use num_traits::AsPrimitive;
pub fn inverse_<T>(gd: [[T; 3]; 3]) -> [[T; 3]; 3]
where T: num_traits::Float
{ let mut gu = [[T::zero(); 3]; 3];
crate::vec3::cross_mut_(&mut gu[0], &gd[1], &gd[2]);
let invtmp1 = T::one() / crate::vec3::dot_(&gu[0], &gd[0]);
gu[0][0] = gu[0][0] * invtmp1;
gu[0][1] = gu[0][1] * invtmp1;
gu[0][2] = gu[0][2] * invtmp1;
crate::vec3::cross_mut_(&mut gu[1], &gd[2], &gd[0]);
let invtmp2 = T::one() / crate::vec3::dot_(&gu[1], &gd[1]);
gu[1][0] = gu[1][0] * invtmp2;
gu[1][1] = gu[1][1] * invtmp2;
gu[1][2] = gu[1][2] * invtmp2;
crate::vec3::cross_mut_(&mut gu[2], &gd[0], &gd[1]);
let invtmp3 = T::one() / crate::vec3::dot_(&gu[2], &gd[2]);
gu[2][0] = gu[2][0] * invtmp3;
gu[2][1] = gu[2][1] * invtmp3;
gu[2][2] = gu[2][2] * invtmp3;
gu
}
pub fn minimum_rotation_matrix<T>(
v0: nalgebra::Vector3::<T>,
v1: nalgebra::Vector3::<T>) -> nalgebra::Matrix3::<T>
where T: nalgebra::RealField + 'static + Copy,
f64: num_traits::AsPrimitive<T>
{
use crate::vec3::frame_from_z_vector;
let ep = v0.normalize();
let eq = v1.normalize();
let n = ep.cross(&eq);
let st2 = n.dot(&n);
let ct = ep.dot(&eq);
let half = 0.5_f64.as_();
if st2 < 1.0e-8_f64.as_() { if ct > 0.99_f64.as_() {
return nalgebra::Matrix3::<T>::new(
T::one() + half * (n.x * n.x - st2),
-n.z + half * (n.x * n.y),
n.y + half * (n.x * n.z),
n.z + half * (n.y * n.x),
T::one() + half * (n.y * n.y - st2),
-n.x + half * (n.y * n.z),
-n.y + half * (n.z * n.x),
n.x + half * (n.z * n.y),
T::one() + half * (n.z * n.z - st2),
);
} else {
let (epx, epy) = frame_from_z_vector(ep);
let eqx = epx - eq.scale(eq.dot(&epx)); let eqy = eq.cross(&eqx);
return nalgebra::Matrix3::<T>::new(
eqx.dot(&epx), eqy.dot(&epx), eq.dot(&epx),
eqx.dot(&epy), eqy.dot(&epy), eq.dot(&epy),
eqx.dot(&ep), eqy.dot(&ep), eq.dot(&ep),
);
}
}
let st = st2.sqrt();
let n = n.normalize();
nalgebra::Matrix3::<T>::new(
ct + (T::one() - ct) * n.x * n.x,
-n.z * st + (T::one() - ct) * n.x * n.y,
n.y * st + (T::one() - ct) * n.x * n.z,
n.z * st + (T::one() - ct) * n.y * n.x,
ct + (T::one() - ct) * n.y * n.y,
-n.x * st + (T::one() - ct) * n.y * n.z,
-n.y * st + (T::one() - ct) * n.z * n.x,
n.x * st + (T::one() - ct) * n.z * n.y,
ct + (T::one() - ct) * n.z * n.z,
)
}
pub fn sort_eigen<T>(
eval: &nalgebra::Vector3<T>,
evec: &nalgebra::Matrix3<T>,
is_increasing: bool) -> (nalgebra::Vector3<T>, nalgebra::Matrix3<T>)
where T: nalgebra::RealField + Copy
{
let sgn = if is_increasing { T::one() } else { -T::one() };
let mut prmt: Vec<usize> = vec!(0, 1, 2);
prmt.sort_by(|&idx, &jdx| (sgn * eval[idx]).partial_cmp(&(sgn * eval[jdx])).unwrap());
let eval1 = nalgebra::Vector3::<T>::new(eval[prmt[0]], eval[prmt[1]], eval[prmt[2]]);
let evec1 = nalgebra::Matrix3::<T>::from_columns(&[
evec.column(prmt[0]), evec.column(prmt[1]), evec.column(prmt[2])]);
(eval1, evec1)
}
pub fn rotational_component<T>(
a: &nalgebra::Matrix3::<T>) -> nalgebra::Matrix3::<T>
where T: nalgebra::RealField + Copy
{
let svd = nalgebra::linalg::SVD::<T, nalgebra::U3, nalgebra::U3>::new(*a, true, true);
let u = svd.u.unwrap();
let v_t = svd.v_t.unwrap();
let u_vt = u * v_t;
let u_vt = if u_vt.determinant() > T::zero() { u_vt } else {
let mut v_t = v_t;
v_t.row_mut(0).scale_mut(-T::one());
u * v_t
};
u_vt
}