des-sim 0.1.0

Classical Event-Driven Simple Simulator Crate for Discrete Event System.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
//! The `event_scheduler` module provides the `EventScheduler` struct, which is
//! responsible for managing the scheduling and retrieval of events within the simulation.
//!
//! It uses a binary heap to efficiently store and prioritize `ScheduledEvent` instances,
//! ensuring that events are processed in the correct order based on their scheduled time
//! and priority. It also offers functionality for canceling scheduled events.

use crate::modeling::event::{Event, EventPriority};
use crate::primitive::id::EventId;
use crate::primitive::time::{Duration, SimTime};
use std::cmp::Ordering;
use std::cmp::Reverse;
use std::collections::{BinaryHeap, VecDeque};

/// Represents an event that has been scheduled for execution at a specific simulation time.
#[derive(Clone)]
pub(crate) struct ScheduledEvent<E> {
    /// The simulation time at which the event is scheduled to occur.
    pub scheduled_at: SimTime,
    /// The event payload and associated metadata.
    pub event: Event<E>,
}

impl<E> PartialEq<Self> for ScheduledEvent<E> {
    fn eq(&self, other: &Self) -> bool {
        self.cmp(other) == Ordering::Equal
    }
}

impl<E> Eq for ScheduledEvent<E> {}

impl<E> PartialOrd<Self> for ScheduledEvent<E> {
    fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
        Some(self.cmp(other))
    }
}

impl<E> Ord for ScheduledEvent<E> {
    fn cmp(&self, other: &Self) -> Ordering {
        self.scheduled_at
            .cmp(&other.scheduled_at)
            // Priority is only effective within the same time tick.
            // Execution order within the same tick depends on the runner.
            .then_with(|| other.event.priority.cmp(&self.event.priority))
            .then_with(|| self.event.event_id.cmp(&other.event.event_id))
    }
}

/// Manages the scheduling and retrieval of simulation events.
#[derive(Clone)]
pub(crate) struct EventScheduler<E> {
    ready_queue: BinaryHeap<Reverse<ScheduledEvent<E>>>,
    pending_queue: BinaryHeap<Reverse<ScheduledEvent<E>>>,
    next_event_id: u64,
}

impl<E> EventScheduler<E> {
    /// Creates a new `EventScheduler`.
    pub fn new() -> Self {
        Self {
            ready_queue: BinaryHeap::new(),
            pending_queue: BinaryHeap::new(),
            next_event_id: 0,
        }
    }

    /// Schedules a new event to be fired after a specified delay.
    pub fn schedule(
        &mut self,
        current_tick: SimTime,
        delay: Duration,
        priority: EventPriority,
        event_payload: E,
    ) {
        let time = current_tick + delay;
        let event_id = EventId::new(self.next_event_id);
        self.next_event_id += 1;

        self.pending_queue.push(Reverse(ScheduledEvent {
            scheduled_at: time,
            event: Event::new(event_id, priority, event_payload),
        }));
    }

    /// Pops events ready to fire at the current tick.
    ///
    /// # Note
    ///
    /// If an event is scheduled with [Duration::zero()], it may become available
    /// within the same time step. Repeated calls to `drain_ready` are required until
    /// the queue is empty to ensure all zero-delay events are processed.
    pub fn drain_ready(&mut self, current_tick: SimTime) -> VecDeque<Event<E>> {
        let mut events = VecDeque::new();
        while let Some(Reverse(event)) = self.ready_queue.peek() {
            assert!(
                event.scheduled_at >= current_tick,
                "EventScheduler invariant violated: event.scheduled_at={} < now={}",
                event.scheduled_at,
                current_tick
            );
            if event.scheduled_at != current_tick {
                break;
            }

            events.push_back(self.ready_queue.pop().unwrap().0.event);
        }

        events
    }

    /// Removes and returns scheduled events that match the provided predicate.
    pub fn drain_cancel_scheduled<F>(&mut self, mut pred: F) -> VecDeque<(SimTime, Event<E>)>
    where
        F: FnMut(SimTime, &Event<E>) -> bool,
    {
        let mut cancelled = Vec::new();

