedValue {
    Minimum,
    Maximum,
}

/// Allow to replace random source to evaluate an expression at it's minimum, maximum or a fixed value
pub struct FixedSource {
    pub value: FixedValue,
}

impl RandomSource<u32> for FixedSource {
    fn random_range(&mut self, range: Range<u32>) -> Result<u32, RandomSourceErrors> {
        match self.value {
            FixedValue::Minimum => Ok(range.start),
            FixedValue::Maximum => Ok(range.end - 1),
        }
    }
}

/// Evaluate an expression.
///
/// Dice should roll an u32 value, but an i64 value can be resulting from the expression, due to subtract and negative values support.
impl StochasticEvaluable<u32, i64> for Expr {
    fn evaluate<R: RandomSource<u32>>(&self, rand_src: &mut R) -> Result<i64, EvaluateError> {
        match self {
            Expr::Number(n) => {
                debug!("Evaluation: Number = {}", n);
                Ok(*n as i64)
            }
            Expr::Add(e1, e2) => {
                let result1 = e1.evaluate(rand_src)?;
                let result2 = e2.evaluate(rand_src)?;
                let final_result = result1 + result2;
                debug!(
                    "Evaluation: Add {} + {} = {}",
                    result1, result2, final_result
                );
                Ok(final_result)
            }
            Expr::Subtract(e1, e2) => {
                let result1 = e1.evaluate(rand_src)?;
                let result2 = e2.evaluate(rand_src)?;
                let final_result = result1 - result2;
                debug!(
                    "Evaluation: Subtract {} - {} = {}",
                    result1, result2, final_result
                );
                Ok(final_result)
            }
            Expr::Multiply(e1, e2) => {
                let result1 = e1.evaluate(rand_src)?;
                let result2 = e2.evaluate(rand_src)?;
                let final_result = result1 * result2;
                debug!(
                    "Evaluation: Multiply {} * {} = {}",
                    result1, result2, final_result
                );
                Ok(final_result)
            }
            Expr::Negate(expr) => {
                let result = expr.evaluate(rand_src)?;
                debug!("Evaluation: Negate {}", result);
                Ok(-result)
            }
            Expr::DiceTotal(dice_expr) => {
                let all_results = dice_expr.evaluate(rand_src)?;
                trace!("Dices results: {:?}", all_results);
                let mut total: i64 = 0;
                for result in all_results.results {
                    total += result as i64;
                }
                debug!("Evaluation: DiceTotal {}", total);
                Ok(total)
            }
        }
    }
}

/// Keep each dice result separated, to be able to modify/reroll them in the dice modifiers.
#[derive(Debug)]
struct AllDiceResults {
    /// All rolled results, separated.
    pub results: Vec<u32>,
    /// Number of sides of the dice(s) that lead to the results.
    pub number_of_sides: u32,
}

