CrunchedData

Struct CrunchedData 

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pub struct CrunchedData<'a> {
    pub buffer: &'a [u8],
    /* private fields */
}

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§buffer: &'a [u8]

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impl<'a> CrunchedData<'a>

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pub fn new(buffer: &'a [u8]) -> Self

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pub fn level_info(&self, level: u32) -> LevelInfo

Retrieves mipmap level specific information from the CRN data.

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pub fn texture_info(&self) -> TextureInfo

Retrieves texture information from the CRN data.

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pub fn decode_level(&self, level: u32) -> Option<Vec<u8>>

Transcodes the specified mipmap level to a destination buffer.

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impl Drop for CrunchedData<'_>

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fn drop(&mut self)

Executes the destructor for this type. Read more

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impl<'a> Freeze for CrunchedData<'a>

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impl<'a> RefUnwindSafe for CrunchedData<'a>

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impl<'a> !Send for CrunchedData<'a>

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impl<'a> !Sync for CrunchedData<'a>

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impl<'a> Unpin for CrunchedData<'a>

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impl<'a> UnwindSafe for CrunchedData<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.