        // Check and drain from pending_queue
        if self
            .pending_queue
            .iter()
            .any(|Reverse(scheduled)| pred(scheduled.scheduled_at, &scheduled.event))
        {
            // Decompose the heap and extract it as a Vec
            let items = std::mem::take(&mut self.pending_queue).into_vec();
            let mut to_keep = Vec::with_capacity(items.len());

            // Sort by whether it meets the conditions
            for Reverse(scheduled) in items {
                if pred(scheduled.scheduled_at, &scheduled.event) {
                    cancelled.push(scheduled);
                } else {
                    to_keep.push(Reverse(scheduled));
                }
            }

            // Rebuild heap with remaining elements
            self.pending_queue = BinaryHeap::from(to_keep);
        }

        // Check and drain from ready_queue
        if self
            .ready_queue
            .iter()
            .any(|Reverse(scheduled)| pred(scheduled.scheduled_at, &scheduled.event))
        {
            // Decompose the heap and extract it as a Vec
            let items = std::mem::take(&mut self.ready_queue).into_vec();
            let mut to_keep = Vec::with_capacity(items.len());

            // Sort by whether it meets the conditions
            for Reverse(scheduled) in items {
                if pred(scheduled.scheduled_at, &scheduled.event) {
                    cancelled.push(scheduled);
                } else {
                    to_keep.push(Reverse(scheduled));
                }
            }

            // Rebuild heap with remaining elements
            self.ready_queue = BinaryHeap::from(to_keep);
        }

        // Return canceled events in sorted order
        cancelled.sort();
        cancelled
            .into_iter()
            .map(|scheduled| (scheduled.scheduled_at, scheduled.event))
            .collect()
    }

    /// Peeks at the scheduled time of the next ready event.
    pub fn peek_next_time(&self) -> Option<SimTime> {
        self.ready_queue.peek().map(|i| i.0.scheduled_at)
    }

    #[cfg(test)]
    pub fn peek(&self) -> Option<(SimTime, &Event<E>)> {
        self.ready_queue
            .peek()
            .map(|i| (i.0.scheduled_at, &i.0.event))
    }

    #[cfg(test)]
    pub fn ready_queue_len(&self) -> usize {
        self.ready_queue.len()
    }

    /// Moves pending events into the ready queue.
    pub fn flush_pending(&mut self) {
        self.ready_queue.append(&mut self.pending_queue)
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::modeling::event::EventPriority;
    use crate::primitive::time::{Duration, SimTime};

    #[test]
    fn collect_returns_only_matching_time() {
        let mut scheduler = EventScheduler::<&'static str>::new();

        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(0);
        scheduler.schedule(now, Duration::ticks(10), priority, "t10");
        scheduler.schedule(now, Duration::ticks(20), priority, "t20");
        scheduler.schedule(now, Duration::ticks(30), priority, "t30");
        scheduler.flush_pending();

        let events = scheduler.drain_ready(now + Duration::ticks(10));

        assert_eq!(events.len(), 1);
        assert_eq!(events[0].payload, "t10");

        let (time, event) = scheduler.peek().expect("Event should exist");
        assert_eq!(time, SimTime::from_ticks(20));
        assert_eq!(event.payload, "t20");
    }

    #[test]
    fn collect_orders_by_priority_when_time_is_same() {
        let mut scheduler = EventScheduler::<u8>::new();

        let now = SimTime::from_ticks(0);
        let duration = Duration::ticks(10);
        scheduler.schedule(now, duration, EventPriority::new(10), 10);
        scheduler.schedule(now, duration, EventPriority::new(20), 20);
        scheduler.schedule(now, duration, EventPriority::new(30), 30);
        scheduler.flush_pending();

        let events = scheduler.drain_ready(now + duration);

        let payloads: Vec<_> = events.into_iter().map(|e| e.payload).collect();

        // BinaryHeap is a max-heap. Reverse wraps items.
        // Higher priority (30) appears first.
        assert_eq!(payloads, vec![30, 20, 10]);
    }

