use num_traits::AsPrimitive;
pub fn area_<T>(p0: &[T], p1: &[T], p2: &[T]) -> T
where T: num_traits::Float + 'static,
f64: num_traits::AsPrimitive<T>
{
use crate::vec3;
assert!(p0.len() == 3 && p1.len() == 3 && p2.len() == 3);
let v1 = [p1[0] - p0[0], p1[1] - p0[1], p1[2] - p0[2]];
let v2 = [p2[0] - p0[0], p2[1] - p0[1], p2[2] - p0[2]];
let na = [
v1[1] * v2[2] - v2[1] * v1[2],
v1[2] * v2[0] - v2[2] * v1[0],
v1[0] * v2[1] - v2[0] * v1[1]];
return vec3::squared_norm_(&na).sqrt() * 0.5_f64.as_();
}
pub fn normal_<T>(
vnorm: &mut [T],
v1: &[T],
v2: &[T],
v3: &[T])
where T: std::ops::Sub<Output=T> + std::ops::Mul<Output=T> + std::ops::Sub + Copy
{
vnorm[0] = (v2[1] - v1[1]) * (v3[2] - v1[2]) - (v2[2] - v1[2]) * (v3[1] - v1[1]);
vnorm[1] = (v2[2] - v1[2]) * (v3[0] - v1[0]) - (v2[0] - v1[0]) * (v3[2] - v1[2]);
vnorm[2] = (v2[0] - v1[0]) * (v3[1] - v1[1]) - (v2[1] - v1[1]) * (v3[0] - v1[0]);
}
pub fn unit_normal_<T>(
n: &mut [T],
v1: &[T],
v2: &[T],
v3: &[T]) -> T
where T: std::ops::Sub<Output=T> + std::ops::Mul<Output=T> + num_traits::Float + 'static + Copy + std::ops::MulAssign,
f32: num_traits::AsPrimitive<T>
{
use crate::vec3;
normal_(
n,
v1, v2, v3);
let a = vec3::norm_(n) * 0.5_f32.as_();
let invlen: T = 0.5_f32.as_() / a;
n[0] *= invlen;
n[1] *= invlen;
n[2] *= invlen;
a
}
pub fn area_and_unorm_<T>(
v1: &[T],
v2: &[T],
v3: &[T]) -> (T, [T; 3])
where T: std::ops::Sub<Output=T> + std::ops::Mul<Output=T> + num_traits::Float + 'static + Copy + std::ops::MulAssign,
f32: num_traits::AsPrimitive<T>
{
use crate::vec3;
let mut n: [T; 3] = [0_f32.as_(); 3];
normal_(
&mut n,
v1, v2, v3);
let a = vec3::norm_(&n) * 0.5_f32.as_();
let invlen: T = 0.5_f32.as_() / a;
n[0] *= invlen;
n[1] *= invlen;
n[2] *= invlen;
(a, n)
}
pub fn cot_<T>(
p0: &[T],
p1: &[T],
p2: &[T]) -> [T; 3]
where T: num_traits::Float + 'static,
f32: num_traits::AsPrimitive<T>
{
use crate::vec3;
assert!(p0.len() == 3 && p1.len() == 3 && p2.len() == 3);
let v0 = [p1[0] - p2[0], p1[1] - p2[1], p1[2] - p2[2]];
let v1 = [p2[0] - p0[0], p2[1] - p0[1], p2[2] - p0[2]];
let v2 = [p0[0] - p1[0], p0[1] - p1[1], p0[2] - p1[2]];
let na = [
v1[1] * v2[2] - v2[1] * v1[2],
v1[2] * v2[0] - v2[2] * v1[0],
v1[0] * v2[1] - v2[0] * v1[1]];
let area: T = vec3::squared_norm_(&na).sqrt() * 0.5_f32.as_();
let tmp: T = 0.25_f32.as_() / area;
let l0 = vec3::squared_norm_(&v0);
let l1 = vec3::squared_norm_(&v1);
let l2 = vec3::squared_norm_(&v2);
[
(l1 + l2 - l0) * tmp,
(l2 + l0 - l1) * tmp,
(l0 + l1 - l2) * tmp
]
}
pub fn ray_triangle_intersection_(
