[dependencies.devotee-backend]
version = "0.2.0-beta.5"
[dependencies.winit]
default-features = false
features = ["rwh_06"]
optional = true
version = "0.30.9"
[dev-dependencies.devotee-backend-pixels]
version = "0.2.0-beta.9"
[dev-dependencies.devotee-backend-softbuffer]
version = "0.2.0-beta.9"
[[example]]
name = "adapting-both"
path = "examples/adapting-both/main.rs"
[[example]]
name = "basic-pixels"
path = "examples/basic-pixels/main.rs"
[[example]]
name = "gears-soft"
path = "examples/gears-soft/main.rs"
[features]
default = ["rodio-sound-system", "winit-input", "winit-x11"]
rodio-sound-system = ["rodio"]
winit-input = ["winit"]
winit-wayland = ["winit/wayland"]
winit-x11 = ["winit/x11"]
[lib]
name = "devotee"
path = "src/lib.rs"
[package]
authors = ["PSUAN collective", "Hara Red <rtc6fg4.fejg2@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-engines"]
description = "Visualization engine"
documentation = "https://docs.rs/devotee"
edition = "2024"
homepage = "https://github.com/PSUAN/devotee"
keywords = ["gamedev", "graphics"]
license = "MIT"
name = "devotee"
publish = true
readme = "README.md"
repository = "https://github.com/PSUAN/devotee"
version = "0.2.0-beta.21"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies.rodio]
default-features = false
optional = true
version = "0.20.1"
[target.'cfg(target_arch = "wasm32")'.dependencies.rodio]
default-features = false
features = ["wasm-bindgen"]
optional = true
version = "0.17.1"