    #[test]
    fn collect_before_flush() {
        let mut scheduler = EventScheduler::<u8>::new();

        let now = SimTime::from_ticks(0);
        let duration = Duration::ticks(10);
        scheduler.schedule(now, duration, EventPriority::new(10), 10);
        scheduler.schedule(now, duration, EventPriority::new(20), 20);
        scheduler.schedule(now, duration, EventPriority::new(30), 30);

        // Cannot be obtained before flush
        let events = scheduler.drain_ready(now + duration);
        assert!(events.is_empty());

        scheduler.flush_pending();

        let events = scheduler.drain_ready(now + duration);
        let payloads: Vec<_> = events.into_iter().map(|e| e.payload).collect();

        assert_eq!(payloads, vec![30, 20, 10]);
    }

    #[test]
    fn collect_orders_by_time_then_priority() {
        let mut scheduler = EventScheduler::<u8>::new();

        let now = SimTime::from_ticks(0);
        let duration = Duration::ticks(10);
        scheduler.schedule(now, duration, EventPriority::new(20), 1);
        scheduler.schedule(now, duration, EventPriority::new(10), 2);
        scheduler.schedule(now, duration + duration, EventPriority::new(5), 3);
        scheduler.schedule(now, duration + duration, EventPriority::new(30), 4);
        scheduler.flush_pending();

        let events_10 = scheduler.drain_ready(now + duration);
        let payloads_10: Vec<_> = events_10.into_iter().map(|e| e.payload).collect();
        assert_eq!(payloads_10, vec![1, 2]);

        let events_20 = scheduler.drain_ready(now + duration + duration);
        let payloads_20: Vec<_> = events_20.into_iter().map(|e| e.payload).collect();
        assert_eq!(payloads_20, vec![4, 3]);
    }

    #[test]
    fn collect_from_empty_scheduler_returns_empty_vec() {
        let mut scheduler = EventScheduler::<()>::new();
        let events = scheduler.drain_ready(SimTime::from_ticks(0));
        assert!(events.is_empty());
        assert_eq!(scheduler.peek_next_time(), None);
    }

    #[test]
    fn collect_returns_empty_when_no_event_matches_now() {
        let mut scheduler = EventScheduler::<u8>::new();

        let now = SimTime::from_ticks(30);
        let priority = EventPriority::new(0);
        scheduler.schedule(now, Duration::ticks(10), priority, 1);
        scheduler.schedule(now, Duration::ticks(30), priority, 2);
        scheduler.schedule(now, Duration::ticks(40), priority, 3);
        scheduler.flush_pending();

        let events = scheduler.drain_ready(SimTime::from_ticks(30));
        assert!(events.is_empty());

        let time = scheduler.peek_next_time().expect("Event should exist");
        assert_eq!(time, SimTime::from_ticks(40));
    }

    #[test]
    fn collect_orders_by_event_id_when_time_and_priority_are_same() {
        let mut scheduler = EventScheduler::<u8>::new();

        let now = SimTime::from_ticks(0);
        let duration = Duration::ticks(10);
        let priority = EventPriority::new(10);
        scheduler.schedule(now, duration, priority, 1);
        scheduler.schedule(now, duration, priority, 2);
        scheduler.schedule(now, duration, priority, 3);
        scheduler.flush_pending();

        let events = scheduler.drain_ready(SimTime::from_ticks(10));
        let payloads: Vec<_> = events.into_iter().map(|e| e.payload).collect();

        assert_eq!(payloads, vec![1, 2, 3]);
    }

    #[test]
    fn collect_leaves_future_events_in_queue() {
        let mut scheduler = EventScheduler::<u8>::new();

        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(10);
        scheduler.schedule(now, Duration::ticks(10), priority, 1);
        scheduler.schedule(now, Duration::ticks(10), priority, 1);
        scheduler.schedule(now, Duration::ticks(20), priority, 3);
        scheduler.flush_pending();

        let events = scheduler.drain_ready(SimTime::from_ticks(10));
        assert_eq!(events.len(), 2);
        assert_eq!(events[0].payload, 1);
        assert_eq!(events[1].payload, 1);

        let (time, event) = scheduler.peek().expect("Future event should exist");
        assert_eq!(time, SimTime::from_ticks(20));
        assert_eq!(event.payload, 3);
    }

