del-msh-cpu 0.1.52

mesh utility library for computer graphics research and prototyping
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
//! methods related to 3D polyline

use num_traits::{AsPrimitive, FloatConst};

/// the center of gravity
pub fn cog<T>(vtx2xyz: &[[T; 3]]) -> [T; 3]
where
    T: num_traits::Float,
{
    let one = T::one();
    let half = one / (one + one);
    let num_vtx = vtx2xyz.len();
    let mut cg = [T::zero(); 3];
    let mut w = T::zero();
    use del_geo_core::vec3::Vec3;
    for iseg in 0..num_vtx - 1 {
        let p0 = &vtx2xyz[iseg];
        let p1 = &vtx2xyz[iseg + 1];
        let len = p0.sub(p1).norm();
        cg = cg.add(&p0.add(p1).scale(half * len));
        w = w + len;
    }
    cg.scale(T::one() / w)
}

/// bi-normal vector on each vertex
pub fn vtx2framex<T>(vtx2xyz: &[[T; 3]]) -> Vec<[T; 3]>
where
    T: num_traits::Float,
{
    use del_geo_core::vec3::Vec3;
    let num_vtx = vtx2xyz.len();
    let mut vtx2bin = vec![[T::zero(); 3]; num_vtx];
    {
        // first segment
        let p1 = &vtx2xyz[1];
        let p0 = &vtx2xyz[0];
        let v01 = p1.sub(p0);
        let (x, _) = del_geo_core::vec3::basis_xy_from_basis_z(&v01);
        vtx2bin[0] = x;
    }
    for i_seg1 in 1..num_vtx - 1 {
        let iv0 = i_seg1 - 1;
        let iv1 = i_seg1;
        let iv2 = i_seg1 + 1;
        let i_seg0 = i_seg1 - 1;
        let p0 = &vtx2xyz[iv0];
        let p1 = &vtx2xyz[iv1];
        let p2 = &vtx2xyz[iv2];
        let v01 = p1.sub(p0);
        let v12 = p2.sub(p1);
        let rot = del_geo_core::mat3_col_major::minimum_rotation_matrix(&v01, &v12);
        let b12: [T; 3] = del_geo_core::mat3_col_major::mult_vec(&rot, &vtx2bin[i_seg0]);
        vtx2bin[i_seg1] = b12;
    }
    vtx2bin[num_vtx - 1] = vtx2bin[num_vtx - 2];
    vtx2bin
}

#[test]
fn test_vtx2framex() {
    let num_vtx = 10usize;
    let length = 3.0f64;
    let vtx2xyz: Vec<[f64; 3]> = (0..num_vtx)
        .map(|i_vtx| [0., i_vtx as f64 / num_vtx as f64 * length, 0.])
        .collect();
    let vtx2framex = vtx2framex(&vtx2xyz);
    vtx2framex.iter().for_each(|v| {
        let len = del_geo_core::vec3::norm(v);
        assert!((len - 1.0).abs() < 1.0e-8);
    });
}

pub fn framez<T>(vtx2xyz: &[[T; 3]], i_vtx: usize) -> [T; 3]
where
    T: num_traits::Float + Copy,
{
    let num_vtx = vtx2xyz.len();
    assert!(i_vtx < num_vtx);
    use del_geo_core::vec3::Vec3;
    if i_vtx == 0 {
        let p1 = &vtx2xyz[0];
        let p2 = &vtx2xyz[1];
        return p2.sub(p1).normalize();
    }
    if i_vtx == num_vtx - 1 {
        let p0 = &vtx2xyz[num_vtx - 2];
        let p1 = &vtx2xyz[num_vtx - 1];
        return p1.sub(p0).normalize();
    }
    let p0 = &vtx2xyz[i_vtx - 1];
    let p1 = &vtx2xyz[i_vtx];
    let p2 = &vtx2xyz[i_vtx + 1];
    let u01 = p1.sub(p0).normalize();
    let u12 = p2.sub(p1).normalize();
    u01.add(&u12).normalize()
}

pub fn vtx2framey<T>(vtx2xyz: &[[T; 3]], vtx2framex: &[[T; 3]]) -> Vec<[T; 3]>
where
    T: num_traits::Float,
{
    use del_geo_core::vec3::Vec3;
    let num_vtx = vtx2xyz.len();
    assert_eq!(vtx2framex.len(), num_vtx);
    let mut vtx2framey = vec![[T::zero(); 3]; num_vtx];
    for i_vtx in 0..num_vtx {
        let framez = framez(vtx2xyz, i_vtx);
        let framex = &vtx2framex[i_vtx];
        vtx2framey[i_vtx] = framez.cross(framex);
    }
    vtx2framey
}

pub fn normal_binormal<T>(vtx2xyz: &[[T; 3]]) -> (Vec<[T; 3]>, Vec<[T; 3]>)
where
    T: num_traits::Float + Copy,
{
    use del_geo_core::vec3::Vec3;
    let num_vtx = vtx2xyz.len();
    let mut vtx2bin = vec![[T::zero(); 3]; num_vtx];
    let mut vtx2nrm = vec![[T::zero(); 3]; num_vtx];
    for ivtx1 in 1..num_vtx - 1 {
        let ivtx0 = (ivtx1 + num_vtx - 1) % num_vtx;
        let ivtx2 = (ivtx1 + 1) % num_vtx;
        let v0 = &vtx2xyz[ivtx0];
        let v1 = &vtx2xyz[ivtx1];
        let v2 = &vtx2xyz[ivtx2];
        let v01 = v1.sub(v0);
        let v12 = v2.sub(v1);
        let binormal = v12.cross(&v01);
        vtx2bin[ivtx1] = binormal.normalize();
        let norm = v01.add(&v12).cross(&binormal);
        vtx2nrm[ivtx1] = norm.normalize();
    }
    vtx2nrm[0] = vtx2nrm[1];
    vtx2nrm[num_vtx - 1] = vtx2nrm[num_vtx - 2];
    vtx2bin[0] = vtx2bin[1];
    vtx2bin[num_vtx - 1] = vtx2bin[num_vtx - 2];
    (vtx2nrm, vtx2bin)
}

