#![no_std]
#![no_main]
use core::convert::Infallible;
use embassy_executor::Spawner;
use esp_backtrace as _;
use device_envoy_esp::{
button::{Button as _, PressedTo},
button_watch, init_and_start,
};
esp_bootloader_esp_idf::esp_app_desc!();
button_watch! {
ButtonWatch0 {
pin: GPIO0,
}
}
button_watch! {
ButtonWatch1 {
pin: GPIO1,
}
}
button_watch! {
ButtonWatch2 {
pin: GPIO2,
}
}
button_watch! {
ButtonWatch3 {
pin: GPIO3,
}
}
button_watch! {
ButtonWatch4 {
pin: GPIO4,
}
}
#[esp_rtos::main]
async fn main(spawner: Spawner) -> ! {
let err = inner_main(spawner).await.unwrap_err();
panic!("{err:?}");
}
async fn inner_main(spawner: Spawner) -> device_envoy_esp::Result<Infallible> {
init_and_start!(p);
let button_watch0 = ButtonWatch0::new(p.GPIO0, PressedTo::Ground, spawner).await?;
let button_watch1 = ButtonWatch1::new(p.GPIO1, PressedTo::Ground, spawner).await?;
let button_watch2 = ButtonWatch2::new(p.GPIO2, PressedTo::Ground, spawner).await?;
let button_watch3 = ButtonWatch3::new(p.GPIO3, PressedTo::Ground, spawner).await?;
let button_watch4 = ButtonWatch4::new(p.GPIO4, PressedTo::Ground, spawner).await?;
let _ = button_watch0.is_pressed();
let _ = button_watch1.is_pressed();
let _ = button_watch2.is_pressed();
let _ = button_watch3.is_pressed();
let _ = button_watch4.is_pressed();
core::future::pending().await
}