# delatin-rs
Simple and fast [**TIN**](https://en.wikipedia.org/wiki/Triangulated_irregular_network) generation library, written in Rust. Uses [Delaunay triangulation](https://en.wikipedia.org/wiki/Delaunay_triangulation).

Delatin is a port of Volodymyr Agafonkin's [*delatin*](https://github.com/mapbox/delatin) (JavaScript) and Michael Fogleman's [*hmm*](https://github.com/fogleman/hmm) (C++), which is in turn based on the paper [Fast Polygonal Approximation of Terrains and Height Fields (1995)](http://mgarland.org/files/papers/scape.pdf) by Michael Garland and Paul Heckbert.
## Example
```rust
use delatin::{triangulate, Error};
let heights = vec![100.1, 123.4, 111.5, 121.4];
let width = 2;
let height = 2;
let max_error = Error(1.0);
// points `Vec<(usize, usize)>`: A vector containing all the vertices of the triangulated mesh. Each point corresponds to heights vector index.
// triangles `Vec<(usize, usize, usize)>`: A vector containing all the triangles of the mesh, each defined by indices into the `points`.
let (points, triangles) = triangulate(&heights, width, height, max_error)?;
```
## Installation
```bash
cargo add delatin
```
## Plot triangulation result
Align your data in plot/src/main.rs and run:
```bash
cargo run --bin plot
```
## Benchmark test
```bash
cargo run --bin test --release
```
## TODO
- Add tests
- Add benchmarks
- Add more comments and docs