deno_node 0.182.0

Node compatibility for Deno
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
// Copyright 2018-2026 the Deno authors. MIT license.

use std::cell::Cell;
use std::cell::RefCell;
use std::ffi::c_void;
use std::net::ToSocketAddrs;
use std::ptr;

use deno_core::GarbageCollected;
use deno_core::JsBuffer;
use deno_core::OpState;
use deno_core::ResourceId;
use deno_core::op2;
use deno_core::uv_compat;
use deno_core::uv_compat::UvBuf;
use deno_core::uv_compat::UvConnect;
use deno_core::uv_compat::UvHandle;
use deno_core::uv_compat::UvLoop;
use deno_core::uv_compat::UvShutdown;
use deno_core::uv_compat::UvStream;
use deno_core::uv_compat::UvTcp;
use deno_core::uv_compat::UvWrite;
use deno_core::v8;
use deno_net::io::TcpStreamResource;
use deno_permissions::PermissionsContainer;
use socket2::SockAddr as Socket2SockAddr;

use super::handle_wrap::AsyncId;

#[derive(Clone, Copy, Debug, PartialEq, Eq)]
#[repr(i32)]
enum SocketType {
  Socket = 0,
  Server = 1,
}

struct StreamHandleData {
  js_object: Option<v8::Global<v8::Object>>,
  read_buf: Vec<u8>,
}

// Wraps a UvWrite request together with the write data buffer
// so the data stays alive until the write callback fires.
#[repr(C)]
struct WriteReq {
  uv_req: UvWrite,
  _data: Vec<u8>,
}

pub struct TCP {
  handle: RefCell<*mut UvTcp>,
  #[allow(dead_code, reason = "stored for future use")]
  socket_type: Cell<SocketType>,
  provider: i32,
  async_id: i64,
  // Owns the StreamHandleData. The raw pointer in handle.data
  // is a non-owning view into this same allocation.
  handle_data: RefCell<Option<Box<StreamHandleData>>>,
  closed: Cell<bool>,
  bytes_read: Cell<u64>,
  bytes_written: Cell<u64>,
}

// SAFETY: TCP pointers are traced by cppgc
unsafe impl GarbageCollected for TCP {
  fn trace(&self, _visitor: &mut v8::cppgc::Visitor) {}

  fn get_name(&self) -> &'static std::ffi::CStr {
    c"TCP"
  }
}

impl TCP {
  fn init_handle(&self, state: &mut OpState) {
    let loop_ptr: *mut UvLoop = &mut **state.borrow_mut::<Box<UvLoop>>();
    // SAFETY: loop_ptr and tcp are valid pointers for uv_tcp_init
    unsafe {
      let tcp = Box::into_raw(Box::new(uv_compat::new_tcp()));
      uv_compat::uv_tcp_init(loop_ptr, tcp);
      *self.handle.borrow_mut() = tcp;
    }
  }

  fn raw(&self) -> *mut UvTcp {
    *self.handle.borrow()
  }

  pub fn stream(&self) -> *mut UvStream {
    self.raw() as *mut UvStream
  }

  fn set_js_object(&self, obj: v8::Global<v8::Object>) {
    if let Some(ref mut data) = *self.handle_data.borrow_mut() {
      data.js_object = Some(obj);
    }
  }
}

unsafe fn context_from_loop(
  loop_ptr: *mut UvLoop,
) -> Option<v8::Local<'static, v8::Context>> {
  // SAFETY: NonNull<v8::Context> is layout-compatible with v8::Local<v8::Context>
  unsafe {
    let ctx_ptr = (*loop_ptr).data;
    if ctx_ptr.is_null() {
      return None;
    }
    Some(std::mem::transmute::<
      std::ptr::NonNull<v8::Context>,
      v8::Local<'_, v8::Context>,
    >(std::ptr::NonNull::new_unchecked(
      ctx_ptr as *mut v8::Context,
    )))
  }
}

