# =================
# Patterns
# =================
# You can create patterns using the pattern directive.
# Patterns allow you to sequence audio events in a specific order.
#
# Syntax:
# `pattern <pattern_name> with <instrument> [options] = "<pattern_string>"`
# Symbol reference (v0.2.0+):
# x = normal hit (velocity 1.0)
# X = accent hit (velocity 1.3, louder/emphasized)
# o = soft hit (velocity 0.6, quieter)
# . = visual placeholder (no sound, helps readability)
# - = silence (no sound)
# Fast pattern without options
pattern kickPattern with myBank.kick = "x--- x--- x--- x---"
# Pattern with options
pattern snarePattern with myBank.snare {
swing: 0.1,
humanize: 0.02,
velocity: 0.8,
tempo: 250,
} = "x--- x--- x--- x---"
# v0.2.0: Pattern with accents and nuances
pattern snareAccented with myBank.snare = "---- X--- ---- X---" // Accented on 2 and 4
pattern hatPattern with myBank.hat = "x-x- x-x- x-o- x-x-" // Soft hit at position 10
pattern tomPattern with myBank.tom = "x... -x.. x... -x.." // Visual placeholders for readability