use coord::TileCoord;
use tile_source::TileSourceId;
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
pub struct Tile {
pub coord: TileCoord,
pub source_id: TileSourceId,
}
impl Tile {
pub fn new(coord: TileCoord, source_id: TileSourceId) -> Tile {
Tile {
coord,
source_id,
}
}
}