pub fn set_vtx2xyz_for_generalized_cylinder_open_end<Index, T>(
    vtx2xyz: &mut [[T; 3]],
    vtxl2xyz: &[[T; 3]],
    rad: T,
) where
    T: num_traits::Float + num_traits::FloatConst + 'static,
    usize: num_traits::AsPrimitive<T>,
{
    use del_geo_core::vec3::Vec3;
    use num_traits::AsPrimitive;
    let one = T::one();
    let two = one + one;
    let pi = T::PI();
    let num_vtxl = vtxl2xyz.len();
    let num_vtx = vtx2xyz.len();
    let ndiv_circum = num_vtx / num_vtxl;
    let vtxl2framex = vtx2framex(vtxl2xyz);
    let vtxl2framey = vtx2framey(vtxl2xyz, &vtxl2framex);
    for i_vtxl in 0..num_vtxl {
        let p0 = &vtxl2xyz[i_vtxl];
        let ex = &vtxl2framex[i_vtxl];
        let ey = &vtxl2framey[i_vtxl];
        for ic in 0..ndiv_circum {
            let theta = two * pi * ic.as_() / ndiv_circum.as_();
            let ay = ey.scale(rad * num_traits::Float::cos(theta));
            let ax = ex.scale(rad * num_traits::Float::sin(theta));
            let q = p0.add(&ay).add(&ax);
            vtx2xyz[i_vtxl * ndiv_circum + ic] = q;
        }
    }
}

pub fn to_trimesh3_capsule<T>(
    vtxl2xyz: &[[T; 3]],
    ndiv_circum: usize,
    ndiv_longtitude: usize,
    r: T,
) -> (Vec<[usize; 3]>, Vec<[T; 3]>)
where
    T: num_traits::Float + Copy + num_traits::FloatConst + 'static,
    usize: num_traits::AsPrimitive<T>,
{
    use del_geo_core::vec3::Vec3;
    use num_traits::AsPrimitive;
    assert!(ndiv_circum > 2);
    let num_vtxl = vtxl2xyz.len();
    let vtxl2framex = vtx2framex(vtxl2xyz);
    let vtxl2framey = vtx2framey(vtxl2xyz, &vtxl2framex);
    //
    let ndiv_length = num_vtxl - 1;
    let (tri2vtx, vtx2xyz) = crate::trimesh3_primitive::cylinder_closed_end_yup::<usize, T>(
        T::one(),
        T::one(),
        ndiv_circum,
        2 * ndiv_longtitude + ndiv_length - 2,
        true,
    );
    let tri2vtx = Vec::<[usize; 3]>::from(tri2vtx.as_slice());
    let mut vtx2xyz = Vec::<[T; 3]>::from(vtx2xyz.as_slice());
    assert_eq!(
        vtx2xyz.len(),
        (2 * ndiv_longtitude + ndiv_length - 1) * ndiv_circum + 2
    );
    let pi: T = T::PI();
    let one = T::one();
    let half: T = one / (one + one);
    {
        // south pole
        let p0 = vtxl2xyz[0];
        let ez = framez(vtxl2xyz, 0);
        let q = p0.sub(&ez.scale(r));
        vtx2xyz[0][0] = q[0];
        vtx2xyz[0][1] = q[1];
        vtx2xyz[0][2] = q[2];
    }
    for ir in 0..ndiv_longtitude {
        let p0 = vtxl2xyz[0];
        let ex = &vtxl2framex[0];
        let ey = &vtxl2framey[0];
        let ez = framez(vtxl2xyz, 0);
        let t0 = pi * half * (ndiv_longtitude - 1 - ir).as_() / ndiv_longtitude.as_();
        let c0 = r * num_traits::Float::cos(t0);
        for ic in 0..ndiv_circum {
            let theta = 2.as_() * pi * ic.as_() / ndiv_circum.as_();
            let az = ez.scale(-r * num_traits::Float::sin(t0));
            let ay = ey.scale(c0 * num_traits::Float::cos(theta));
            let ax = ex.scale(c0 * num_traits::Float::sin(theta));
            let q = p0.add(&az).add(&ay).add(&ax);
            vtx2xyz[1 + ir * ndiv_circum + ic][0] = q[0];
            vtx2xyz[1 + ir * ndiv_circum + ic][1] = q[1];
            vtx2xyz[1 + ir * ndiv_circum + ic][2] = q[2];
        }
    }
    for il in 0..ndiv_length - 1 {
        let p0 = vtxl2xyz[il + 1];
        let ex = &vtxl2framex[il + 1];
        let ey = &vtxl2framey[il + 1];
        for ic in 0..ndiv_circum {
            let theta = 2.as_() * pi * ic.as_() / ndiv_circum.as_();
            let ay = ey.scale(r * num_traits::Float::cos(theta));
            let ax = ex.scale(r * num_traits::Float::sin(theta));
            let q = p0.add(&ay).add(&ax);
            vtx2xyz[1 + (il + ndiv_longtitude) * ndiv_circum + ic][0] = q[0];
            vtx2xyz[1 + (il + ndiv_longtitude) * ndiv_circum + ic][1] = q[1];
            vtx2xyz[1 + (il + ndiv_longtitude) * ndiv_circum + ic][2] = q[2];
        }
    }
    for ir in 0..ndiv_longtitude {
        let p0 = vtxl2xyz[num_vtxl - 1];
        let ex = &vtxl2framex[num_vtxl - 1];
        let ey = &vtxl2framey[num_vtxl - 1];
        let ez = framez(vtxl2xyz, num_vtxl - 1);
        let t0 = pi * half * ir.as_() / ndiv_longtitude.as_();
        let c0 = r * num_traits::Float::cos(t0);
        for ic in 0..ndiv_circum {
            let theta = 2.as_() * pi * ic.as_() / ndiv_circum.as_();
            let az = ez.scale(r * num_traits::Float::sin(t0));
            let ay = ey.scale(c0 * num_traits::Float::cos(theta));
            let ax = ex.scale(c0 * num_traits::Float::sin(theta));
            let q = p0.add(&az).add(&ax).add(&ay);
            vtx2xyz[1 + (ir + ndiv_length + ndiv_longtitude - 1) * ndiv_circum + ic][0] = q[0];
            vtx2xyz[1 + (ir + ndiv_length + ndiv_longtitude - 1) * ndiv_circum + ic][1] = q[1];
            vtx2xyz[1 + (ir + ndiv_length + ndiv_longtitude - 1) * ndiv_circum + ic][2] = q[2];
        }
    }
    {
        // North Pole
        let p0 = vtxl2xyz[num_vtxl - 1];
        let ez = framez(vtxl2xyz, num_vtxl - 1);
        let q = p0.add(&ez.scale(r));
        let np = vtx2xyz.len();
        vtx2xyz[np - 1][0] = q[0];
        vtx2xyz[np - 1][1] = q[1];
        vtx2xyz[np - 1][2] = q[2];
    }
    (tri2vtx, vtx2xyz)
}

