deloxide 0.2.0-pre

Deloxide scrubs your threads clean by detecting deadlocks in real time—keeping your system smooth, safe, and corrosion-free. 🦀🧼🔒
Documentation
deloxide-0.2.0-pre has been yanked.

Deloxide - Cross-Language Deadlock Detector

Rust License: Coffeeware

[!IMPORTANT] Deloxide is currently under active development. We recently released version 0.2.0-pre (up from v0.1.1), introducing RwLock support and making several API changes. At this time, RwLock is fully supported except for visualization. If you require visualization for RwLock, please wait for the next major release.

Deloxide is a cross-language deadlock detection library with visualization support. It tracks mutex and reader-writer lock operations in multi-threaded applications to detect, report, and visualize potential deadlocks in real-time.

Features

  • Real-time deadlock detection - Detects deadlocks as they happen
  • Cross-language support - Core implementation in Rust with C bindings
  • Thread & lock tracking - Monitors relationships between threads and locks (Mutex and RwLock)
  • Visualization - Web-based visualization of thread-lock relationships
  • Low overhead - Designed to be lightweight for use in production systems
  • Easy integration - Simple API for both Rust and C/C++
  • Stress testing - Optional feature to increase deadlock manifestation during testing

Project Architecture

How Deloxide Works

  1. Initialization: The application initializes Deloxide with optional logging and callback settings.

  2. Resource Creation: When threads, mutexes, and reader-writer locks are created, they're registered with the deadlock detector.

  3. Lock Operations: When a thread attempts to acquire a lock:

    • The attempt is recorded by the detector
    • If the lock is already held by another thread, a "wait-for" edge is added
    • The detector checks for cycles in the "wait-for" graph
    • If a cycle is found, a deadlock is reported
  4. Deadlock Detection: When a deadlock is detected, the callback is invoked with detailed information, including which threads are involved and which locks they're waiting for.

  5. Visualization: The showcase function can be called (automatically in the callback or manually) to visualize the thread-lock interactions in a web browser.

Core Components

  1. Deadlock Detection Engine

    • Maintains a "wait-for" graph of thread dependencies
    • Detects cycles in the graph to identify potential deadlocks
    • Reports detected deadlocks through a configurable callback
  2. Resource Tracking

    • Tracks threads and locks as resources with lifecycles
    • Manages parent-child relationships between threads
    • Automatically cleans up resources when threads exit
  3. Logging and Visualization

    • Records thread-lock interactions to a log file
    • Processes logs for visualization in a web browser
    • Provides automatic visualization when deadlocks are detected
  4. Cross-Language Support

    • Rust API with Mutex, RwLock, and Thread types
    • C API through FFI bindings in deloxide.h
    • Simple macros for C to handle common operations
  5. Stress Testing (Optional with stress-testing feature)

    • Strategically delays threads to increase deadlock probability
    • Multiple strategies for different testing scenarios
    • Available as an opt-in feature for testing environments

Quick Start

Rust

use deloxide::{Deloxide, Mutex, Thread};
use std::sync::Arc;
use std::time::Duration;
use std::thread;

fn main() {
    // Initialize the detector with a deadlock callback
    Deloxide::new()
        .with_log("deadlock.log")
        .callback(|info| {
            eprintln!("Deadlock detected! Cycle: {:?}", info.thread_cycle);
            // Automatically show visualization in browser
            deloxide::showcase_this().expect("Failed to launch visualization");
        })
        .start()
        .expect("Failed to initialize detector");

    // Create two mutexes
    let mutex_a = Arc::new(Mutex::new("Resource A"));
    let mutex_b = Arc::new(Mutex::new("Resource B"));

    // Create deadlock between two threads
    let mutex_a_clone = Arc::clone(&mutex_a);
    let mutex_b_clone = Arc::clone(&mutex_b);

    let _t1 = Thread::spawn(move || {
        let _a = mutex_a.lock().unwrap();
        thread::sleep(Duration::from_millis(100));
        let _b = mutex_b.lock().unwrap();
    });

    let _t2 = Thread::spawn(move || {
        let _b = mutex_b_clone.lock().unwrap();
        thread::sleep(Duration::from_millis(100));
        let _a = mutex_a_clone.lock().unwrap();
    });

    thread::sleep(Duration::from_secs(1));
}

RwLock Example

use deloxide::{Deloxide, RwLock, Thread};
use std::sync::Arc;
use std::time::Duration;
use std::thread;

fn main() {
    // Initialize the detector with a deadlock callback
    Deloxide::new()
        .with_log("deadlock.log")
        .callback(|info| {
            eprintln!("Deadlock detected! Cycle: {:?}", info.thread_cycle);
            deloxide::showcase_this().expect("Failed to launch visualization");
        })
        .start()
        .expect("Failed to initialize detector");

