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Scene

Struct Scene 

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pub struct Scene {
    pub root: Node,
    pub images: ImageFiles,
    pub fonts: FontFiles,
    pub files: Vec<String>,
    pub themed: bool,
    pub ids: Ids,
}
Expand description

A resolved design: its tree, each distinct image file its Images show and font file its texts are set in, the files it was made from, and whether it is themed — whether any theme. reference reached its nodes.

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§root: Node§images: ImageFiles§fonts: FontFiles§files: Vec<String>§themed: bool§ids: Ids

Where each node is, by its id: what a patch finds its nodes by.

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impl Scene

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pub fn new( root: Node, images: ImageFiles, fonts: FontFiles, files: Vec<String>, themed: bool, ) -> Scene

A scene of root and its files, its ids indexed.

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pub fn node(&self, id: &NodeId) -> Option<&Node>

The node with id id, if the scene has it.

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pub fn at(&self, order: &[OrderKey]) -> Option<&Node>

The node at order, if any.

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pub fn at_mut(&mut self, order: &[OrderKey]) -> Option<&mut Node>

The node at order, to change, if any.

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impl Clone for Scene

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Scene

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Scene

Two scenes are the same when they hold the same nodes, files and themes, however their children were placed.

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fn eq(&self, other: &Scene) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more

Auto Trait Implementations§

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impl !RefUnwindSafe for Scene

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impl !UnwindSafe for Scene

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impl Freeze for Scene

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impl Send for Scene

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impl Sync for Scene

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impl Unpin for Scene

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impl UnsafeUnpin for Scene

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, S> SimdFrom<T, S> for T
where S: Simd,

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fn simd_from(_simd: S, value: T) -> T

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impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

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fn simd_into(self, simd: S) -> T

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.