use deep_log::{LogZone, dlog};
fn main() {
deep_log::set(10, LogZone::RENDER);
deep_log::log_to_file(100, LogZone::BASIC, "logs/");
dlog!(LogZone::RENDER, 10, "Surface : 1280x720"); dlog!(LogZone::RENDER, 50, "Stats verbose");
dlog!(LogZone::BASIC, 10, "GPU : RTX 2080 Ti"); dlog!(LogZone::BASIC, 50, "Matrices validées"); dlog!(LogZone::BASIC, 100, "Ultra verbeux");
dlog!(LogZone::MATRIX, 10, "invisible partout");
println!("Vérifier logs/BASIC_*.log");
}