impl StochasticEvaluable<u32, AllDiceResults> for DiceExpr {
    fn evaluate<R: RandomSource<u32>>(
        &self,
        rand_src: &mut R,
    ) -> Result<AllDiceResults, EvaluateError> {
        match self {
            DiceExpr::Dice(number_of_dices, number_of_sides) => {
                let mut results: Vec<u32> = Vec::new();
                for _ in 0..*number_of_dices {
                    let dice_rolled = rand_src
                        .random_range(1..*number_of_sides + 1)
                        .map_err(|err| EvaluateError::OtherErrors(Box::new(err)))?;
                    results.push(dice_rolled);
                }
                results.sort();
                debug!(
                    "Dice Evaluation: Dice {}d{}: {:?}",
                    number_of_dices, number_of_sides, results
                );
                Ok(AllDiceResults {
                    results,
                    number_of_sides: *number_of_sides,
                })
            }
            DiceExpr::ModKeepHighest(expr, to_keep) => {
                let mut results = expr.evaluate(rand_src)?;
                results.results.sort();
                let start = results.results.len() - *to_keep as usize;
                let new_results = results.results[start..].to_vec();
                debug!(
                    "Dice Evaluation: Keep Highest({}): {:?}",
                    to_keep, new_results
                );
                Ok(AllDiceResults {
                    results: new_results,
                    number_of_sides: results.number_of_sides,
                })
            }
            DiceExpr::ModKeepLowest(expr, to_keep) => {
                let mut results = expr.evaluate(rand_src)?;
                results.results.sort();
                let end = *to_keep as usize;
                let new_results = results.results[..end].to_vec();
                debug!(
                    "Dice Evaluation: Keep Lowest({}): {:?}",
                    to_keep, new_results
                );
                Ok(AllDiceResults {
                    results: new_results,
                    number_of_sides: results.number_of_sides,
                })
            }
            DiceExpr::ModDropHighest(expr, to_drop) => {
                let mut results = expr.evaluate(rand_src)?;
                results.results.sort();
                let end = results.results.len() - *to_drop as usize;
                let new_results = results.results[..end].to_vec();
                debug!(
                    "Dice Evaluation: Drop Highest({}): {:?}",
                    to_drop, new_results
                );
                Ok(AllDiceResults {
                    results: new_results,
                    number_of_sides: results.number_of_sides,
                })
            }
            DiceExpr::ModDropLowest(expr, to_drop) => {
                let mut results = expr.evaluate(rand_src)?;
                results.results.sort();
                let start = *to_drop as usize;
                let new_result = results.results[start..].to_vec();
                debug!(
                    "Dice Evaluation: Drop Lowest({}): {:?}",
                    to_drop, new_result
                );
                Ok(AllDiceResults {
                    results: new_result,
                    number_of_sides: results.number_of_sides,
                })
            }
            DiceExpr::ModReroll(expr, reroll_under) => {
                let results = expr.evaluate(rand_src)?;
                let rerolled_result = Self::reroll(rand_src, &results, reroll_under)?;
                debug!(
                    "Dice Evaluation: Reroll({}): {:?}",
                    reroll_under, rerolled_result
                );
                Ok(AllDiceResults {
                    results: rerolled_result,
                    number_of_sides: results.number_of_sides,
                })
            }
            DiceExpr::ModRerollOnce(expr, reroll_under) => {
                let results = expr.evaluate(rand_src)?;
                let rerolled_result = Self::reroll_once(rand_src, &results, *reroll_under)?;
                debug!(
                    "Dice Evaluation: Reroll Once({}): {:?}",
                    reroll_under, rerolled_result
                );
                Ok(AllDiceResults {
                    results: rerolled_result,
                    number_of_sides: results.number_of_sides,
                })
            }
            DiceExpr::ModMininum(expr, minimum) => {
                let results = expr.evaluate(rand_src)?;
                let new_result = Self::upgrade_to(&results, *minimum)?;
                debug!("Dice Evaluation: Minimum({}): {:?}", minimum, new_result);
                Ok(AllDiceResults {
                    results: new_result,
                    number_of_sides: results.number_of_sides,
                })
            }
            DiceExpr::ModMaximum(expr, maximum) => {
                let results = expr.evaluate(rand_src)?;
                let new_result = Self::downgrade_to(&results, *maximum)?;
                debug!("Dice Evaluation: Maximum({}): {:?}", maximum, new_result);
                Ok(AllDiceResults {
                    results: new_result,
                    number_of_sides: results.number_of_sides,
                })
            }
            DiceExpr::ModCountGreaterOrEqual(expr, pivot) => {
                let results = expr.evaluate(rand_src)?;
                let count = Self::count_greater_or_equal(&results, pivot);
                debug!(
                    "Dice Evaluation: Count Greater or Equal({}): {:?}",
                    pivot, count
                );
                Ok(AllDiceResults {
                    results: vec![count],
                    number_of_sides: results.number_of_sides,
                })
            }
            DiceExpr::ModCountLowerOrEqual(expr, pivot) => {
                let results = expr.evaluate(rand_src)?;
                let count = Self::count_lower_or_equal(&results, pivot);
                debug!(
                    "Dice Evaluation: Count Lower or Equal({}): {:?}",
                    pivot, count
                );
                Ok(AllDiceResults {
                    results: vec![count],
                    number_of_sides: results.number_of_sides,
                })
            }
        }
    }
}