    // Create an RwLock
    let rwlock = Arc::new(RwLock::new("Shared Resource"));

    // Multiple reader threads
    for i in 0..3 {
        let rwlock_clone = Arc::clone(&rwlock);
        Thread::spawn(move || {
            let read_guard = rwlock_clone.read();
            println!("Reader {} acquired read lock", i);
            thread::sleep(Duration::from_millis(100));
            // Read lock is automatically released when guard is dropped
        });
    }

    // Writer thread that tries to upgrade (potential deadlock)
    let rwlock_clone = Arc::clone(&rwlock);
    Thread::spawn(move || {
        let read_guard = rwlock_clone.read();
        println!("Writer acquired read lock, attempting to upgrade...");
        thread::sleep(Duration::from_millis(50));
        let write_guard = rwlock_clone.write(); // This will deadlock!
        println!("Writer acquired write lock");
    });

    thread::sleep(Duration::from_secs(1));
}

C

find deloxide.h in include/deloxide.h

#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
#include "deloxide.h"

void deadlock_callback(const char* json_info) {
    printf("Deadlock detected! Details:\n%s\n", json_info);
    // Automatically show visualization in browser
    deloxide_showcase_current();
}

void* worker1(void* arg) {
    void* mutex_a = ((void**)arg)[0];
    void* mutex_b = ((void**)arg)[1];
    
    LOCK(mutex_a);
    printf("Thread 1 acquired lock A\n");
    usleep(100000);  // 100 ms
    
    LOCK(mutex_b);
    printf("Thread 1 acquired lock B\n");
    
    return NULL;
}

void* worker2(void* arg) {
    void* mutex_a = ((void**)arg)[0];
    void* mutex_b = ((void**)arg)[1];
    
    LOCK(mutex_b);
    printf("Thread 2 acquired lock B\n");
    usleep(100000);  // 100 ms
    
    LOCK(mutex_a);
    printf("Thread 2 acquired lock A\n");
    
    return NULL;
}

DEFINE_TRACKED_THREAD(worker1)
DEFINE_TRACKED_THREAD(worker2)

int main() {
    // Initialize with deadlock callback
    deloxide_init("deadlock.log", deadlock_callback);
    
    // Create mutexes
    void* mutex_a = deloxide_create_mutex();
    void* mutex_b = deloxide_create_mutex();
    
    // Set up thread arguments
    void* thread1_args[2] = {mutex_a, mutex_b};
    void* thread2_args[2] = {mutex_a, mutex_b};
    
    // Create threads
    pthread_t t1, t2;
    CREATE_TRACKED_THREAD(t1, worker1, thread1_args);
    CREATE_TRACKED_THREAD(t2, worker2, thread2_args);
    
    sleep(1);
    
    return 0;
}

C RwLock Example

#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
#include "deloxide.h"

void deadlock_callback(const char* json_info) {
    printf("Deadlock detected! Details:\n%s\n", json_info);
    deloxide_showcase_current();
}

void* reader_worker(void* arg) {
    void* rwlock = (void*)arg;
    
    RWLOCK_READ(rwlock);
    printf("Reader acquired read lock\n");
    usleep(100000);  // 100 ms
    RWLOCK_UNLOCK_READ(rwlock);
    printf("Reader released read lock\n");
    
    return NULL;
}

void* writer_worker(void* arg) {
    void* rwlock = (void*)arg;
    
    RWLOCK_READ(rwlock);
    printf("Writer acquired read lock, attempting to upgrade...\n");
    usleep(50000);  // 50 ms
    RWLOCK_WRITE(rwlock);  // This will deadlock!
    printf("Writer acquired write lock\n");
    RWLOCK_UNLOCK_WRITE(rwlock);
    RWLOCK_UNLOCK_READ(rwlock);
    
    return NULL;
}

DEFINE_TRACKED_THREAD(reader_worker)
DEFINE_TRACKED_THREAD(writer_worker)

int main() {
    // Initialize with deadlock callback
    deloxide_init("deadlock.log", deadlock_callback);
    
    // Create RwLock
    void* rwlock = deloxide_create_rwlock();
    
    // Create multiple reader threads
    pthread_t readers[3];
    for (int i = 0; i < 3; ++i) {
        CREATE_TRACKED_THREAD(readers[i], reader_worker, rwlock);
    }
    
    // Create writer thread
    pthread_t writer;
    CREATE_TRACKED_THREAD(writer, writer_worker, rwlock);
    
    sleep(1);
    
    return 0;
}

Stress Testing

Deloxide includes an optional stress testing feature to increase the probability of deadlock manifestation during testing. This feature helps expose potential deadlocks by strategically delaying threads at critical points.