unsafe extern "C" fn stream_alloc_cb(
  handle: *mut UvHandle,
  _suggested_size: usize,
  buf: *mut UvBuf,
) {
  // SAFETY: pointers are valid per libuv alloc callback contract
  unsafe {
    let data = (*handle).data as *mut StreamHandleData;
    if data.is_null() {
      (*buf).base = ptr::null_mut();
      (*buf).len = 0;
      return;
    }
    (*buf).base = (*data).read_buf.as_mut_ptr() as *mut _;
    (*buf).len = (*data).read_buf.len() as _;
  }
}

unsafe extern "C" fn stream_read_cb(
  stream: *mut UvStream,
  nread: isize,
  _buf: *const UvBuf,
) {
  // SAFETY: pointers are valid per libuv read callback contract
  unsafe {
    let data = (*stream).data as *mut StreamHandleData;
    if data.is_null() {
      return;
    }
    let js_obj = match (*data).js_object {
      Some(ref obj) => obj,
      None => return,
    };

    let context = match context_from_loop((*stream).loop_) {
      Some(c) => c,
      None => return,
    };
    v8::callback_scope!(unsafe let scope, context);
    v8::tc_scope!(let scope, scope);

    let this: v8::Local<v8::Object> = v8::Local::new(scope, js_obj);

    let key = v8::String::new(scope, "onread").unwrap();
    let onread = this.get(scope, key.into());

    if let Some(Ok(func)) = onread.map(v8::Local::<v8::Function>::try_from) {
      let nread_val = v8::Integer::new(scope, nread as i32);

      if nread > 0 {
        let len = nread as usize;
        let store = v8::ArrayBuffer::new(scope, len);
        let backing = store.get_backing_store();
        let src = std::slice::from_raw_parts((*data).read_buf.as_ptr(), len);
        let dst = &backing[..len];
        for (i, byte) in src.iter().enumerate() {
          dst[i].set(*byte);
        }
        let buf = v8::Uint8Array::new(scope, store, 0, len).unwrap();
        func.call(scope, this.into(), &[nread_val.into(), buf.into()]);
      } else {
        let undefined = v8::undefined(scope);
        func.call(scope, this.into(), &[nread_val.into(), undefined.into()]);
      }
    }
  }
}

unsafe extern "C" fn server_connection_cb(server: *mut UvStream, status: i32) {
  // SAFETY: pointers are valid per libuv connection callback contract
  unsafe {
    let data = (*server).data as *mut StreamHandleData;
    if data.is_null() {
      return;
    }
    let js_obj = match (*data).js_object {
      Some(ref obj) => obj,
      None => return,
    };

    let context = match context_from_loop((*server).loop_) {
      Some(c) => c,
      None => return,
    };
    v8::callback_scope!(unsafe let scope, context);
    v8::tc_scope!(let scope, scope);

    let this: v8::Local<v8::Object> = v8::Local::new(scope, js_obj);

    let key = v8::String::new(scope, "onconnection").unwrap();
    let onconnection = this.get(scope, key.into());

    if let Some(Ok(func)) =
      onconnection.map(v8::Local::<v8::Function>::try_from)
    {
      let status_val = v8::Integer::new(scope, status);
      func.call(scope, this.into(), &[status_val.into()]);
    }
  }
}

unsafe extern "C" fn write_cb(req: *mut UvWrite, _status: i32) {
  // SAFETY: pointer was allocated by Box::into_raw in write_buffer
  unsafe {
    // req is the first field of WriteReq (#[repr(C)]),
    // so the pointer is the same as the WriteReq pointer.
    let _ = Box::from_raw(req as *mut WriteReq);
  }
}