impl DiceExpr {
    #[mutants::skip] // Mutating initial checks is causing timeouts
    fn reroll<R: RandomSource<u32>>(
        rand_src: &mut R,
        results: &AllDiceResults,
        reroll_under: &u32,
    ) -> Result<Vec<u32>, EvaluateError> {
        if *reroll_under > results.number_of_sides {
            return Err(EvaluateError::RerollValueHigherThanDiceSides {
                reroll: *reroll_under,
                dice_sides: results.number_of_sides,
            });
        }
        let mut rerolled_result = Vec::new();
        for result in &results.results {
            if result <= reroll_under {
                let new_roll = rand_src
                    .random_range(reroll_under + 1..results.number_of_sides + 1)
                    .map_err(|err| EvaluateError::OtherErrors(Box::new(err)))?;
                rerolled_result.push(new_roll);
            } else {
                rerolled_result.push(*result);
            }
        }
        Ok(rerolled_result)
    }

    fn count_lower_or_equal(results: &AllDiceResults, pivot: &u32) -> u32 {
        let mut count: u32 = 0;
        for result in &results.results {
            if result <= pivot {
                count += 1;
            }
        }
        count
    }

    fn count_greater_or_equal(results: &AllDiceResults, pivot: &u32) -> u32 {
        let mut count: u32 = 0;
        for result in &results.results {
            if result >= pivot {
                count += 1;
            }
        }
        count
    }

    fn downgrade_to(results: &AllDiceResults, maximum: u32) -> Result<Vec<u32>, EvaluateError> {
        if maximum == 0 {
            return Err(EvaluateError::MaximumValueCannotBe0);
        }
        let mut new_result = Vec::new();
        for result in &results.results {
            if *result > maximum {
                new_result.push(maximum);
            } else {
                new_result.push(*result);
            }
        }
        Ok(new_result)
    }

    fn upgrade_to(results: &AllDiceResults, minimum: u32) -> Result<Vec<u32>, EvaluateError> {
        if minimum > results.number_of_sides {
            return Err(EvaluateError::MinimumValueHigherThanDiceSides {
                minimum,
                dice_size: results.number_of_sides,
            });
        }
        let mut new_result = Vec::new();
        for result in &results.results {
            if *result < minimum {
                new_result.push(minimum);
            } else {
                new_result.push(*result);
            }
        }
        Ok(new_result)
    }

    fn reroll_once<R: RandomSource<u32>>(
        rand_src: &mut R,
        results: &AllDiceResults,
        reroll_under: u32,
    ) -> Result<Vec<u32>, EvaluateError> {
        if reroll_under > results.number_of_sides {
            return Err(EvaluateError::RerollValueHigherThanDiceSides {
                reroll: reroll_under,
                dice_sides: results.number_of_sides,
            });
        }
        let mut rerolled_result = Vec::new();
        for result in &results.results {
            if *result <= reroll_under {
                let new_roll = rand_src
                    .random_range(1..results.number_of_sides + 1)
                    .map_err(|err| EvaluateError::OtherErrors(Box::new(err)))?;
                rerolled_result.push(new_roll);
            } else {
                rerolled_result.push(*result);
            }
        }
        Ok(rerolled_result)
    }
}

#[cfg(test)]
mod tests {
    use crate::ast::Parser;
    use crate::ast_evaluation::{
        FixedSource, FixedValue, RandomSource, RandomSourceErrors, StochasticEvaluable,
    };
    use std::ops::Range;

    #[test]
    fn evaluate_d6() {
        let expr = Parser::parse("d6").unwrap();
        let value = 2;
        let result = expr.evaluate(&mut TestFixedValue::from(value)).unwrap();
        assert_eq!(value as i64, result);
    }

    #[test]
    fn evaluate_2d6() {
        let expr = Parser::parse("2d6").unwrap();
        let value = 2;
        let result = expr.evaluate(&mut TestFixedValue::from(value)).unwrap();
        assert_eq!(4, result);
    }

    #[test]
    fn evaluate_2d6_plus_1() {
        let expr = Parser::parse("2d6+1").unwrap();
        let value = 2;
        let result = expr.evaluate(&mut TestFixedValue::from(value)).unwrap();
        assert_eq!(5, result);
    }

    #[test]
    fn evaluate_2d6_minus_1() {
        let expr = Parser::parse("2d6-1").unwrap();
        let value = 2;
        let result = expr.evaluate(&mut TestFixedValue::from(value)).unwrap();
        assert_eq!(3, result);
    }

