del-msh-0.1.3 has been yanked.
del-msh
This is a utility library for static mesh written completely in Rust.
Originally, the code is written in C++ in DelFEM2, then it was ported to Rust.
See the documentation generated from code
- generating primitive meshes (sphere, cylinder, torus)
- load/save wavefront obj mesh
- unify indexes of texture vertex and position vertex
- one-ring neighborhood
- adjacent element