pub fn to_trimesh3_cylinder_and_sphere<T>(
    vtx2xyz: &[[T; 3]],
    rad: T,
    ndiv: usize,
) -> (Vec<[usize; 3]>, Vec<[T; 3]>)
where
    T: num_traits::Float + num_traits::FloatConst + Copy + 'static,
    usize: num_traits::AsPrimitive<T>,
    f32: num_traits::AsPrimitive<T>,
{
    let mut tri2vtx: Vec<[usize; 3]> = Vec::new();
    let mut all_vtx2xyz: Vec<[T; 3]> = Vec::new();
    let num_vtx = vtx2xyz.len();

    // open cylinder for each segment
    for i_vtx in 0..num_vtx - 1 {
        let vtx_offset = all_vtx2xyz.len();
        let (tris, verts) = crate::trimesh3_primitive::cylinder_open_connecting_two_points(
            ndiv,
            rad,
            &vtx2xyz[i_vtx],
            &vtx2xyz[i_vtx + 1],
        );
        tri2vtx.extend(
            tris.iter()
                .map(|t| [t[0] + vtx_offset, t[1] + vtx_offset, t[2] + vtx_offset]),
        );
        all_vtx2xyz.extend_from_slice(&verts);
    }

    // sphere at each vertex
    for p in vtx2xyz.iter() {
        let vtx_offset = all_vtx2xyz.len();
        let sphere = crate::trimesh3_primitive::sphere_yup::<usize, T>(rad, ndiv, ndiv);
        tri2vtx.extend(
            sphere
                .tri2vtx
                .iter()
                .map(|t| [t[0] + vtx_offset, t[1] + vtx_offset, t[2] + vtx_offset]),
        );
        all_vtx2xyz.extend(
            sphere
                .vtx2xyz
                .iter()
                .map(|v| [v[0] + p[0], v[1] + p[1], v[2] + p[2]]),
        );
    }

    (tri2vtx, all_vtx2xyz)
}

pub fn to_trimesh3_ribbon<T>(
    vtxl2xyz: &[[T; 3]],
    vtxl2framex: &[[T; 3]],
    width: T,
) -> (Vec<[usize; 3]>, Vec<[T; 3]>)
where
    T: num_traits::Float + Copy + num_traits::FloatConst + 'static,
    usize: num_traits::AsPrimitive<T>,
{
    use del_geo_core::vec3::Vec3;
    let num_vtxl = vtxl2xyz.len();
    let mut vtx2xyz = vec![[T::zero(); 3]; num_vtxl * 2];
    for i_vtxl in 0..num_vtxl {
        vtx2xyz[i_vtxl * 2] = vtxl2xyz[i_vtxl];
        vtx2xyz[i_vtxl * 2 + 1] = vtxl2xyz[i_vtxl].add(&vtxl2framex[i_vtxl].scale(width));
    }
    let num_tri = (num_vtxl - 1) * 2;
    let mut tri2vtx = vec![[0usize; 3]; num_tri];
    for i_vtxl in 0..num_vtxl - 1 {
        tri2vtx[i_vtxl * 2] = [i_vtxl * 2, i_vtxl * 2 + 1, i_vtxl * 2 + 2];
        tri2vtx[i_vtxl * 2 + 1] = [i_vtxl * 2 + 1, i_vtxl * 2 + 3, i_vtxl * 2 + 2];
    }
    (tri2vtx, vtx2xyz)
}

