use deno_core::op2;
use deno_core::OpState;
use std::time::Instant;
pub trait TimersPermission {
  fn allow_hrtime(&mut self) -> bool;
}
pub type StartTime = Instant;
#[op2(fast)]
pub fn op_now<TP>(state: &mut OpState, #[buffer] buf: &mut [u8])
where
  TP: TimersPermission + 'static,
{
  let start_time = state.borrow::<StartTime>();
  let elapsed = start_time.elapsed();
  let seconds = elapsed.as_secs();
  let mut subsec_nanos = elapsed.subsec_nanos();
        if !state.borrow_mut::<TP>().allow_hrtime() {
    let reduced_time_precision = 2_000_000;     subsec_nanos -= subsec_nanos % reduced_time_precision;
  }
  if buf.len() < 8 {
    return;
  }
  let buf: &mut [u32] =
        unsafe { std::slice::from_raw_parts_mut(buf.as_mut_ptr() as _, 2) };
  buf[0] = seconds as u32;
  buf[1] = subsec_nanos;
}
#[allow(clippy::unused_async)]
#[op2(async(lazy), fast)]
pub async fn op_defer() {}