// Wraps a UvConnect request so it stays alive until the callback fires.
#[repr(C)]
struct ConnectReq {
  uv_req: UvConnect,
}

unsafe extern "C" fn connect_cb(req: *mut UvConnect, status: i32) {
  // SAFETY: pointers are valid per libuv connect callback contract
  unsafe {
    // The handle is the stream we connected on.
    let stream = (*req).handle as *mut UvStream;
    // Free the ConnectReq.
    let _ = Box::from_raw(req as *mut ConnectReq);

    if stream.is_null() {
      return;
    }
    let data = (*stream).data as *mut StreamHandleData;
    if data.is_null() {
      return;
    }
    let js_obj = match (*data).js_object {
      Some(ref obj) => obj,
      None => return,
    };

    let context = match context_from_loop((*stream).loop_) {
      Some(c) => c,
      None => return,
    };
    v8::callback_scope!(unsafe let scope, context);
    v8::tc_scope!(let scope, scope);

    let this: v8::Local<v8::Object> = v8::Local::new(scope, js_obj);

    let key = v8::String::new(scope, "onconnect").unwrap();
    let onconnect = this.get(scope, key.into());

    if let Some(Ok(func)) = onconnect.map(v8::Local::<v8::Function>::try_from) {
      let status_val = v8::Integer::new(scope, status);
      func.call(scope, this.into(), &[status_val.into()]);
    }
  }
}

unsafe extern "C" fn shutdown_cb(req: *mut UvShutdown, _status: i32) {
  // SAFETY: pointer was allocated by Box::into_raw in shutdown
  unsafe {
    let _ = Box::from_raw(req);
  }
}

unsafe extern "C" fn tcp_close_cb(handle: *mut UvHandle) {
  // SAFETY: pointer was allocated by Box::into_raw in init_handle
  unsafe {
    // Handle has been fully removed from the loop's data structures.
    // Now safe to free the UvTcp memory.
    let _ = Box::from_raw(handle as *mut UvTcp);
  }
}

#[op2]
impl TCP {
  #[constructor]
  #[cppgc]
  fn new(state: &mut OpState, #[smi] socket_type: i32) -> TCP {
    let async_id = state.borrow_mut::<AsyncId>().next();
    const PROVIDER_TCPWRAP: i32 = 14;
    let tcp = TCP {
      handle: RefCell::new(ptr::null_mut()),
      socket_type: Cell::new(if socket_type == 1 {
        SocketType::Server
      } else {
        SocketType::Socket
      }),
      provider: PROVIDER_TCPWRAP,
      async_id,
      handle_data: RefCell::new(None),
      closed: Cell::new(false),
      bytes_read: Cell::new(0),
      bytes_written: Cell::new(0),
    };

    tcp.init_handle(state);

    // Create handle data owned by the handle_data RefCell.
    // Store a raw (non-owning) pointer in the libuv handle for callbacks.
    let handle_data = Box::new(StreamHandleData {
      js_object: None,
      read_buf: vec![0u8; 65536],
    });
    let data_ptr =
      &*handle_data as *const StreamHandleData as *mut StreamHandleData;
    // SAFETY: handle pointer is valid and initialized by init_handle above
    unsafe {
      (*(tcp.raw() as *mut UvHandle)).data = data_ptr as *mut c_void;
    }
    tcp.handle_data.replace(Some(handle_data));

    tcp
  }

  #[getter]
  fn provider(&self) -> i32 {
    self.provider
  }

  #[fast]
  fn get_async_id(&self) -> f64 {
    self.async_id as f64
  }

  #[fast]
  fn get_provider_type(&self) -> i32 {
    self.provider
  }

  #[nofast]
  fn set_owner(&self, #[this] this: v8::Global<v8::Object>) {
    self.set_js_object(this);
  }

  #[fast]
  fn open(&self, #[smi] fd: i32) -> i32 {
    // SAFETY: tcp handle is valid; fd is checked before use
    unsafe {
      let tcp = self.raw();
      if tcp.is_null() {
        return -1;
      }
      // Set non-blocking mode on the socket
      #[cfg(unix)]
      {
        let flags = libc::fcntl(fd, libc::F_GETFL);
        if flags != -1 {
          libc::fcntl(fd, libc::F_SETFL, flags | libc::O_NONBLOCK);
        }
      }
      #[cfg(windows)]
      {
        use windows_sys::Win32::Networking::WinSock::FIONBIO;
        use windows_sys::Win32::Networking::WinSock::ioctlsocket;
        let mut nonblocking: u32 = 1;
        ioctlsocket(fd as usize, FIONBIO, &mut nonblocking);
      }
      // For C libuv, use uv_tcp_open to assign an existing fd
      uv_compat::uv_tcp_open(tcp, fd)
    }
  }

