use crate::{ConstOne, One};
impl One for usize {
#[inline]
fn one() -> usize {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for usize {
const ONE: Self = 1;
}
impl One for u8 {
#[inline]
fn one() -> u8 {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for u8 {
const ONE: Self = 1;
}
impl One for u16 {
#[inline]
fn one() -> u16 {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for u16 {
const ONE: Self = 1;
}
impl One for u32 {
#[inline]
fn one() -> u32 {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for u32 {
const ONE: Self = 1;
}
impl One for u64 {
#[inline]
fn one() -> u64 {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for u64 {
const ONE: Self = 1;
}
impl One for u128 {
#[inline]
fn one() -> u128 {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for u128 {
const ONE: Self = 1;
}
impl One for isize {
#[inline]
fn one() -> isize {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for isize {
const ONE: Self = 1;
}
impl One for i8 {
#[inline]
fn one() -> i8 {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for i8 {
const ONE: Self = 1;
}
impl One for i16 {
#[inline]
fn one() -> i16 {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for i16 {
const ONE: Self = 1;
}
impl One for i32 {
#[inline]
fn one() -> i32 {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for i32 {
const ONE: Self = 1;
}
impl One for i64 {
#[inline]
fn one() -> i64 {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for i64 {
const ONE: Self = 1;
}
impl One for i128 {
#[inline]
fn one() -> i128 {
1
}
#[inline]
fn is_one(&self) -> bool {
*self == 1
}
}
impl ConstOne for i128 {
const ONE: Self = 1;
}
impl One for f32 {
#[inline]
fn one() -> f32 {
1.0
}
#[inline]
fn is_one(&self) -> bool {
*self == 1.0
}
}
impl ConstOne for f32 {
const ONE: Self = 1.0;
}
impl One for f64 {
#[inline]
fn one() -> f64 {
1.0
}
#[inline]
fn is_one(&self) -> bool {
*self == 1.0
}
}
impl ConstOne for f64 {
const ONE: Self = 1.0;
}