deepmonkey-geometry
Offline meshlet-DAG compiler and .dgc reader for the DeepMonkey 3D engine. Converts OBJ meshes into hierarchical geometry clusters for streaming and LOD selection.
DeepMonkey · Engine documentation
Install and use
Requires Rust 1.93+.
build partitions a mesh into clusters, constructs the hierarchy and writes the stream. Options include --levels, --max-triangles, --max-vertices, --no-compress and --quiet. info prints summaries; verify parses the full stream and checks CRCs, returning exit code 0 on success.
Rust library
[]
= { = "deepmonkey-geometry", = "0.1.0" }
The library name remains geometry_dag. It is also used by deepmonkey-native. This package is a geometry tool; start the Studio editor with npx deepmonkey instead.
License
See LICENSE, LICENSE.zh-CN.md and THIRD_PARTY_NOTICES.md included in the crate.