    #[test]
    fn evaluate_2d6_multiplied_by_3() {
        let expr = Parser::parse("2d6*3").unwrap();
        let value = 2;
        let result = expr.evaluate(&mut TestFixedValue::from(value)).unwrap();
        assert_eq!(12, result);
    }

    #[test]
    fn evaluate_order_of_operations() {
        let expr = Parser::parse("2d6*3+2").unwrap();
        let value = 2;
        let result = expr.evaluate(&mut TestFixedValue::from(value)).unwrap();
        assert_eq!(14, result);
    }

    #[test]
    fn evaluate_parenthesis() {
        let expr = Parser::parse("2d6*(3+2)").unwrap();
        let value = 2;
        let result = expr.evaluate(&mut TestFixedValue::from(value)).unwrap();
        assert_eq!(20, result);
    }

    #[test]
    fn evaluate_negative() {
        let expr = Parser::parse("-d6").unwrap();
        let value = 2;
        let result = expr.evaluate(&mut TestFixedValue::from(value)).unwrap();
        assert_eq!(-2, result);
    }

    #[test]
    fn evaluate_addition_with_negative() {
        let expr = Parser::parse("3d6 + -1").unwrap();
        let value = 2;
        let result = expr.evaluate(&mut TestFixedValue::from(value)).unwrap();
        assert_eq!(5, result);
    }

    #[test]
    fn evaluate_addition_with_two_dices() {
        let expr = Parser::parse("2d6 + 1d4").unwrap();
        let value = 2;
        let result = expr.evaluate(&mut TestFixedValue::from(value)).unwrap();
        assert_eq!(6, result);
    }

    #[test]
    fn evaluate_keep_highest() {
        let expr = Parser::parse("2d6k1").unwrap();
        let mut values = TestVecValues::new(vec![2, 4]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(4, result);
    }

    #[test]
    fn evaluate_keep_highest_x() {
        let expr = Parser::parse("4d6k2").unwrap();
        let mut values = TestVecValues::new(vec![1, 2, 4, 6]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(10, result);
    }

    #[test]
    fn evaluate_keep_lowest() {
        let expr = Parser::parse("2d6kl1").unwrap();
        let mut values = TestVecValues::new(vec![2, 4]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(2, result);
    }

    #[test]
    fn evaluate_keep_lowest_x() {
        let expr = Parser::parse("4d6kl2").unwrap();
        let mut values = TestVecValues::new(vec![1, 2, 4, 6]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(3, result);
    }

    #[test]
    fn evaluate_drop_highest() {
        let expr = Parser::parse("2d6dh1").unwrap();
        let mut values = TestVecValues::new(vec![2, 4]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(2, result);
    }

    #[test]
    fn evaluate_drop_highest_x() {
        let expr = Parser::parse("4d6dh2").unwrap();
        let mut values = TestVecValues::new(vec![1, 2, 4, 6]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(3, result);
    }

    #[test]
    fn evaluate_drop_lowest() {
        let expr = Parser::parse("2d6d1").unwrap();
        let mut values = TestVecValues::new(vec![2, 4]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(4, result);
    }

    #[test]
    fn evaluate_drop_lowest_x() {
        let expr = Parser::parse("4d6d2").unwrap();
        let mut values = TestVecValues::new(vec![1, 2, 4, 6]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(10, result);
    }

    #[test]
    fn evaluate_reroll() {
        let expr = Parser::parse("10d10r5").unwrap();
        let mut values = TestVecValues::from_nb_faces(10);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(80, result);
    }

    #[test]
    fn evaluate_reroll_higher_than_max_roll() {
        let expr = Parser::parse("2d6r7").unwrap();
        let mut values = TestVecValues::new(vec![1]);
        let result = expr.evaluate(&mut values);
        assert!(result.is_err());
    }

    #[test]
    fn evaluate_reroll_once() {
        let expr = Parser::parse("10d6ro2").unwrap();
        let mut values = TestVecValues::from_nb_faces(6);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(39, result);
    }

    #[test]
    fn evaluate_reroll_once_higher_than_max_roll() {
        let expr = Parser::parse("2d6ro7").unwrap();
        let mut values = TestVecValues::new(vec![1]);
        let result = expr.evaluate(&mut values);
        assert!(result.is_err());
    }