  #[fast]
  fn open_from_rid(&self, state: &mut OpState, #[smi] rid: ResourceId) -> i32 {
    let tcp = self.raw();
    if tcp.is_null() {
      return -1;
    }
    let fd = state
      .resource_table
      .get::<TcpStreamResource>(rid)
      .ok()
      .and_then(|r| r.dup_raw_fd());
    match fd {
      // SAFETY: tcp is a valid initialized handle (null-checked above),
      // fd is a valid dup'd descriptor. uv_tcp_open takes ownership of
      // fd in all cases (closes on failure via std_stream drop).
      Some(fd) => unsafe { uv_compat::uv_tcp_open(tcp, fd) },
      None => -1,
    }
  }

  #[nofast]
  fn bind(
    &self,
    state: &mut OpState,
    #[string] address: &str,
    #[smi] port: i32,
  ) -> Result<i32, deno_permissions::PermissionCheckError> {
    state
      .borrow_mut::<PermissionsContainer>()
      .check_net(&(address, Some(port as u16)), "node:net.listen()")?;

    let addr_str = format!("{}:{}", address, port);
    let socket_addr = match addr_str.to_socket_addrs() {
      Ok(mut addrs) => match addrs.next() {
        Some(addr) => addr,
        None => return Ok(-1),
      },
      Err(_) => return Ok(-1),
    };

    // SAFETY: tcp handle is valid; socket2 SockAddr is properly initialized
    unsafe {
      let tcp = self.raw();
      if tcp.is_null() {
        return Ok(-1);
      }
      let sock_addr = Socket2SockAddr::from(socket_addr);
      Ok(uv_compat::uv_tcp_bind(
        tcp,
        sock_addr.as_ptr() as *const _,
        #[allow(clippy::unnecessary_cast, reason = "depends on platform")]
        {
          sock_addr.len() as u32
        },
        0,
      ))
    }
  }

  #[nofast]
  fn bind6(
    &self,
    state: &mut OpState,
    #[string] address: &str,
    #[smi] port: i32,
  ) -> Result<i32, deno_permissions::PermissionCheckError> {
    state
      .borrow_mut::<PermissionsContainer>()
      .check_net(&(address, Some(port as u16)), "node:net.listen()")?;

    let addr_str = format!("{}:{}", address, port);
    let socket_addr = match addr_str.to_socket_addrs() {
      Ok(mut addrs) => match addrs.next() {
        Some(addr) => addr,
        None => return Ok(-1),
      },
      Err(_) => return Ok(-1),
    };

    // SAFETY: tcp handle is valid; socket2 SockAddr is properly initialized
    unsafe {
      let tcp = self.raw();
      if tcp.is_null() {
        return Ok(-1);
      }
      let sock_addr = Socket2SockAddr::from(socket_addr);
      Ok(uv_compat::uv_tcp_bind(
        tcp,
        sock_addr.as_ptr() as *const _,
        #[allow(clippy::unnecessary_cast, reason = "on some platforms")]
        {
          sock_addr.len() as u32
        },
        0,
      ))
    }
  }

  #[fast]
  fn listen(&self, #[smi] backlog: i32) -> i32 {
    // SAFETY: stream pointer is valid and initialized
    unsafe {
      let stream = self.stream();
      if stream.is_null() {
        return -1;
      }
      uv_compat::uv_listen(stream, backlog, Some(server_connection_cb))
    }
  }

  #[fast]
  fn accept(&self, #[cppgc] client: &TCP) -> i32 {
    // SAFETY: server and client stream pointers are valid and initialized
    unsafe {
      let server_stream = self.stream();
      let client_stream = client.stream();
      if server_stream.is_null() || client_stream.is_null() {
        return -1;
      }
      uv_compat::uv_accept(server_stream, client_stream)
    }
  }

