use crate::engine::audio::effects::processors::super_trait::EffectProcessor;
#[derive(Debug, Clone)]
pub struct StereoProcessor {
pub width: f32, }
impl StereoProcessor {
pub fn new(width: f32) -> Self {
Self {
width: width.clamp(0.0, 2.0),
}
}
}
impl Default for StereoProcessor {
fn default() -> Self {
Self::new(1.0)
}
}
impl EffectProcessor for StereoProcessor {
fn process(&mut self, samples: &mut [f32], _sr: u32) {
for i in (0..samples.len()).step_by(2) {
let l = samples[i];
let r = if i + 1 < samples.len() {
samples[i + 1]
} else {
l
};
let mid = (l + r) * 0.5;
let side = (l - r) * 0.5 * self.width;
samples[i] = mid + side;
if i + 1 < samples.len() {
samples[i + 1] = mid - side;
}
}
}
fn reset(&mut self) {}
fn name(&self) -> &str {
"Stereo"
}
}