ray_org: &[f32],
ray_dir: &[f32],
p0: &[f32],
p1: &[f32],
p2: &[f32]) -> Option<f32> {
use crate::vec3;
let edge1 = vec3::sub_(p1, p0);
let edge2 = vec3::sub_(p2, p0);
let pvec = vec3::cross_(&ray_dir, &edge2);
let det = vec3::dot_(&edge1, &pvec);
let invdet = 1.0 / det;
let tvec = vec3::sub_(ray_org, p0);
let u = invdet * vec3::dot_(&tvec, &pvec);
if u < 0.0 || u > 1.0 { return None; }
let qvec = vec3::cross_(&tvec, &edge1);
let v = invdet * vec3::dot_(ray_dir, &qvec);
if v < 0.0 || u + v > 1.0 { return None; }
let t = invdet * vec3::dot_(&edge2, &qvec);
return Some(t);
}
pub fn nearest_to_point3_(
ps: &[f32],
q0: &[f32],
q1: &[f32],
q2: &[f32]) -> ([f32; 3], f32, f32) {
use crate::{tet, edge3, vec3};
let (_area, n012) = area_and_unorm_(q0, q1, q2);
let pe = [ps[0] + n012[0], ps[1] + n012[1], ps[2] + n012[2]];
let v012 = tet::volume_(ps, q0, q1, q2);
if v012.abs() > 1.0e-10 {
let sign: f32 = if v012 > 0_f32 { 1_f32 } else { -1_f32 };
let v0: f32 = tet::volume_(ps, q1, q2, &pe) * sign;
let v1: f32 = tet::volume_(ps, q2, q0, &pe) * sign;
let v2: f32 = tet::volume_(ps, q0, q1, &pe) * sign;
assert!((v0 + v1 + v2).abs() > 1.0e-10);
let inv_v012 = 1.0 / (v0 + v1 + v2);
let r0 = v0 * inv_v012;
let r1 = v1 * inv_v012;
let r2 = 1.0 - r0 - r1;
let tol = 1.0e-4;
if r0 > -tol && r1 > -tol && r2 > -tol {
let nearp = [
q0[0] * r0 + q1[0] * r1 + q2[0] * r2,
q0[1] * r0 + q1[1] * r1 + q2[1] * r2,
q0[2] * r0 + q1[2] * r1 + q2[2] * r2];
return (nearp, r0, r1);
}
}
let r12: [f32; 3] = edge3::nearest_point3_(ps, q1, q2);
let r20: [f32; 3] = edge3::nearest_point3_(ps, q2, q0);
let r01: [f32; 3] = edge3::nearest_point3_(ps, q0, q1);
let d12 = vec3::distance_(&r12, ps);
let d20 = vec3::distance_(&r20, ps);
let d01 = vec3::distance_(&r01, ps);
if d12 < d20 {
if d12 < d01 { let nearp = [r12[0], r12[1], r12[2]];
let r0 = 0_f32;
let r1 = vec3::distance_(&nearp, q2) / vec3::distance_(q1, q2);
return (nearp, r0, r1);
}
} else {
if d20 < d01 { let nearp = [r20[0], r20[1], r20[2]];
let r0 = vec3::distance_(&nearp, q2) / vec3::distance_(q0, q2);
let r1 = 0_f32;
return (nearp, r0, r1);
}
}
let nearp = [r01[0], r01[1], r01[2]];
let r0 = vec3::distance_(&nearp, q1) / vec3::distance_(q0, q1);
let r1 = 1_f32 - r0;
return (nearp, r0, r1);
}
pub fn height<T>(
q: &nalgebra::Vector3::<T>,
p0: &nalgebra::Vector3::<T>,
p1: &nalgebra::Vector3::<T>) -> T
where T: nalgebra::RealField + 'static + Copy + num_traits::Float,
f64: AsPrimitive<T>
{
let a = area_(q.as_slice(), p0.as_slice(), p1.as_slice());