Enabling Stress Testing

In Rust:

Enable the feature in your Cargo.toml:

[dependencies]
deloxide = { version = "0.2.0-pre", features = ["stress-test"] }

Then use the stress testing API:

// With random preemption strategy
Deloxide::new()
    .with_log("deadlock.log")
    .with_random_stress()
    .callback(|info| {
        eprintln!("Deadlock detected! Cycle: {:?}", info.thread_cycle);
    })
    .start()
    .expect("Failed to initialize detector");

// Or with component-based strategy and custom configuration
use deloxide::StressConfig;

Deloxide::new()
    .with_log("deadlock.log")
    .with_component_stress()
    .with_stress_config(StressConfig {
        preemption_probability: 0.8,
        min_delay_ms: 5,
        max_delay_ms: 20,
        preempt_after_release: true,
    })
    .start()
    .expect("Failed to initialize detector");

In C:

Build Deloxide with the stress-test feature enabled, then:

// Enable random preemption stress testing (70% probability, 1-10ms delays)
deloxide_enable_random_stress(0.7, 1, 10);

// Or enable component-based stress testing
deloxide_enable_component_stress(5, 15);

// Initialize detector
deloxide_init("deadlock.log", deadlock_callback);

Stress Testing Modes

  • Random Preemption: Randomly delays threads before lock acquisitions with configurable probability
  • Component-Based: Analyzes lock acquisition patterns and intelligently targets delays to increase deadlock probability

Building and Installation

Rust

Deloxide is available on crates.io. You can add it as a dependency in your Cargo.toml:

[dependencies]
deloxide = "0.2.0-pre"

With stress testing:

[dependencies]
deloxide = { version = "0.2.0-pre", features = ["stress-test"] }

Or install the CLI tool to showcase deadlock logs directly:

cargo install deloxide
deloxide my_deadlock.log  # Opens visualization in browser

For development builds:

# Standard build
cargo build --release

# With stress testing feature
cargo build --release --features stress-test

C

For C programs, you'll need to compile the Rust library and link against it:

# Build the Rust library
cargo build --release

# With stress testing feature
cargo build --release --features stress-test

# Compile your C program with Deloxide
gcc -Iinclude your_program.c -Ltarget/release -ldeloxide -lpthread -o your_program

A Makefile is included in the repository to simplify building and testing with C programs. It handles building the Rust library and compiling the C test programs automatically.

Visualization

Deloxide includes a web-based visualization tool. After detecting a deadlock, use the showcase feature to view it in your browser:

// In Rust
deloxide::showcase("deadlock_log.log").expect("Failed to launch visualization");

// Or for the currently active log
deloxide::showcase_this().expect("Failed to launch visualization");
// In C
deloxide_showcase("deadlock_log.log");

// Or for the currently active log
deloxide_showcase_current();

You can also automatically launch the visualization when a deadlock is detected by calling the showcase function in your deadlock callback.

Additionally, you can manually upload a log file to visualize deadlocks through the web interface:

Deloxide Showcase

API Reference

Rust API

Mutex

use deloxide::Mutex;

let mutex = Mutex::new(data);
let guard = mutex.lock();  // Acquire lock
// Use guard to access data
// Lock is automatically released when guard is dropped

RwLock

use deloxide::RwLock;

let rwlock = RwLock::new(data);

// Read operations (shared access)
let read_guard = rwlock.read();
// Multiple readers can access simultaneously
// Lock is automatically released when guard is dropped

// Write operations (exclusive access)
let write_guard = rwlock.write();
// Only one writer can access at a time
// Lock is automatically released when guard is dropped

// Try operations (non-blocking)
if let Some(read_guard) = rwlock.try_read() {
    // Read lock acquired immediately
}

if let Some(write_guard) = rwlock.try_write() {
    // Write lock acquired immediately
}

C API

Mutex Functions

// Create and destroy
void* mutex = deloxide_create_mutex();
deloxide_destroy_mutex(mutex);