  #[fast]
  fn read_start(&self) -> i32 {
    // SAFETY: stream pointer is valid and initialized
    unsafe {
      let stream = self.stream();
      if stream.is_null() {
        return -1;
      }
      uv_compat::uv_read_start(
        stream,
        Some(stream_alloc_cb),
        Some(stream_read_cb),
      )
    }
  }

  #[fast]
  fn read_stop(&self) -> i32 {
    // SAFETY: stream pointer is valid and initialized
    unsafe {
      let stream = self.stream();
      if stream.is_null() {
        return -1;
      }
      uv_compat::uv_read_stop(stream)
    }
  }

  fn write_buffer(&self, #[buffer] data: JsBuffer) -> i32 {
    // SAFETY: stream pointer is valid; WriteReq is freed in write_cb
    unsafe {
      let stream = self.stream();
      if stream.is_null() {
        return -1;
      }
      // Copy data into a WriteReq so it lives until write_cb fires.
      let data_vec = data.to_vec();
      let data_len = data_vec.len();
      let mut write_req = Box::new(WriteReq {
        uv_req: uv_compat::new_write(),
        _data: data_vec,
      });
      let buf = UvBuf {
        base: write_req._data.as_mut_ptr() as *mut _,
        len: data_len as _,
      };
      let req_ptr = &mut write_req.uv_req as *mut UvWrite;
      let _ = Box::into_raw(write_req); // leak; freed in write_cb
      let ret = uv_compat::uv_write(req_ptr, stream, &buf, 1, Some(write_cb));
      if ret != 0 {
        // Failed to queue write, reclaim the WriteReq
        let _ = Box::from_raw(req_ptr as *mut WriteReq);
      } else {
        self
          .bytes_written
          .set(self.bytes_written.get() + data_len as u64);
      }
      ret
    }
  }

  #[fast]
  fn shutdown(&self) -> i32 {
    // SAFETY: stream pointer is valid; req is freed in shutdown_cb
    unsafe {
      let stream = self.stream();
      if stream.is_null() {
        return -1;
      }
      let req = Box::into_raw(Box::new(uv_compat::new_shutdown()));
      let ret = uv_compat::uv_shutdown(req, stream, Some(shutdown_cb));
      if ret != 0 {
        let _ = Box::from_raw(req);
      }
      ret
    }
  }

  #[fast]
  fn set_no_delay(&self, enable: bool) -> i32 {
    // SAFETY: tcp handle pointer is valid and initialized
    unsafe {
      let tcp = self.raw();
      if tcp.is_null() {
        return -1;
      }
      uv_compat::uv_tcp_nodelay(tcp, enable as i32)
    }
  }

  #[nofast]
  fn connect(
    &self,
    state: &mut OpState,
    #[string] address: &str,
    #[smi] port: i32,
  ) -> Result<i32, deno_permissions::PermissionCheckError> {
    state
      .borrow_mut::<PermissionsContainer>()
      .check_net(&(address, Some(port as u16)), "node:net.connect()")?;

    let addr_str = format!("{}:{}", address, port);
    let socket_addr = match addr_str.to_socket_addrs() {
      Ok(mut addrs) => match addrs.next() {
        Some(addr) => addr,
        None => return Ok(-1),
      },
      Err(_) => return Ok(-1),
    };

    // SAFETY: tcp handle is valid; ConnectReq freed in connect_cb
    unsafe {
      let tcp = self.raw();
      if tcp.is_null() {
        return Ok(-1);
      }
      let sock_addr = Socket2SockAddr::from(socket_addr);
      let mut connect_req = Box::new(ConnectReq {
        uv_req: uv_compat::new_connect(),
      });
      let req_ptr = &mut connect_req.uv_req as *mut UvConnect;
      let _ = Box::into_raw(connect_req); // leak; freed in connect_cb
      let ret = uv_compat::uv_tcp_connect(
        req_ptr,
        tcp,
        sock_addr.as_ptr() as *const _,
        Some(connect_cb),
      );
      if ret != 0 {
        // Failed, reclaim the ConnectReq
        let _ = Box::from_raw(req_ptr as *mut ConnectReq);
      }
      Ok(ret)
    }
  }