/*
pub fn nearest_to_polyline3<T>(
    poly_a: &Vec::<nalgebra::Vector3::<T>>,
    poly_b: &Vec::<nalgebra::Vector3::<T>>) -> (T,T,T)
    where T: nalgebra::RealField + Copy,
          f64: AsPrimitive<T>,
          usize: AsPrimitive<T>
{
    let mut res: (T,T,T) = (T::max_value().unwrap(), T::zero(), T::zero());
    for ia in 0..poly_a.len() -1 {
        let a0 = &poly_a[ia];
        let a1 = &poly_a[ia+1];
        for ib in 0..poly_b.len() -1 {
            let b0 = &poly_b[ib];
            let b1 = &poly_b[ib+1];
            let dis = del_geo::edge3::nearest_to_edge3(a0,a1,b0,b1);
            if dis.0 < res.0 {
                res.0 = dis.0;
                res.1 = ia.as_() + dis.1;
                res.2 = ib.as_() + dis.2;
            }
        }
    }
    res
}
*/

pub fn contacting_pair(
    poly2vtx: &[usize],
    vtx2xyz: &[[f32; 3]],
    dist0: f32,
) -> (Vec<usize>, Vec<f32>) {
    let num_poly = poly2vtx.len() - 1;
    let mut pair_idx = Vec::<usize>::new();
    let mut pair_prm = Vec::<f32>::new();
    for i_poly in 0..num_poly {
        for j_poly in i_poly + 1..num_poly {
            for i_seg in poly2vtx[i_poly]..poly2vtx[i_poly + 1] - 1 {
                let pi = &vtx2xyz[i_seg];
                let qi = &vtx2xyz[i_seg + 1];
                for j_seg in poly2vtx[j_poly]..poly2vtx[j_poly + 1] - 1 {
                    let pj = &vtx2xyz[j_seg];
                    let qj = &vtx2xyz[j_seg + 1];
                    let (dist, ri, rj) = del_geo_core::edge3::nearest_to_edge3(pi, qi, pj, qj);
                    if dist > dist0 {
                        continue;
                    }
                    pair_idx.extend([i_poly, j_poly]);
                    pair_prm.push((i_seg - poly2vtx[i_poly]) as f32 + ri);
                    pair_prm.push((j_seg - poly2vtx[j_poly]) as f32 + rj);
                }
            }
        }
    }
    (pair_idx, pair_prm)
}

pub fn position_from_barycentric_coordinate<T>(vtx2xyz: &[[T; 3]], r: T) -> [T; 3]
where
    T: num_traits::Float + num_traits::AsPrimitive<usize>,
    usize: num_traits::AsPrimitive<T>,
{
    use num_traits::AsPrimitive;
    let ied: usize = r.as_();
    let ned = vtx2xyz.len() - 1;
    assert!(ied < ned);
    let p0 = &vtx2xyz[ied];
    let p1 = &vtx2xyz[ied + 1];
    let r0 = r - ied.as_();
    use del_geo_core::vec3::Vec3;
    p0.add(&p1.sub(p0).scale(r0))
}

pub fn smooth<T>(vtx2xyz: &[[T; 3]], r: T, num_iter: usize) -> Vec<[T; 3]>
where
    T: num_traits::Float + Copy + 'static,
    f64: num_traits::AsPrimitive<T>,
{
    use del_geo_core::vec3::Vec3;
    let one = T::one();
    let half = one / (one + one);
    let num_vtx = vtx2xyz.len();
    let mut vtx2xyz1 = Vec::from(vtx2xyz);
    for _iter in 0..num_iter {
        for ip1 in 1..num_vtx - 1 {
            let ip0 = (ip1 + num_vtx - 1) % num_vtx;
            let ip2 = (ip1 + 1) % num_vtx;
            let p0 = &vtx2xyz1[ip0];
            let p1 = &vtx2xyz1[ip1];
            let p2 = &vtx2xyz1[ip2];
            let pm = p0.add(p2).scale(half);
            let p1n = pm.scale(r).add(&p1.scale(one - r));
            vtx2xyz1[ip1] = p1n;
        }
    }
    vtx2xyz1
}

pub fn length<T>(vtx2xyz: &[[T; 3]]) -> T
where
    T: num_traits::Float + std::ops::AddAssign + std::fmt::Debug,
{
    let num_vtx = vtx2xyz.len();
    let mut len = T::zero();
    for i_vtx in 0..num_vtx - 1 {
        let j_vtx = i_vtx + 1;
        let elen = del_geo_core::edge3::length(&vtx2xyz[i_vtx], &vtx2xyz[j_vtx]);
        len += elen;
    }
    len
}

fn reduce_recursive(
    vtx2flg: &mut [i32],
    i_vtx0: usize,
    i_vtx1: usize,
    vtx2xyz: &[[f32; 3]],
    threshold: f32,
) {
    use del_geo_core::vec3::Vec3;
    assert!(i_vtx1 as i64 - i_vtx0 as i64 > 1);
    let p0 = &vtx2xyz[i_vtx0];
    let p1 = &vtx2xyz[i_vtx1];
    let vtx_farest = {
        let mut vtx_nearest = (usize::MAX, 0.);
        #[allow(clippy::needless_range_loop)]
        for i_vtxm in i_vtx0 + 1..i_vtx1 {
            let pm = &vtx2xyz[i_vtxm];
            let (_dist, rn) = del_geo_core::edge3::nearest_to_point3(p0, p1, pm);
            let pn = del_geo_core::vec3::axpy(rn, &p1.sub(p0), p0);
            let dist = del_geo_core::edge3::length(pm, &pn);
            if dist >= vtx_nearest.1 {
                vtx_nearest = (i_vtxm, dist);
            }
        }
        vtx_nearest
    };
    assert_ne!(vtx_farest.0, usize::MAX);
    assert!(i_vtx0 < vtx_farest.0);
    assert!(vtx_farest.0 < i_vtx1);
    if vtx_farest.1 > threshold {
        vtx2flg[vtx_farest.0] = 1; // this is fixed
    }
    if vtx_farest.0 - i_vtx0 > 1 {
        reduce_recursive(vtx2flg, i_vtx0, vtx_farest.0, vtx2xyz, threshold);
    }
    if i_vtx1 - vtx_farest.0 > 1 {
        reduce_recursive(vtx2flg, vtx_farest.0, i_vtx1, vtx2xyz, threshold);
    }
}