a * 2.0.as_() / (p0 - p1).norm()
}
pub fn unit_normal<T>(
p0: &nalgebra::Vector3::<T>,
p1: &nalgebra::Vector3::<T>,
p2: &nalgebra::Vector3::<T>) -> nalgebra::Vector3::<T>
where T: nalgebra::RealField
{
let n = (p1 - p0).cross(&(p2 - p0));
n.normalize()
}
pub fn area<T>(
p0: &nalgebra::Vector3::<T>,
p1: &nalgebra::Vector3::<T>,
p2: &nalgebra::Vector3::<T>) -> T
where T: nalgebra::RealField + 'static + Copy,
f64: AsPrimitive<T>
{
(p1 - p0).cross(&(p2 - p0)).norm() * 0.5_f64.as_()
}
fn wdw_inverse_distance_cubic_integrated_over_wedge(
x: nalgebra::Vector3::<f64>,
b: f64) -> (f64, nalgebra::Vector3::<f64>)
{
let l = x.norm();
let c = 1. / (b * 0.5).tan();
let a = (l - x.x) * c - x.y;
let t = {
let t = (x.z.abs() / a).atan();
if t > 0. { t } else { t + core::f64::consts::PI }
};
let signz = if x.z < 0. { -1. } else { 1. };
let w = t * 2. / x.z.abs();
let d = 1.0 / (x.z * x.z + a * a);
let dwdx = 2. * (1. - x.x / l) * c * d;
let dwdy = 2. * (1. - x.y * c / l) * d;
let dwdz = -t / (x.z * x.z) + a * d / x.z.abs() - x.z.abs() * c * d / l;
(w, nalgebra::Vector3::<f64>::new(dwdx, dwdy, dwdz * signz * 2.))
}
pub fn wdw_integral_of_inverse_distance_cubic(
p0: &nalgebra::Vector3::<f64>,
p1: &nalgebra::Vector3::<f64>,
p2: &nalgebra::Vector3::<f64>,
q: &nalgebra::Vector3::<f64>) -> (f64, nalgebra::Vector3::<f64>)
{
let vz = unit_normal(p0, p1, p2);
let z = (q - p0).dot(&vz);
let u10 = (p0 - p1).normalize();
let u21 = (p1 - p2).normalize();
let u02 = (p2 - p0).normalize();
let vy0 = vz.cross(&u02);
let beta0 = u02.dot(&u10).acos();
let q0 = nalgebra::Vector3::<f64>::new((q - p0).dot(&u02), (q - p0).dot(&vy0), z);
let (w0, dw0) = wdw_inverse_distance_cubic_integrated_over_wedge(q0, beta0);
let dw0dq = u02.scale(dw0.x) + vy0.scale(dw0.y) + vz.scale(dw0.z);
let vy1 = vz.cross(&u10);
let beta1 = u10.dot(&u21).acos();
let q1 = nalgebra::Vector3::<f64>::new((q - p1).dot(&u10), (q - p1).dot(&vy1), z);
let (w1, dw1) = wdw_inverse_distance_cubic_integrated_over_wedge(q1, beta1);
let dw1dq = u10.scale(dw1.x) + vy1.scale(dw1.y) + vz.scale(dw1.z);
let vy2 = vz.cross(&u21);
let beta2 = u21.dot(&u02).acos();
let q2 = nalgebra::Vector3::<f64>::new((q - p2).dot(&u21), (q - p2).dot(&vy2), z);
let (w2, dw2) = wdw_inverse_distance_cubic_integrated_over_wedge(q2, beta2);
let dw2dq = u21.scale(dw2.x) + vy2.scale(dw2.y) + vz.scale(dw2.z);
let w = core::f64::consts::PI * 2_f64 / z.abs() - w0 - w1 - w2;
let signz = if z < 0. { -1. } else { 1. };
let dw = -vz.scale(signz * core::f64::consts::PI * 2_f64 / (z * z))