  #[serde]
  fn getpeername(&self) -> Option<SockAddrInfo> {
    // SAFETY: tcp handle is valid; storage is properly sized
    unsafe {
      let tcp = self.raw();
      if tcp.is_null() {
        return None;
      }
      let mut storage = std::mem::MaybeUninit::<socket2::SockAddr>::uninit();
      let mut len = std::mem::size_of::<socket2::SockAddr>() as i32;
      let ret = uv_compat::uv_tcp_getpeername(
        tcp,
        storage.as_mut_ptr() as *mut _,
        &mut len,
      );
      if ret != 0 {
        return None;
      }
      sockaddr_from_socket2(&storage.assume_init())
    }
  }

  #[serde]
  fn getsockname(&self) -> Option<SockAddrInfo> {
    // SAFETY: tcp handle is valid; storage is properly sized
    unsafe {
      let tcp = self.raw();
      if tcp.is_null() {
        return None;
      }
      let mut storage = std::mem::MaybeUninit::<socket2::SockAddr>::uninit();
      let mut len = std::mem::size_of::<socket2::SockAddr>() as i32;
      let ret = uv_compat::uv_tcp_getsockname(
        tcp,
        storage.as_mut_ptr() as *mut _,
        &mut len,
      );
      if ret != 0 {
        return None;
      }
      sockaddr_from_socket2(&storage.assume_init())
    }
  }

  #[fast]
  fn get_bytes_read(&self) -> f64 {
    self.bytes_read.get() as f64
  }

  #[fast]
  fn get_bytes_written(&self) -> f64 {
    self.bytes_written.get() as f64
  }

  #[fast]
  fn detach(&self) {
    if self.closed.get() {
      return;
    }
    self.closed.set(true);
    *self.handle.borrow_mut() = ptr::null_mut();
    // Drop the owned StreamHandleData since the handle's data pointer
    // has already been overwritten by consume_stream.
    self.handle_data.replace(None);
  }

  #[fast]
  fn close(&self) {
    if self.closed.get() {
      return;
    }
    self.closed.set(true);
    // SAFETY: tcp handle is valid; freed in tcp_close_cb after uv_close
    unsafe {
      let tcp = self.raw();
      if !tcp.is_null() {
        // Null out the handle's data pointer (non-owning).
        (*(tcp as *mut UvHandle)).data = ptr::null_mut();
        // Use uv_close (not uv_tcp_close) so the handle is properly:
        // 1. Removed from the loop's handle queue
        // 2. Pending writes cancelled with UV_ECANCELED
        // 3. Handle memory freed only in the callback (after libuv is done)
        uv_compat::uv_close(tcp as *mut UvHandle, Some(tcp_close_cb));
      }
      *self.handle.borrow_mut() = ptr::null_mut();
    }
    // Drop the owned StreamHandleData (single owner).
    self.handle_data.replace(None);
  }

  #[fast]
  fn unref(&self) {
    let tcp = self.raw();
    // SAFETY: tcp handle pointer is valid and initialized
    unsafe {
      if !tcp.is_null() {
        uv_compat::uv_unref(tcp.cast());
      }
    }
  }
}

// -- helpers --

#[derive(serde::Serialize)]
struct SockAddrInfo {
  address: String,
  port: u16,
  family: String,
}

fn sockaddr_from_socket2(
  sock_addr: &socket2::SockAddr,
) -> Option<SockAddrInfo> {
  if let Some(addr) = sock_addr.as_socket_ipv4() {
    Some(SockAddrInfo {
      address: addr.ip().to_string(),
      port: addr.port(),
      family: "IPv4".to_string(),
    })
  } else {
    sock_addr.as_socket_ipv6().map(|addr| SockAddrInfo {
      address: addr.ip().to_string(),
      port: addr.port(),
      family: "IPv6".to_string(),
    })
  }
}