mod image_ops;
mod op_create_image_bitmap;
pub use image;
use image::ColorType;
use op_create_image_bitmap::op_create_image_bitmap;
#[derive(Debug, thiserror::Error, deno_error::JsError)]
pub enum CanvasError {
#[class(type)]
#[error("Unsupported color type and bit depth: '{0:?}'")]
UnsupportedColorType(ColorType),
#[class("DOMExceptionInvalidStateError")]
#[error("Cannot decode image '{0}'")]
InvalidImage(image::ImageError),
#[class("DOMExceptionInvalidStateError")]
#[error("The chunk data is not big enough with the specified width: {0} and height: {1}")]
NotBigEnoughChunk(u32, u32),
#[class("DOMExceptionInvalidStateError")]
#[error("The width: {0} or height: {1} could not be zero")]
InvalidSizeZero(u32, u32),
#[class(generic)]
#[error(transparent)]
Lcms(#[from] lcms2::Error),
#[class(generic)]
#[error(transparent)]
Image(#[from] image::ImageError),
}
impl CanvasError {
fn image_error_to_invalid_image(error: image::ImageError) -> Self {
CanvasError::InvalidImage(error)
}
}
deno_core::extension!(
deno_canvas,
deps = [deno_webidl, deno_web, deno_webgpu],
ops = [op_create_image_bitmap],
lazy_loaded_esm = ["01_image.js"],
);