    #[test]
    fn collect_reversed_payload() {
        let mut scheduler = EventScheduler::<u8>::new();

        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(10);
        scheduler.schedule(now, Duration::ticks(10), priority, 2);
        scheduler.schedule(now, Duration::ticks(10), priority, 1);
        scheduler.schedule(now, Duration::ticks(20), priority, 3);
        scheduler.flush_pending();

        let events = scheduler.drain_ready(SimTime::from_ticks(10));

        assert_eq!(events.len(), 2);
        assert_eq!(events[0].payload, 2);
        assert_eq!(events[1].payload, 1);

        let (time, event) = scheduler.peek().expect("Future event should exist");
        assert_eq!(time, SimTime::from_ticks(20));
        assert_eq!(event.payload, 3);
    }

    #[test]
    fn collect_same_payload_in_queue() {
        let mut scheduler = EventScheduler::<u8>::new();

        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(10);
        scheduler.schedule(now, Duration::ticks(10), priority, 1);
        scheduler.schedule(now, Duration::ticks(10), priority, 2);
        scheduler.schedule(now, Duration::ticks(20), priority, 3);
        scheduler.flush_pending();

        let events = scheduler.drain_ready(SimTime::from_ticks(10));
        assert_eq!(events.len(), 2);

        let (time, event) = scheduler.peek().expect("Future event should exist");
        assert_eq!(time, SimTime::from_ticks(20));
        assert_eq!(event.payload, 3);
    }

    #[test]
    #[should_panic(expected = "EventScheduler invariant violated")]
    fn collect_panics_if_past_event_exists() {
        let mut scheduler = EventScheduler::<u8>::new();

        scheduler.schedule(
            SimTime::from_ticks(0),
            Duration::ticks(10),
            EventPriority::new(0),
            1,
        );
        scheduler.schedule(
            SimTime::from_ticks(0),
            Duration::ticks(20),
            EventPriority::new(0),
            2,
        );
        scheduler.flush_pending();

        scheduler.drain_ready(SimTime::from_ticks(20));
    }

    #[test]
    fn cancel_single_event_from_pending_queue() {
        let mut scheduler = EventScheduler::<&'static str>::new();
        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(0);

        scheduler.schedule(now, Duration::ticks(10), priority, "event_to_cancel");
        scheduler.schedule(now, Duration::ticks(20), priority, "event_to_keep_1");
        scheduler.schedule(now, Duration::ticks(30), priority, "event_to_keep_2");

        let cancelled_events =
            scheduler.drain_cancel_scheduled(|_, event| event.payload == "event_to_cancel");
        assert_eq!(cancelled_events.len(), 1);
        assert_eq!(cancelled_events[0].1.payload, "event_to_cancel");

        // Verify remaining events in pending queue
        scheduler.flush_pending();
        let events_at_20 = scheduler.drain_ready(now + Duration::ticks(20));
        assert_eq!(events_at_20.len(), 1);
        assert_eq!(events_at_20[0].payload, "event_to_keep_1");

        let events_at_30 = scheduler.drain_ready(now + Duration::ticks(30));
        assert_eq!(events_at_30.len(), 1);
        assert_eq!(events_at_30[0].payload, "event_to_keep_2");
    }

    #[test]
    fn cancel_single_event_from_ready_queue() {
        let mut scheduler = EventScheduler::<&'static str>::new();
        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(0);

        scheduler.schedule(now, Duration::ticks(10), priority, "event_to_keep_1");
        scheduler.schedule(now, Duration::ticks(20), priority, "event_to_cancel");
        scheduler.schedule(now, Duration::ticks(30), priority, "event_to_keep_2");
        scheduler.flush_pending();

        let cancelled_events =
            scheduler.drain_cancel_scheduled(|_, event| event.payload == "event_to_cancel");
        assert_eq!(cancelled_events.len(), 1);
        assert_eq!(cancelled_events[0].1.payload, "event_to_cancel");