- dw0dq - dw1dq - dw2dq;
(w, dw)
}
pub fn integrate_numerically<F>(
p0: &nalgebra::Vector3::<f64>,
p1: &nalgebra::Vector3::<f64>,
p2: &nalgebra::Vector3::<f64>,
integrand: F,
n: usize) -> f64
where F: Fn(f64, f64) -> f64
{
let area = crate::tri3::area(&p0, &p1, &p2);
let jacobian = area / (n * n) as f64;
let mut val_num = 0_f64;
for i in 0..n {
for j in 0..i * 2 + 1 {
let j0 = j / 2;
let (u, v) = match j % 2 {
0 => {
let v = (n - i) + (n - i - 1) * 2;
let u = j0 * 2 + j0 + 1;
(u, v)
}
1 => {
let v = (n - i) * 2 + (n - i - 1);
let u = (j0 + 1) * 2 + j0;
(u, v)
}
_ => { panic!(); }
};
let (u, v) = (u as f64 / (n * 3) as f64, v as f64 / (n * 3) as f64);
let dist = integrand(u, v);
val_num += jacobian * dist;
}
}
val_num
}
#[cfg(test)]
mod tests {
use rand::Rng;
use crate::tri3::{area, height, integrate_numerically, wdw_integral_of_inverse_distance_cubic};
#[test]
fn test_w_inverse_distance_cubic_integrated_over_wedge() {
for _ in 0..1000 {
let x = crate::vec3::sample_unit_cube() - nalgebra::Vector3::new(0.5, 0.5, 0.5);
if x.z.abs() < 0.1 { continue; }
let b = core::f64::consts::PI * 0.5; let n_r = 200;
let n_t = 100;
let rad = 20.;
let mut val_nmr = 0.;
for i_r in 0..n_r {
for i_t in 0..n_t {
let r = (i_r as f64 + 0.5) * rad / n_r as f64;
let t = (i_t as f64 + 0.5) * b / n_t as f64;
let pos = nalgebra::Vector3::<f64>::new(r * t.cos(), r * t.sin(), 0.);
let area = rad / n_r as f64 * r * b / n_t as f64;
val_nmr += area * (pos - x).norm().powi(-3);
}
}
use crate::tri3::wdw_inverse_distance_cubic_integrated_over_wedge;
let (v_anl, _) = wdw_inverse_distance_cubic_integrated_over_wedge(x, b);
assert!((v_anl - val_nmr).abs() < v_anl * 0.1);
}
}
#[test]
fn test_dw_inverse_distance_cubic_integrated_over_wedge() {
use crate::tri3::wdw_inverse_distance_cubic_integrated_over_wedge;
for _ in 0..100000 {
let x0 = crate::vec3::sample_unit_cube() - nalgebra::Vector3::new(0.5, 0.5, 0.5);
if x0.z.abs() < 0.2 { continue; }
let b = core::f64::consts::PI * (rand::thread_rng().gen::<f64>() * 0.8 + 0.1); let eps = 1.0e-4_f64;
let (w0, dw) = wdw_inverse_distance_cubic_integrated_over_wedge(x0, b);
let x1x = x0 + nalgebra::Vector3::<f64>::new(eps, 0., 0.);
let (w1x, _) = wdw_inverse_distance_cubic_integrated_over_wedge(x1x, b);
let x1y = x0 + nalgebra::Vector3::<f64>::new(0., eps, 0.);
let (w1y, _) = wdw_inverse_distance_cubic_integrated_over_wedge(x1y, b);
let x1z = x0 + nalgebra::Vector3::<f64>::new(0., 0., eps);
let (w1z, _) = wdw_inverse_distance_cubic_integrated_over_wedge(x1z, b);