// Lock and unlock
deloxide_lock_mutex(mutex);
deloxide_unlock_mutex(mutex);

// Convenience macros
LOCK_MUTEX(mutex);
UNLOCK_MUTEX(mutex);

RwLock Functions

// Create and destroy
void* rwlock = deloxide_create_rwlock();
deloxide_destroy_rwlock(rwlock);

// Read operations
deloxide_rw_lock_read(rwlock);
deloxide_rw_unlock_read(rwlock);

// Write operations
deloxide_rw_lock_write(rwlock);
deloxide_rw_unlock_write(rwlock);

// Convenience macros
RWLOCK_READ(rwlock);
RWLOCK_UNLOCK_READ(rwlock);
RWLOCK_WRITE(rwlock);
RWLOCK_UNLOCK_WRITE(rwlock);

Common Deadlock Scenarios

Mutex Deadlocks

  1. Circular Wait: Thread A holds lock 1 and waits for lock 2, while Thread B holds lock 2 and waits for lock 1
  2. Resource Ordering: Locks acquired in different orders by different threads
  3. Nested Locks: Complex scenarios with multiple levels of lock nesting

RwLock Deadlocks

  1. Upgrade Deadlock: A thread holds a read lock and tries to upgrade to a write lock while other readers are active
  2. Writer Starvation: Multiple readers prevent a writer from acquiring the lock
  3. Mixed Lock Scenarios: Combinations of RwLock and Mutex that create circular dependencies

Documentation

For more detailed documentation:

  • Crates.io: https://crates.io/crates/deloxide
  • Rust Docs: https://docs.rs/deloxide
  • C API: See include/deloxide.h and https://docs.rs/deloxide/latest/deloxide/ffi/index.html

Performance & Evaluation

This part outlines the performance, deadlock detection capabilities, and robustness of Deloxide. We compare it against standard Rust mutexes (std::sync::Mutex), parking_lot::Mutex (with its deadlock_detection feature), and the no_deadlocks library.

Key Takeaways (TL;DR):

  • Performance: Deloxide introduces a manageable performance overhead in many common scenarios but can be more significant under heavy lock contention.
  • Deadlock Detection: Deloxide's optional stress testing modes are exceptionally effective at uncovering hard-to-find "Heisenbug" deadlocks that are often missed by other detectors.
  • Superior Speed: Deloxide detects deadlocks up to 80x faster than competing libraries, providing an immediate feedback loop for developers.
  • Reliability: Deloxide is robust and does not produce false alarms in deadlock-free code.

All benchmarks were run on a base M1 MacBook Pro with Rust 1.86.0-nightly.

1. Performance Overhead

We evaluated overhead using both low-level microbenchmarks and application-level macrobenchmarks.

Microbenchmark Overhead

These tests measure the raw performance of creating a mutex and performing a single, uncontended lock/unlock cycle.

Tested Setup Mutex Generation Time (ns) Lock/Unlock Time
Std 17.4 ± 0.16 ns 8.5 ± 0.07 ns
ParkingLot 16.4 ± 0.27 ns 9.7 ± 0.07 ns
NoDeadlocks 31.6 ± 0.20 ns 10.6 ± 0.11 µs
Deloxide (Default) 36.2 ± 0.28 ns 82.1 ± 0.38 ns
Deloxide+StressRand 36.4 ± 0.23 ns 3.2 ± 1.06 ms
Deloxide+StressComp 36.3 ± 0.27 ns 241.6 ± 4.08 ns

(Lower is better)

Deloxide's mutex creation and lock/unlock operations carry a higher base cost than std or parking_lot due to the integrated, real-time detection logic that runs on every operation.

Application-Level Overhead

We simulated two common application workloads to measure performance at scale.

A) Hierarchical Locking Benchmark

This benchmark involves multiple threads acquiring a sequence of locks, simulating scenarios with complex, multi-lock dependencies.

Producer Consumer Results Barchart

Analysis:

  • In this scenario, Deloxide's baseline overhead is modest. At the 32x32 scale, it is ~1.62x slower than std::sync::Mutex (526.0µs vs 324.2µs).
  • The stress testing modes (Deloxide+StressRand, Deloxide+StressComp) perform as expected, trading performance for improved bug detection, hence their significantly higher runtimes.
  • The NoDeadlocks library showed very high execution times and was not run at larger scales.

B) Producer-Consumer Benchmark

This benchmark models a high-contention scenario where multiple producer and consumer threads access a single shared queue protected by a mutex.

