use std::cell::OnceCell;
use deno_core::op2;
use deno_core::GarbageCollected;
use deno_core::WebIDL;
use crate::Instance;
pub struct GPUCommandBuffer {
  pub instance: Instance,
  pub id: wgpu_core::id::CommandBufferId,
  pub label: String,
  pub consumed: OnceCell<()>,
}
impl Drop for GPUCommandBuffer {
  fn drop(&mut self) {
    if self.consumed.get().is_none() {
      self.instance.command_buffer_drop(self.id);
    }
  }
}
impl deno_core::webidl::WebIdlInterfaceConverter for GPUCommandBuffer {
  const NAME: &'static str = "GPUCommandBuffer";
}
impl GarbageCollected for GPUCommandBuffer {}
#[op2]
impl GPUCommandBuffer {
  #[getter]
  #[string]
  fn label(&self) -> String {
    self.label.clone()
  }
  #[setter]
  #[string]
  fn label(&self, #[webidl] _label: String) {
      }
}
#[derive(WebIDL)]
#[webidl(dictionary)]
pub(crate) struct GPUCommandBufferDescriptor {
  #[webidl(default = String::new())]
  pub label: String,
}