/// <https://en.wikipedia.org/wiki/Ramer%E2%80%93Douglas%E2%80%93Peucker_algorithm>
pub fn reduce(vtx2xyz: &[[f32; 3]], threshold: f32) -> Vec<[f32; 3]> {
    let num_vtx = vtx2xyz.len();
    let mut vtx2flg = vec![0; num_vtx]; // 0: free, 1: fix
    vtx2flg[0] = 1;
    vtx2flg[num_vtx - 1] = 1;
    reduce_recursive(&mut vtx2flg, 0, num_vtx - 1, vtx2xyz, threshold);
    vtx2xyz
        .iter()
        .enumerate()
        .filter(|&(iv, _xyz)| vtx2flg[iv] == 1)
        .map(|(_iv, &xyz)| xyz)
        .collect()
}

#[test]
fn test_reduce() -> anyhow::Result<()> {
    let path_dir_out = std::path::Path::new("../target/out_del_msh_cpu");
    std::fs::create_dir_all(path_dir_out)?;
    //
    let vtx2xy = crate::polyloop2::from_circle(1.0, 100);
    let vtx2xyz: Vec<[_; 3]> = vtx2xy.iter().map(|v| [v[0], v[1], 0.0]).collect();
    let vtx2xyz_reduced = reduce(&vtx2xyz, 0.01);
    crate::io_wavefront_obj::save_vtx2xyz_as_polyloop(
        path_dir_out.join("polyline3_reduce.obj"),
        &vtx2xyz_reduced,
    )?;
    Ok(())
}

pub fn helix_from_delta_angle<T>(num_points: usize, dangle: T, rad0: T, pitch: T) -> Vec<[T; 3]>
where
    T: num_traits::Float + FloatConst + 'static,
    usize: AsPrimitive<T>,
{
    let two = T::one() + T::one();
    let mut vtx2xyz = Vec::with_capacity(num_points);
    for ip in 0..num_points {
        let angle = ip.as_() * dangle;
        let pos = [
            pitch * angle / (two * T::PI()),
            rad0 * angle.cos(),
            rad0 * angle.sin(),
        ];
        vtx2xyz.push(pos);
    }
    vtx2xyz
}

pub fn helix<T>(num_points: usize, elen: T, rad0: T, pitch: T) -> Vec<[T; 3]>
where
    T: num_traits::Float + num_traits::FloatConst + 'static,
    usize: num_traits::AsPrimitive<T>,
{
    let one = T::one();
    let two = one + one;
    let dangle = {
        let tmp = pitch / (two * T::PI());
        let tmp2 = tmp * tmp;
        let mut dangle = elen / (rad0 * rad0 + tmp2).sqrt();
        for _itr in 0..10 {
            let elen0 = (two * rad0 * rad0 * (one - dangle.cos()) + tmp2 * dangle * dangle).sqrt();
            let df = (rad0 * rad0 * dangle.sin() + dangle * tmp2) / elen0;
            let f = elen0 - elen;
            dangle = dangle - f / df;
        }
        dangle
    };
    helix_from_delta_angle(num_points, dangle, rad0, pitch)
}

#[test]
fn test_generate_trimesh() {
    let path_dir = std::path::Path::new("../target/out_del_msh_cpu");
    std::fs::create_dir_all(path_dir).unwrap();
    //
    let vtx2xyz_polyline = helix(100, 0.05, 0.7, 0.4);
    let (tri2vtx, vtx2xyz) = to_trimesh3_capsule(&vtx2xyz_polyline, 32, 32, 0.05);
    crate::io_wavefront_obj::save_tri2vtx_vtx2xyz(
        path_dir.join("polyline3_helix.obj"),
        &tri2vtx,
        &vtx2xyz,
    )
    .unwrap();
    //
    let vtx2xyz_polyline = del_geo_core::bezier_cubic::sample_uniform_param(
        100,
        &[0.9, 0.0, -0.1],
        &[-3.0, 0.9, -0.1],
        &[0.9, -3.0, 0.1],
        &[0.0, 0.9, 0.1],
        true,
        true,
    );
    let (tri2vtx, vtx2xyz) = to_trimesh3_capsule(&vtx2xyz_polyline, 32, 32, 0.05);
    crate::io_wavefront_obj::save_tri2vtx_vtx2xyz(
        path_dir.join("polyline3_bezier.obj"),
        &tri2vtx,
        &vtx2xyz,
    )
    .unwrap();
}