        // Verify remaining events in ready queue
        let events_at_10 = scheduler.drain_ready(now + Duration::ticks(10));
        assert_eq!(events_at_10.len(), 1);
        assert_eq!(events_at_10[0].payload, "event_to_keep_1");

        let events_at_30 = scheduler.drain_ready(now + Duration::ticks(30));
        assert_eq!(events_at_30.len(), 1);
        assert_eq!(events_at_30[0].payload, "event_to_keep_2");
    }

    #[test]
    fn cancel_multiple_events() {
        let mut scheduler = EventScheduler::<&'static str>::new();
        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(0);

        scheduler.schedule(now, Duration::ticks(10), priority, "cancel_me_1");
        scheduler.schedule(now, Duration::ticks(20), priority, "keep_me");
        scheduler.schedule(now, Duration::ticks(30), priority, "cancel_me_2");
        scheduler.schedule(now, Duration::ticks(40), priority, "cancel_me_3");
        scheduler.flush_pending();

        let cancelled_events =
            scheduler.drain_cancel_scheduled(|_, event| event.payload.contains("cancel_me"));
        assert_eq!(cancelled_events.len(), 3);

        let payloads: Vec<_> = cancelled_events
            .into_iter()
            .map(|(_, event)| event.payload)
            .collect();
        assert!(payloads.contains(&"cancel_me_1"));
        assert!(payloads.contains(&"cancel_me_2"));
        assert!(payloads.contains(&"cancel_me_3"));

        let events_at_20 = scheduler.drain_ready(now + Duration::ticks(20));
        assert_eq!(events_at_20.len(), 1);
        assert_eq!(events_at_20[0].payload, "keep_me");
    }

    #[test]
    fn cancel_no_events() {
        let mut scheduler = EventScheduler::<&'static str>::new();
        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(0);

        scheduler.schedule(now, Duration::ticks(10), priority, "event_1");
        scheduler.schedule(now, Duration::ticks(20), priority, "event_2");
        scheduler.flush_pending();

        let cancelled_events =
            scheduler.drain_cancel_scheduled(|_, event| event.payload == "non_existent_event");
        assert!(cancelled_events.is_empty());

        // Verify all events are still present
        let events_at_10 = scheduler.drain_ready(now + Duration::ticks(10));
        assert_eq!(events_at_10.len(), 1);
        assert_eq!(events_at_10[0].payload, "event_1");

        let events_at_20 = scheduler.drain_ready(now + Duration::ticks(20));
        assert_eq!(events_at_20.len(), 1);
        assert_eq!(events_at_20[0].payload, "event_2");
    }

    #[test]
    fn cancel_all_events() {
        let mut scheduler = EventScheduler::<&'static str>::new();
        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(0);

        scheduler.schedule(now, Duration::ticks(10), priority, "event_1");
        scheduler.schedule(now, Duration::ticks(20), priority, "event_2");
        scheduler.flush_pending();

        let cancelled_events = scheduler.drain_cancel_scheduled(|_, _| true); // Cancel all
        assert_eq!(cancelled_events.len(), 2);

        let payloads: Vec<_> = cancelled_events
            .into_iter()
            .map(|(_, event)| event.payload)
            .collect();
        assert!(payloads.contains(&"event_1"));
        assert!(payloads.contains(&"event_2"));

        // Verify no events left
        let events = scheduler.drain_ready(now + Duration::ticks(10));
        assert!(events.is_empty());
        let events = scheduler.drain_ready(now + Duration::ticks(20));
        assert!(events.is_empty());
    }

    #[test]
    fn cancel_event_before_flush_only_affects_pending() {
        let mut scheduler = EventScheduler::<&'static str>::new();
        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(0);

        scheduler.schedule(now, Duration::ticks(10), priority, "pending_cancel");
        scheduler.schedule(now, Duration::ticks(20), priority, "pending_keep");
        scheduler.flush_pending(); // Flush some events to ready queue
        scheduler.schedule(now, Duration::ticks(30), priority, "ready_cancel");
        scheduler.schedule(now, Duration::ticks(40), priority, "ready_keep");