Producer Consumer Results Barchart

Analysis:

  • Under heavy contention for a single lock, Deloxide's overhead is more pronounced. At the 4x4 scale, it is ~5.4x slower than std (1.7ms vs 309.4µs).
  • The performance of Deloxide+StressRand (28.0s) and NoDeadlocks (7.1s) at the 4x4 scale made testing at larger scales impractical.
  • This benchmark highlights that Deloxide's overhead is most noticeable in applications with a central, highly-contended bottleneck.

2. Deadlock Detection Capability

The primary goal of Deloxide is to find deadlocks. We tested its ability to detect "Heisenbugs"—elusive deadlocks that only occur under specific, rare thread interleavings. A superior detector not only finds these bugs but does so quickly, providing rapid feedback to the developer.

The table below shows the percentage of runs (out of 1000) where a deadlock was successfully detected, alongside the average time it took to find it.

Tested Setup Two-Lock Scenario Two-Lock Scenario Three-Lock-Cycle Scenario Three-Lock-Cycle Scenario
Detection Rate Mean Time (ms) Detection Rate Mean Time (ms)
Deloxide (Default) 5.9% 2.7 0.2% 45.9
Deloxide+StressRand 51.2% 48.8 66.9% 158.5
Deloxide+StressAggrRand 57.0% 56.4 75.3% 124.4
Deloxide+StressComp 4.6% 15.0 100.0% 16.8
ParkingLot 3.7% 4.9 2.9% 5.8
NoDeadlocks 100.0% 1127.0 98.9% 1370.1

(Lower time is better)

Analysis:

  • Without stress testing, Deloxide's detection rate for these rare deadlocks is low, similar to parking_lot. This is expected, as the deadlock condition rarely manifests naturally.
  • Stress testing is the killer feature. Enabling random preemption (StressRand) dramatically increases the detection rate to over 50-75%, while the component-based strategy (StressComp) achieved a perfect 100% detection rate for the complex three-lock cycle.
  • Superior Detection Speed: The most critical finding is the time to detection.
    • Deloxide+StressComp found the three-lock deadlock in just 16.8 ms.
    • In contrast, NoDeadlocks took 1,370 ms (1.4 seconds) to detect the same bug.

3. False Positive Analysis

A deadlock detector must be reliable. We verified that Deloxide does not report deadlocks in correctly written, deadlock-free code.

We ran two deadlock-free scenarios 100 times each:

  1. Gate Guarded: Threads lock A then B, or B then A, but use a gate to prevent circular waits.
  2. Four Hierarchical: Locks are always acquired in a globally consistent order (A → B → C → D).

Result: Across all tests, Deloxide (in all configurations), parking_lot, and no_deadlocks all passed with zero false positives.

Examples

Example programs are provided in both Rust and C to demonstrate various deadlock scenarios and detection capabilities:

Mutex Examples

  • Two Thread Deadlock: Simple deadlock between two threads
  • Dining Philosophers: Classic deadlock scenario
  • Random Ring: Deadlock in a ring of threads

RwLock Examples

  • RwLock Upgrade Deadlock: Deadlock when a thread tries to upgrade from read to write lock
  • Multiple Readers No Deadlock: Demonstrates that multiple readers can coexist without deadlock
  • Writer Waits for Readers: Shows proper behavior when a writer waits for readers to finish
  • Three Thread RwLock Cycle: Complex deadlock involving three threads and multiple RwLocks

See examples in /tests or /c_tests

License

/*
 *      ( (
 *       ) )
 *    ........
 *    |      |]  ☕
 *    \      /
 *     `----'
 *
 * "THE COFFEEWARE LICENSE" (Revision 1, Deloxide Edition):
 * (Inspired by the original Beerware License by Poul-Henning Kamp)
 *
 * Emirhan Tala and Ulaş Can Demirbağ wrote this file. As long as you retain
 * this notice, you can do whatever you want with this stuff — run it, fork it,
 * deploy it, tattoo it, or summon it in a thread ritual. We don't care.
 *
 * Just remember: we make no guarantees, provide no warranties, and accept no
 * responsibility for anything that happens. This software may or may not work,
 * may or may not cause your system to spontaneously combust into deadlocks,
 * and may or may not summon a sentient debugger from the void. But we accept
 * coffee! If we ever meet someday and you think this code helped you can buy 
 * us a coffee in return. Or not. No pressure. But coffee is nice. We love it!
 * ----------------------------------------------------------------------------
 */