/// Returns the maximum step size `t` in `[0, 1]` such that moving all vertices of a polyline
/// by `t * vtx2uvw` keeps every non-adjacent segment pair at distance ≥ `offset`.
/// Pairs already closer than `offset + park_clearance` are skipped (handled externally).
pub fn max_safe_step_polyline(
    vtx2xyz: &[[f32; 3]],
    vtx2uvw: &[[f32; 3]],
    offset: f32,
    park_clearance: f32,
) -> f32 {
    let num_vtx = vtx2xyz.len();
    let mut t_max = 1f32;
    let park = offset + park_clearance;
    for i_seg in 0..num_vtx - 1 {
        for j_seg in i_seg + 2..num_vtx - 1 {
            let [sqdist, _s, _t] = del_geo_core::edge3::nearest_to_edge3_accurate(
                &vtx2xyz[i_seg],
                &vtx2xyz[i_seg + 1],
                &vtx2xyz[j_seg],
                &vtx2xyz[j_seg + 1],
            );
            if sqdist <= park * park {
                continue;
            }
            let mut x0 = [
                vtx2xyz[i_seg],
                vtx2xyz[i_seg + 1],
                vtx2xyz[j_seg],
                vtx2xyz[j_seg + 1],
            ];
            let mut dx = [
                vtx2uvw[i_seg],
                vtx2uvw[i_seg + 1],
                vtx2uvw[j_seg],
                vtx2uvw[j_seg + 1],
            ];
            del_geo_core::mat3x4_array_of_cols::centerize(&mut x0);
            del_geo_core::mat3x4_array_of_cols::centerize(&mut dx);
            let Some(scale) =
                del_geo_core::ccd3::normalize_centerized_configuration(&mut x0, &mut dx, t_max)
            else {
                continue;
            };
            let max_relative_velocity = del_geo_core::ccd3::max_relative_norm::<_, 2>(&dx);
            let t_max_new = del_geo_core::ccd3::maximum_safe_time_accurate::<
                del_geo_core::ccd3::EdgeEdgeSquaredDist,
                2,
            >(
                &x0,
                &dx,
                max_relative_velocity,
                &del_geo_core::ccd3::EdgeEdgeSquaredDist,
                offset * scale,
                park_clearance * scale,
                t_max,
            );
            t_max = t_max.min(t_max_new);
        }
    }
    t_max
}

#[cfg(test)]
mod test_shorten {

    struct ContactPair {
        i_seg: usize,
        j_seg: usize,
        s: f32,
        t: f32,
    }

    fn find_contact_pairs(vtx2xyz: &[[f32; 3]], dhat: f32) -> Vec<ContactPair> {
        let num_vtx = vtx2xyz.len();
        let mut pairs = Vec::new();
        for i_seg in 0..num_vtx - 1 {
            for j_seg in i_seg + 2..num_vtx - 1 {
                let [sqdist, s, t] = del_geo_core::edge3::nearest_to_edge3_accurate(
                    &vtx2xyz[i_seg],
                    &vtx2xyz[i_seg + 1],
                    &vtx2xyz[j_seg],
                    &vtx2xyz[j_seg + 1],
                );
                let dist = sqdist.sqrt();
                if dist < dhat {
                    pairs.push(ContactPair { i_seg, j_seg, s, t });
                }
            }
        }
        pairs
    }

    fn make_polyline(num_vtx: usize, seed: u64) -> Vec<[f32; 3]> {
        use rand::RngExt;
        use rand::SeedableRng;
        let mut reng = rand_chacha::ChaChaRng::seed_from_u64(seed);
        let vtx2xyz: Vec<[f32; 3]> = {
            let mut vtx2xyz = (0..num_vtx)
                .map(|_| {
                    [
                        reng.random_range(-1.0..1.0),
                        reng.random_range(-1.0..1.0),
                        reng.random_range(-1.0..1.0),
                    ]
                })
                .collect::<Vec<_>>();
            vtx2xyz[0] = [-1., -1., -1.];
            vtx2xyz[num_vtx - 1] = [1., 1., 1.];
            vtx2xyz
        };
        vtx2xyz
    }

    fn system_energy(
        vtx2xyz: &[[f32; 3]],
        dhat: f32,
        offset: f32,
        barrier_stiffness: f32,
        edge_length_ini: f32,
    ) -> f32 {
        let num_vtx = vtx2xyz.len();
        let mut sum_w = 0.0;
        for i_seg in 0..vtx2xyz.len() - 1 {
            let i0_vtx = i_seg;
            let i1_vtx = i_seg + 1;
            let node2xyz = [vtx2xyz[i0_vtx], vtx2xyz[i1_vtx]];
            let (w, _dw, _ddw) = del_geo_core::edge3::wdwddw_squared_length_difference(
                &node2xyz,
                1.0,
                edge_length_ini,
                true,
            );
            sum_w += w;
        }
        for i_seg in 0..num_vtx - 1 {
            let i0_vtx = i_seg;
            let i1_vtx = i_seg + 1;
            for j_seg in i_seg + 2..num_vtx - 1 {
                let j0_vtx = j_seg;
                let j1_vtx = j_seg + 1;
                let [sqdist, _s, _t] = del_geo_core::edge3::nearest_to_edge3_accurate(
                    &vtx2xyz[i0_vtx],
                    &vtx2xyz[i1_vtx],
                    &vtx2xyz[j0_vtx],
                    &vtx2xyz[j1_vtx],
                );
                let dist = sqdist.sqrt();
                let w = barrier_stiffness * del_geo_core::barrier::w_energy(dist, dhat, offset);
                sum_w += w;
            }
        }
        sum_w
    }