    #[test]
    fn evaluate_minimum() {
        let expr = Parser::parse("2d6mi3").unwrap();
        let mut values = TestVecValues::new(vec![1]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(6, result);
    }

    #[test]
    fn evaluate_minimum_higher_than_max_roll() {
        let expr = Parser::parse("2d6mi7").unwrap();
        let mut values = TestVecValues::new(vec![1]);
        let result = expr.evaluate(&mut values);
        assert!(result.is_err());
    }

    #[test]
    fn evaluate_maximum() {
        let expr = Parser::parse("2d6ma3").unwrap();
        let mut values = TestVecValues::new(vec![2, 4]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(5, result);
    }

    #[test]
    fn evaluate_count_greater() {
        let expr = Parser::parse("3d6>3").unwrap();
        let mut values = TestVecValues::new(vec![1, 3, 4]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(2, result);
    }

    #[test]
    fn evaluate_count_lower() {
        let expr = Parser::parse("2d6<3").unwrap();
        let mut values = TestVecValues::new(vec![2, 3]);
        let result = expr.evaluate(&mut values).unwrap();
        assert_eq!(2, result);
    }

    #[test]
    fn evaluate_minimum_double_dice() {
        let expr = Parser::parse("2d6").unwrap();
        let result = expr
            .evaluate(&mut FixedSource {
                value: FixedValue::Minimum,
            })
            .unwrap();
        assert_eq!(2, result);
    }

    #[test]
    fn evaluate_minimum_addition() {
        let expr = Parser::parse("d8 + 2").unwrap();
        let result = expr
            .evaluate(&mut FixedSource {
                value: FixedValue::Minimum,
            })
            .unwrap();
        assert_eq!(3, result);
    }

    #[test]
    fn evaluate_maximum_double_dice() {
        let expr = Parser::parse("2d6").unwrap();
        let result = expr
            .evaluate(&mut FixedSource {
                value: FixedValue::Maximum,
            })
            .unwrap();
        assert_eq!(12, result);
    }

    #[test]
    fn evaluate_maximum_addition() {
        let expr = Parser::parse("d8 + 2").unwrap();
        let result = expr
            .evaluate(&mut FixedSource {
                value: FixedValue::Maximum,
            })
            .unwrap();
        assert_eq!(10, result);
    }

    // A randomness source with a fixed value, to be able to test evaluations while removing the randomness part of it.
    struct TestFixedValue<T> {
        value: T,
    }

    impl RandomSource<u32> for TestFixedValue<u32> {
        fn random_range(&mut self, _: Range<u32>) -> Result<u32, RandomSourceErrors> {
            Ok(self.value)
        }
    }

    impl From<u32> for TestFixedValue<u32> {
        fn from(value: u32) -> Self {
            TestFixedValue { value }
        }
    }

    // As [TestFixedValue], A randomness source with a fixed value, to be able to test evaluations while removing the randomness part of it.
    // This one contains a vector of results on which the source loop, to be able to get different values and test the modifiers.
    struct TestVecValues<T> {
        values: Vec<T>,
        current_index: usize,
    }

    impl<T> TestVecValues<T> {
        pub fn new(values: Vec<T>) -> TestVecValues<T> {
            TestVecValues {
                values,
                current_index: 0,
            }
        }
    }

    impl TestVecValues<u32> {
        pub fn from_nb_faces(faces: u32) -> TestVecValues<u32> {
            let mut values: Vec<u32> = vec![];
            for i in 1..faces + 1 {
                values.push(i);
            }
            TestVecValues::new(values)
        }
    }

    impl<T: Copy> TestVecValues<T> {
        fn next_value(&mut self) -> T {
            let to_return = self.values[self.current_index];
            self.current_index += 1;
            if self.current_index >= self.values.len() {
                self.current_index = 0;
            }
            to_return
        }
    }

    impl RandomSource<u32> for TestVecValues<u32> {
        fn random_range(&mut self, range: Range<u32>) -> Result<u32, RandomSourceErrors> {
            let mut val = self.next_value();
            while !range.contains(&val) {
                val = self.next_value();
            }
            Ok(val)
        }
    }
}