        // This flush is intentionally missing to test pending queue cancellation
        // scheduler.flush_pending();

        let cancelled_events =
            scheduler.drain_cancel_scheduled(|_, event| event.payload.contains("cancel"));
        assert_eq!(cancelled_events.len(), 2);

        let payloads: Vec<_> = cancelled_events
            .into_iter()
            .map(|(_, event)| event.payload)
            .collect();
        assert!(payloads.contains(&"pending_cancel"));
        assert!(payloads.contains(&"ready_cancel"));

        // Verify remaining events
        scheduler.flush_pending(); // Now flush the remaining pending events

        let events_at_20 = scheduler.drain_ready(now + Duration::ticks(20));
        assert_eq!(events_at_20.len(), 1);
        assert_eq!(events_at_20[0].payload, "pending_keep");

        let events_at_40 = scheduler.drain_ready(now + Duration::ticks(40));
        assert_eq!(events_at_40.len(), 1);
        assert_eq!(events_at_40[0].payload, "ready_keep");
    }

    #[test]
    fn cancel_event_by_id() {
        let mut scheduler = EventScheduler::<&'static str>::new();
        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(0);

        scheduler.schedule(now, Duration::ticks(10), priority, "event_1"); // id 0
        scheduler.schedule(now, Duration::ticks(20), priority, "event_2"); // id 1
        scheduler.schedule(now, Duration::ticks(30), priority, "event_3"); // id 2
        scheduler.flush_pending();

        let event_to_cancel_id = EventId::new(1);
        let cancelled_events =
            scheduler.drain_cancel_scheduled(|_, event| event.event_id == event_to_cancel_id);
        assert_eq!(cancelled_events.len(), 1);
        assert_eq!(cancelled_events[0].1.payload, "event_2");
        assert_eq!(cancelled_events[0].1.event_id, event_to_cancel_id);

        // Verify remaining events
        let events_at_10 = scheduler.drain_ready(now + Duration::ticks(10));
        assert_eq!(events_at_10.len(), 1);
        assert_eq!(events_at_10[0].payload, "event_1");

        let events_at_30 = scheduler.drain_ready(now + Duration::ticks(30));
        assert_eq!(events_at_30.len(), 1);
        assert_eq!(events_at_30[0].payload, "event_3");
    }

    #[test]
    fn cancel_event_with_mixed_queues() {
        let mut scheduler = EventScheduler::<&'static str>::new();
        let now = SimTime::from_ticks(0);
        let priority = EventPriority::new(0);

        // Events in pending_queue initially
        scheduler.schedule(now, Duration::ticks(10), priority, "pending_keep_1");
        scheduler.schedule(now, Duration::ticks(20), priority, "pending_cancel_1");
        scheduler.flush_pending(); // Move pending_keep_1 and pending_cancel_1 to ready_queue

        // Events now in pending_queue
        scheduler.schedule(now, Duration::ticks(15), priority, "pending_cancel_2");
        scheduler.schedule(now, Duration::ticks(25), priority, "pending_keep_2");

        let cancelled_events =
            scheduler.drain_cancel_scheduled(|_, event| event.payload.contains("cancel"));
        assert_eq!(cancelled_events.len(), 2);

        let payloads: Vec<_> = cancelled_events
            .into_iter()
            .map(|(_, event)| event.payload)
            .collect();
        assert!(payloads.contains(&"pending_cancel_1"));
        assert!(payloads.contains(&"pending_cancel_2"));

        // Verify remaining events
        scheduler.flush_pending(); // Flush the remaining pending events

        let events_at_10 = scheduler.drain_ready(now + Duration::ticks(10));
        assert_eq!(events_at_10.len(), 1);
        assert_eq!(events_at_10[0].payload, "pending_keep_1");

        let events_at_25 = scheduler.drain_ready(now + Duration::ticks(25));
        assert_eq!(events_at_25.len(), 1);
        assert_eq!(events_at_25[0].payload, "pending_keep_2");
    }
}