    pub fn resolve_collision(vtx2xyz: &mut [[f32; 3]], dist_trg: f32) {
        use del_geo_core::vec3::Vec3;
        for _ in 0..100 {
            let cps = find_contact_pairs(vtx2xyz, dist_trg);
            if cps.is_empty() {
                break;
            }
            for cp in &cps {
                let [sqdist, s, t] = del_geo_core::edge3::nearest_to_edge3_accurate(
                    &vtx2xyz[cp.i_seg],
                    &vtx2xyz[cp.i_seg + 1],
                    &vtx2xyz[cp.j_seg],
                    &vtx2xyz[cp.j_seg + 1],
                );
                let dist = sqdist.sqrt();
                if dist >= dist_trg {
                    continue;
                }
                // closest points on each segment
                let p = vtx2xyz[cp.i_seg]
                    .scale(1. - s)
                    .add(&vtx2xyz[cp.i_seg + 1].scale(s));
                let q = vtx2xyz[cp.j_seg]
                    .scale(1. - t)
                    .add(&vtx2xyz[cp.j_seg + 1].scale(t));
                // unit normal from q toward p; push each closest point out by half the gap
                let n = p.sub(&q).scale(1. / dist);
                let half_gap = (dist_trg - dist) * 0.5;
                // distribute to 4 vertices weighted by segment parameter (preserves linear momentum)
                let push = n.scale(half_gap);
                vtx2xyz[cp.i_seg] = vtx2xyz[cp.i_seg].add(&push.scale(1. - s));
                vtx2xyz[cp.i_seg + 1] = vtx2xyz[cp.i_seg + 1].add(&push.scale(s));
                vtx2xyz[cp.j_seg] = vtx2xyz[cp.j_seg].sub(&push.scale(1. - t));
                vtx2xyz[cp.j_seg + 1] = vtx2xyz[cp.j_seg + 1].sub(&push.scale(t));
            }
        }
    }

    #[test]
    fn test0() {
        let path_dir = std::path::Path::new("../target/out_del_msh_cpu");
        std::fs::create_dir_all(path_dir).unwrap();
        //
        const NUM_FRAME: usize = 4500;
        const FRAME_INTERVAL_SAVE_FILE: usize = 50;
        const OFFSET: f32 = 1.0e-2; // twice the the radius of rod
        const DHAT: f32 = 1.0e-3; // the distance from the OFFSET where contact force become non-zero
        const PARK_CLEARANCE: f32 = 1.0e-6; // the distance from the OFFSET just before collision
        const BARRIER_STIFFNESS: f32 = 1.0e+6;
        //
        let num_vtx = 15;
        let mut vtx2xyz = make_polyline(num_vtx, 4);
        let edge_length_ini = 0.5 * 2.0 * 3f32.sqrt() / (num_vtx - 1) as f32; // half-length of diagonal