assert!(((w1x - w0) / eps - dw.x).abs() < 2.0e-2 * (dw.x.abs() + 1.0e-1));
assert!(((w1y - w0) / eps - dw.y).abs() < 3.0e-2 * (dw.y.abs() + 5.0e-1));
assert!(((w1z - w0) / eps - dw.z).abs() < 2.0e-2 * (dw.z.abs() + 1.0e-1));
}
}
#[test]
fn test_w_inverse_distance_cubic_integrated() {
for _ in 0..1000 {
let p0 = crate::vec3::sample_unit_cube();
let p1 = crate::vec3::sample_unit_cube();
let p2 = crate::vec3::sample_unit_cube();
let q = crate::vec3::sample_unit_cube();
{
let area = area(&p0, &p1, &p2);
let h0 = height(&p0, &p1, &p2);
let h1 = height(&p1, &p2, &p0);
let h2 = height(&p2, &p0, &p1);
if area < 0.1 || h0 < 0.1 || h1 < 0.1 || h2 < 0.1 { continue; }
let height = crate::tet::height(&p0, &p1, &p2, &q);
if height.abs() < 0.1 { continue; }
}
if q.z.abs() < 0.2 { continue; }
let (val_anly, _) = wdw_integral_of_inverse_distance_cubic(&p0, &p1, &p2, &q);
let integrand = |u: f64, v: f64| {
let p = (1. - u - v) * p0 + u * p1 + v * p2;
let dist = (p - q).norm();
1. / (dist * dist * dist)
};
let val_num = integrate_numerically(&p0, &p1, &p2, integrand, 100);
assert!((val_num - val_anly).abs() < 3.0e-3 * (val_anly + 0.01));
}
}
#[test]
fn test_wdw_integral_of_inverse_distance_cubic() {
use crate::tri3::wdw_integral_of_inverse_distance_cubic;
for _ in 0..1000 {
let p0 = crate::vec3::sample_unit_cube();
let p1 = crate::vec3::sample_unit_cube();
let p2 = crate::vec3::sample_unit_cube();
let q0 =
crate::vec3::sample_unit_cube() - nalgebra::Vector3::<f64>::new(0.5, 0.5, 0.5);
{
let area = area(&p0, &p1, &p2);
let h0 = height(&p0, &p1, &p2);
let h1 = height(&p1, &p2, &p0);
let h2 = height(&p2, &p0, &p1);
if area < 0.1 || h0 < 0.1 || h1 < 0.1 || h2 < 0.1 { continue; }
let h = crate::tet::height(&p0, &p1, &p2, &q0);
if h.abs() < 0.1 { continue; }
}
let (w0, dw) = wdw_integral_of_inverse_distance_cubic(&p0, &p1, &p2, &q0);
let eps = 1.0e-4_f64;
let q1x = q0 + nalgebra::Vector3::<f64>::new(eps, 0., 0.);
let (w1x, _) = wdw_integral_of_inverse_distance_cubic(&p0, &p1, &p2, &q1x);
assert!(((w1x - w0) / eps - dw.x).abs() < 5.0e-2 * (dw.x.abs() + 0.1));
let q1y = q0 + nalgebra::Vector3::<f64>::new(0., eps, 0.);
let (w1y, _) = wdw_integral_of_inverse_distance_cubic(&p0, &p1, &p2, &q1y);
assert!(((w1y - w0) / eps - dw.y).abs() < 5.0e-2 * (dw.y.abs() + 0.1));
let q1z = q0 + nalgebra::Vector3::<f64>::new(0., 0., eps);
let (w1z, _) = wdw_integral_of_inverse_distance_cubic(&p0, &p1, &p2, &q1z);
assert!(((w1z - w0) / eps - dw.z).abs() < 5.0e-2 * (dw.z.abs() + 0.1));
}
}
}