use crate::engine::audio::effects::processors::super_trait::EffectProcessor;
#[derive(Debug, Clone)]
pub struct StretchProcessor {
pub factor: f32, pub pitch: f32, pub formant: bool,
}
impl StretchProcessor {
pub fn new(factor: f32, pitch: f32, formant: bool) -> Self {
Self {
factor: factor.clamp(0.25, 4.0),
pitch: pitch.clamp(-48.0, 48.0),
formant,
}
}
}
impl Default for StretchProcessor {
fn default() -> Self {
Self::new(1.0, 0.0, false)
}
}
impl EffectProcessor for StretchProcessor {
fn process(&mut self, samples: &mut [f32], _sr: u32) {
let frames = samples.len() / 2;
if self.factor == 1.0 {
return;
}
let mut out = vec![0.0f32; samples.len()];
for i in 0..frames {
let src_f = (i as f32) / self.factor;
let idx = src_f.floor() as usize;
let frac = src_f - idx as f32;
let a_l = samples.get(idx * 2).copied().unwrap_or(0.0);
let b_l = samples.get((idx + 1) * 2).copied().unwrap_or(a_l);
let val_l = a_l * (1.0 - frac) + b_l * frac;
out[i * 2] = val_l;
let a_r = samples.get(idx * 2 + 1).copied().unwrap_or(a_l);
let b_r = samples.get((idx + 1) * 2 + 1).copied().unwrap_or(a_r);
let val_r = a_r * (1.0 - frac) + b_r * frac;
out[i * 2 + 1] = val_r;
}
samples.copy_from_slice(&out);
}
fn reset(&mut self) {}
fn name(&self) -> &str {
"Stretch"
}
}