        let vtx2vtx_polyline = crate::polyline::vtx2vtx_rods(&[0, num_vtx]);
        let mut grad = vec![[0.; 3]; num_vtx];
        let mut vtx2uvw = grad.clone();
        let mut vtx2ap = grad.clone();
        let mut vtx2p = grad.clone();
        let mut tmp = vec![usize::MAX; num_vtx];
        let blk2isfix = {
            let mut blk2isfix = vec![[0i32; 3]; num_vtx];
            blk2isfix[0][0] = 1;
            blk2isfix[0][1] = 1;
            blk2isfix[0][2] = 1;
            blk2isfix[num_vtx - 1][0] = 1;
            blk2isfix[num_vtx - 1][1] = 1;
            blk2isfix[num_vtx - 1][2] = 1;
            blk2isfix
        };
        resolve_collision(&mut vtx2xyz, OFFSET * 1.5);
        for iter in 0..NUM_FRAME {
            let contact_paris = find_contact_pairs(&vtx2xyz, DHAT + OFFSET);
            println!("num_contact_paris: {}", contact_paris.len());
            let mut hess = {
                let cp2vtx: Vec<[usize; 4]> = contact_paris
                    .iter()
                    .map(|cp| [cp.i_seg, cp.i_seg + 1, cp.j_seg, cp.j_seg + 1])
                    .collect();
                let vtx2vtx_cp = crate::vtx2vtx::from_uniform_mesh(&cp2vtx, num_vtx, false);
                let vtx2vtx = crate::vtx2vtx::merge(
                    &vtx2vtx_polyline.0,
                    &vtx2vtx_polyline.1,
                    &vtx2vtx_cp.0,
                    &vtx2vtx_cp.1,
                    num_vtx,
                );
                crate::sparse_solver::sparse_square::MatrixOwned::<[f32; 9]>::from_vtx2vtx(
                    &vtx2vtx.0, &vtx2vtx.1,
                )
            };
            // -------
            hess.set_zero();
            crate::vtx2xn::set_zero(&mut grad);
            let mut system_energy0 = 0.0;
            for i_seg in 0..vtx2xyz.len() - 1 {
                let i0_vtx = i_seg;
                let i1_vtx = i_seg + 1;
                let node2xyz = [vtx2xyz[i0_vtx], vtx2xyz[i1_vtx]];
                let (w, dw, ddw) = del_geo_core::edge3::wdwddw_squared_length_difference(
                    &node2xyz,
                    1.0,
                    edge_length_ini,
                    true,
                );
                hess.merge(&ddw, &[i_seg, i_seg + 1], &mut tmp);
                use del_geo_core::vecn::VecN;
                grad[i0_vtx].add_in_place(&dw[0].scale(-1.));
                grad[i1_vtx].add_in_place(&dw[1].scale(-1.));
                system_energy0 += w;
            }
            for cp in &contact_paris {
                let (s, t) = (cp.s, cp.t);
                let dist = {
                    use del_geo_core::vec3::Vec3;
                    let p = vtx2xyz[cp.i_seg]
                        .scale(1. - s)
                        .add(&vtx2xyz[cp.i_seg + 1].scale(s));
                    let q = vtx2xyz[cp.j_seg]
                        .scale(1. - t)
                        .add(&vtx2xyz[cp.j_seg + 1].scale(t));
                    p.sub(&q).norm()
                };
                let w = BARRIER_STIFFNESS * del_geo_core::barrier::w_energy(dist, DHAT, OFFSET);
                let dwdd = BARRIER_STIFFNESS * del_geo_core::barrier::dw_energy(dist, DHAT, OFFSET);
                let ddwddd =
                    BARRIER_STIFFNESS * del_geo_core::barrier::ddw_energy(dist, DHAT, OFFSET);
                {
                    use del_geo_core::vec3::Vec3;
                    //use del_geo_core::vecn::VecN;
                    // direction from j closest point to i closest point
                    let p_i = vtx2xyz[cp.i_seg]
                        .scale(1. - s)
                        .add(&vtx2xyz[cp.i_seg + 1].scale(s));
                    let p_j = vtx2xyz[cp.j_seg]
                        .scale(1. - t)
                        .add(&vtx2xyz[cp.j_seg + 1].scale(t));
                    let unit_diff = p_i.sub(&p_j).scale(1. / dist);
                    // ∂dist/∂node = factor * unit_diff
                    let factors = [1. - s, s, -(1. - t), -t];
                    let g: [[f32; 3]; 4] = core::array::from_fn(|i| unit_diff.scale(factors[i]));
                    // gradient: -dE/dx accumulated into grad
                    let nodes = [cp.i_seg, cp.i_seg + 1, cp.j_seg, cp.j_seg + 1];
                    for (i_node, &i_vtx) in nodes.iter().enumerate() {
                        grad[i_vtx].add_in_place(&g[i_node].scale(-dwdd));
                    }
                    // Hessian (GG^T approximation, drops the ∂²dist/∂x² term)
                    let emat: [[[f32; 9]; 4]; 4] = core::array::from_fn(|i| {
                        core::array::from_fn(|j| {
                            // column-major outer product of g[i] and g[j], scaled by ddwddd
                            core::array::from_fn(|k| ddwddd * g[i][k % 3] * g[j][k / 3])
                        })
                    });
                    hess.merge(&emat, &nodes, &mut tmp);
                }
                system_energy0 += w;
            }
            println!("{iter} --> {system_energy0}");
            {
                let eps = 1.0e-5;
                hess.row2val.iter_mut().for_each(|val| {
                    val[0] += eps;
                    val[1] += eps;
                    val[2] += eps;
                });
            }
            crate::vtx2xn::set_fixed(&mut grad, &blk2isfix);
            hess.set_fixed(0., &blk2isfix);
            crate::sparse_solver::cg::conjugate_gradient(
                &mut grad,
                &mut vtx2uvw,
                &mut vtx2ap,
                &mut vtx2p,
                1.0e-5,
                100,
                hess.as_ref(),
            );
            {
                let sq_upd = crate::vtx2xn::dot(&vtx2uvw, &vtx2uvw);
                if sq_upd < 1.0e-10 {
                    println!("converged");
                    break;
                }
            }
            // compute time [0, 1] where the rod can move at least the distance with PARK_CLEARANCE.
            let max_safe_time_total = crate::polyline3::max_safe_step_polyline(
                &vtx2xyz,
                &vtx2uvw,
                OFFSET,
                PARK_CLEARANCE,
            );
            //dbg!(max_safe_time_total);
            let mut step_time = max_safe_time_total * 0.9999; // slightly reduce the time to avoid the clearance be exactly PARK_CLEARANCE
            let mut line_search_converged = false;
            for _jter in 0..12 {
                let mut vtx2xyz1 = vtx2xyz.clone();
                crate::vtx2xn::add_scaled_vector(&mut vtx2xyz1, step_time, &vtx2uvw);
                let system_energy1 =
                    system_energy(&vtx2xyz1, DHAT, OFFSET, BARRIER_STIFFNESS, edge_length_ini);
                println!(
                    "energy1: {} energy0:{} steptime:{}",
                    system_energy1, system_energy0, step_time
                );
                if system_energy1 > system_energy0 {
                    step_time *= 0.5;
                } else {
                    line_search_converged = true;
                    break;
                }
            }
            if !line_search_converged {
                println!("WARNING: line search reached maximum iterations without reducing energy");
                break;
            }
            crate::vtx2xn::add_scaled_vector(&mut vtx2xyz, step_time, &vtx2uvw);
            /*
            crate::io_wavefront_obj::save_vtx2xyz_as_polyline(
                path_dir.join(format!("ccd3_{iter:04}.obj")),
                &vtx2xyz,
            )
            .unwrap();
             */
            let (tri2vtx0, vtx02xyz0) =
                crate::polyline3::to_trimesh3_cylinder_and_sphere(&vtx2xyz, OFFSET * 0.5, 32);
            if iter % FRAME_INTERVAL_SAVE_FILE == 0 {
                let idx = iter / FRAME_INTERVAL_SAVE_FILE;
                crate::io_wavefront_obj::save_tri2vtx_vtx2xyz(
                    path_dir.join(format!("ccd3_{idx:04}.obj")),
                    &tri2vtx0,
                    &vtx02xyz0,
                )
                .unwrap()
            }
        }
    }
}