Declarative generation of enum dispatch

Generate boilerplate code for dynamic dispatch of a trait using an enum.
Also generates From for every enum variant
This is a fully declarative version of enum_dispatch macro
For benchmarks look at enum_dispatch benchmarks crate
use declarative_enum_dispatch::enum_dispatch;
enum_dispatch!(
pub trait ShapeTrait: Clone + std::fmt::Debug + 'static {
fn print_name(&self) {
println!("name: `{}`", self.name());
}
fn name(&self) -> String;
fn area(&self) -> i32;
fn grow(&mut self, numerator: i32, denominator: i32);
fn greater(&self, other: &impl ShapeTrait) -> bool;
async fn send(&self);
#[cfg(feature = "platform_specific")]
fn platform_specific(self);
}
#[derive(Debug, Clone)]
pub enum Shape {
Rect(Rect),
Circle(Circle),
#[cfg(feature = "platform_specific")]
Cube(Cube)
}
);
#[derive(Debug, Clone)]
pub struct Rect{ w: i32, h: i32 }
#[derive(Debug, Clone)]
pub struct Circle { r: i32 }
impl ShapeTrait for Rect {
fn print_name(&self) {
println!("rect name: `{}`", self.name());
}
fn name(&self) -> String {
"Rect".to_string()
}
fn area(&self) -> i32 {
self.w * self.h
}
fn grow(&mut self, numerator: i32, denominator: i32) {
self.w = self.w * numerator / denominator;
self.h = self.h * numerator / denominator;
}
fn greater(&self, other: &impl ShapeTrait) -> bool {
self.area() > other.area()
}
async fn send(&self) {}
}
impl ShapeTrait for Circle {
fn name(&self) -> String {
"Circle".to_string()
}
fn area(&self) -> i32 {
3 * self.r * self.r
}
fn grow(&mut self, numerator: i32, denominator: i32 ) {
self.r = self.r * numerator / denominator;
}
fn greater(&self, other: &impl ShapeTrait) -> bool {
self.area() > other.area()
}
async fn send(&self) {}
}
assert_eq!(Shape::Rect(Rect { w: 1.0, h: 1.0 }).name(), "Rect".to_string());
assert_eq!(Shape::Circle(Circle { r: 1.0 }).name(), "Circle".to_string());
Roadmap
Why?
Because I can... Well... RustRover indexing doesn't work with enum dispatch and in one of the threads about this problem I've read
enum_dispatch is a rare example of absolutely IDE-unfriendly macros. It breaks every imaginable rule.
With current design, enum_dispatch will never be supported. (source)
So it got me wondering if it can be implemented using declarative macro for "perfect" IDE support, and so... it can)
Yes, I am fixing crate to make it index correctly in my paid IDE.
I WANT MY DAMN AUTOCOMPLETION