use buffer::{Buffer, DrawMode};
use cgmath::Transform;
use context::Context;
use coord::{LatLonRad, ScreenCoord, View};
use orthografic_view::OrthograficView;
use program::Program;
use std::ffi::CStr;
use tile_atlas::{TileAtlas, VisibleTilesProvider};
use tile_cache::TileCache;
use tile_source::TileSource;
use vertex_attrib::VertexAttribParams;
#[derive(Debug)]
pub struct OrthoTileLayer {
program: Program,
buffer: Buffer,
}
#[derive(Copy, Clone, Debug)]
pub struct LatScreenEllipse {
pub center: ScreenCoord,
pub radius_x: f64,
pub radius_y: f64,
pub ref_angle: f64,
}
impl LatScreenEllipse {
fn new(view_center: LatLonRad, viewport_size: (u32, u32), sphere_radius: f64, lat: f64) -> Self {
LatScreenEllipse {
center: ScreenCoord {
x: f64::from(viewport_size.0) * 0.5,
y: f64::from(viewport_size.1) * 0.5 * (lat - view_center.lat).sin() * sphere_radius,
},
radius_x: lat.cos() * sphere_radius,
radius_y: lat.cos() * -view_center.lat.sin() * sphere_radius,
ref_angle: view_center.lon,
}
}
}
impl OrthoTileLayer {
pub fn new(
cx: &mut Context,
atlas: &TileAtlas,
) -> OrthoTileLayer
{
let buffer = Buffer::new(cx, &[], 0);
cx.bind_buffer(buffer.id());
let mut program = Program::new(
cx,
include_bytes!("../shader/ortho_tile.vert"),
include_bytes!("../shader/ortho_tile.frag"),
).unwrap();
program.add_texture(cx, atlas.texture(), CStr::from_bytes_with_nul(b"tex_map\0").unwrap());
program.add_attribute(
cx,
CStr::from_bytes_with_nul(b"position\0").unwrap(),
&VertexAttribParams::new(3, 9, 0)
);
program.add_attribute(
cx,
CStr::from_bytes_with_nul(b"tex_coord\0").unwrap(),
&VertexAttribParams::new(2, 9, 3)
);
program.add_attribute(
cx,
CStr::from_bytes_with_nul(b"tex_minmax\0").unwrap(),
&VertexAttribParams::new(4, 9, 5)
);
OrthoTileLayer {
program,
buffer,
}
}
pub fn prepare_draw(&mut self, cx: &mut Context, atlas: &TileAtlas) {
self.program.enable_vertex_attribs(cx);
self.program.set_vertex_attribs(cx, &self.buffer);
cx.set_active_texture_unit(atlas.texture().unit());
}
pub fn draw(
&mut self,
cx: &mut Context,
ortho: &OrthograficView,
source: &TileSource,
cache: &mut TileCache,
tile_atlas: &mut TileAtlas,
) -> Result<usize, usize> {
cache.set_view_location(View {
source_id: source.id(),
zoom: ortho.tile_zoom(),
center: ortho.center,
});
let transform = ortho.transformation_matrix();
let visible_tiles = ortho.visible_tiles();
let mut remainder = visible_tiles.as_slice();
let mut num_draws = 0;
let mut max_tiles_to_use = cache.max_tiles();
loop {
let (textured_visible_tiles, remainder_opt, used_tiles) = {
tile_atlas.textured_visible_tiles(
cx,
remainder,
max_tiles_to_use,
source,
cache,
)
};
max_tiles_to_use = max_tiles_to_use.saturating_sub(used_tiles);
let mut vertex_data = Vec::with_capacity(textured_visible_tiles.len() * 9 * 16);
for tvt in &textured_visible_tiles {
let minmax = [
tvt.tex_minmax.x1 as f32,
tvt.tex_minmax.y1 as f32,
tvt.tex_minmax.x2 as f32,
tvt.tex_minmax.y2 as f32,
];
let subdivision = 6u32.saturating_sub(tvt.tile_coord.zoom).max(2);
for (tc, sub_tile) in tvt.tile_coord.children_iter(subdivision) {
let ll_nw = tc.latlon_rad_north_west();
let ll_se = tc.latlon_rad_south_east();
let ll_ne = LatLonRad::new(ll_nw.lat, ll_se.lon);
let ll_sw = LatLonRad::new(ll_se.lat, ll_nw.lon);
let p1 = transform.transform_point(ll_nw.to_sphere_point3());
let p2 = transform.transform_point(ll_ne.to_sphere_point3());
let p3 = transform.transform_point(ll_se.to_sphere_point3());
let p4 = transform.transform_point(ll_sw.to_sphere_point3());
if (p1.z + p3.z) * 0.5 > 0.0 {
continue;
}
let texrect = tvt.tex_rect.subdivide(&sub_tile);
let p1 = [p1.x as f32, p1.y as f32, p1.z as f32, texrect.x1 as f32, texrect.y1 as f32];
let p2 = [p2.x as f32, p2.y as f32, p2.z as f32, texrect.x2 as f32, texrect.y1 as f32];
let p3 = [p3.x as f32, p3.y as f32, p3.z as f32, texrect.x2 as f32, texrect.y2 as f32];
let p4 = [p4.x as f32, p4.y as f32, p4.z as f32, texrect.x1 as f32, texrect.y2 as f32];
vertex_data.extend(&p1);
vertex_data.extend(&minmax);
vertex_data.extend(&p2);
vertex_data.extend(&minmax);
vertex_data.extend(&p3);
vertex_data.extend(&minmax);
vertex_data.extend(&p1);
vertex_data.extend(&minmax);
vertex_data.extend(&p3);
vertex_data.extend(&minmax);
vertex_data.extend(&p4);
vertex_data.extend(&minmax);
}
}
self.buffer.set_data(cx, &vertex_data, vertex_data.len() / 4);
self.buffer.draw(cx, &self.program, DrawMode::Triangles);
num_draws += 1;
debug!("draw #{}: tvt.len() = {}, remainder = {:?}, max_tiles = {}",
num_draws,
textured_visible_tiles.len(),
remainder_opt.map(|r| r.len()),
max_tiles_to_use);
if max_tiles_to_use == 0 {
warn!("tile cache is too small for this view.");
return Err(num_draws);
}
match remainder_opt {
None => return Ok(num_draws),
Some(new_remainder) => {
if new_remainder.len() >= remainder.len() {
warn!("failed to draw all tiles. number of remaining tiles did not decrease.");
return Err(num_draws);
} else {
remainder = new_remainder;
}
},
}
}
}
}