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CliArgs

Struct CliArgs 

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pub struct CliArgs {
Show 15 fields pub provider: Option<String>, pub model: Option<String>, pub sandbox: Option<SandboxModeArg>, pub yolo: bool, pub profile: Option<String>, pub log_format: Option<LogFormatArg>, pub config_override: Vec<String>, pub resume: Option<Option<String>>, pub local: bool, pub repl: bool, pub message: Option<String>, pub format: OutputFormat, pub goal: Option<String>, pub max_turns: Option<u32>, pub command: Option<Command>,
}
Expand description

Headless agent over ACP/stdio.

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§provider: Option<String>

LLM provider to use. CLI flag takes precedence over the DEFECT_PROVIDER environment variable and config file.

§model: Option<String>

Override the default model ID. CLI flag takes precedence over the DEFECT_MODEL environment variable.

§sandbox: Option<SandboxModeArg>

Override the sandbox permission mode. CLI flag takes precedence over config [sandbox].mode. Useful for CI: --sandbox open runs every tool without prompting. Note that --repl always forces open regardless.

§yolo: bool

Shortcut for --sandbox open: grants maximum permissions and runs every tool without prompting. Mutually exclusive with --sandbox.

§profile: Option<String>

Run the entire session under a named subagent profile, located in .defect/agents/<name>/ or ~/.config/defect/agents/<name>/. The profile’s model, system prompt, and tool allowlist become the session root. The CLI flag takes precedence over the DEFECT_PROFILE environment variable.

§log_format: Option<LogFormatArg>

Format for the tracing/log output (stderr). text (default) is human-readable; jsonl emits one JSON object per log line. Takes precedence over config [tracing].format. This controls diagnostic logs, not the --format stdout event stream.

§config_override: Vec<String>

Additional dotted-path config overrides; may be repeated.

§resume: Option<Option<String>>

Resume a previous session. With a SESSION_ID, resume that specific session; bare --resume resumes the most recently active session for the current working directory. In ACP mode, the resumed session is returned on the first session/new; in --repl mode, it is loaded directly.

§local: bool

Sandbox mode: ignore global/user config and store all state (config, sessions) under <repo-root>/.defect/. The user-level ~/.config/defect config, agents, and skills are skipped entirely.

§repl: bool

Run a minimal in-process REPL on stdin/stdout instead of the ACP server. Requires the repl build feature (enabled by default); a binary built with --no-default-features rejects this flag at runtime.

§message: Option<String>

Run a single prompt turn headlessly and exit (CI / scripting). The assistant output goes to stdout; the process exit code reflects the turn outcome. A value of -, or no value while stdin is piped, reads the prompt from stdin. Combine with --resume to continue a previous session. Mutually exclusive with --repl. Requires the oneshot build feature (on by default).

§format: OutputFormat

Output format for --message / --goal mode.

§goal: Option<String>

Run a goal-driven autonomous loop and exit (for CI / scripting). The agent works across multiple turns until it calls the goal_done tool (goal achieved) or reaches --max-turns. Like --message, but continues until the goal is reached instead of stopping after one turn. Reads from stdin if the value is - or omitted while piped. Mutually exclusive with --message and --repl. Requires the oneshot build feature.

§max_turns: Option<u32>

Maximum number of times the goal-gate may keep the agent going before giving up (maps to [turn].max_hook_continues). Only meaningful with --goal. When exceeded, the run exits with a non-zero (exhausted) code.

§command: Option<Command>

Optional subcommand. When omitted, defect runs as an agent (ACP server by default, or one of the --repl / --message / --goal modes). Subcommands are for one-off management tasks that exit without starting an agent.

Implementations§

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impl CliArgs

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pub fn to_overrides(&self) -> Result<CliOverrides>

Translates CLI flags into CliOverrides and feeds them to defect_config::load_config.

Trait Implementations§

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impl Args for CliArgs

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fn group_id() -> Option<Id>

Report the ArgGroup::id for this set of arguments
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fn augment_args<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate Self via FromArgMatches::from_arg_matches_mut Read more
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fn augment_args_for_update<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate self via FromArgMatches::update_from_arg_matches_mut Read more
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impl CommandFactory for CliArgs

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fn command<'b>() -> Command

Build a Command that can instantiate Self. Read more
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fn command_for_update<'b>() -> Command

Build a Command that can update self. Read more
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impl Debug for CliArgs

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FromArgMatches for CliArgs

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fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
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fn update_from_arg_matches_mut( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
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impl Parser for CliArgs

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fn parse() -> Self

Parse from std::env::args_os(), exit on error.
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fn try_parse() -> Result<Self, Error>

Parse from std::env::args_os(), return Err on error.
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fn parse_from<I, T>(itr: I) -> Self
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, exit on error.
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fn try_parse_from<I, T>(itr: I) -> Result<Self, Error>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, return Err on error.
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fn update_from<I, T>(&mut self, itr: I)
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, exit on error. Read more
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fn try_update_from<I, T>(&mut self, itr: I) -> Result<(), Error>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, return Err on error.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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